Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
Loading...
Searching...
No Matches
daObjFlag_c Member List
This is the complete list of members for
daObjFlag_c
, including all inherited members.
actor_condition
fopAc_ac_c
actor_status
fopAc_ac_c
actor_tag
fopAc_ac_c
actor_type
fopAc_ac_c
argument
fopAc_ac_c
attention_info
fopAc_ac_c
attr
() const
daObjFlag_c
inline
base
fopAc_ac_c
box
fopAc_ac_c
calcAngleSwingX
(FlagJoint_c *, f32)
daObjFlag_c
calcAngleSwingZ
(FlagJoint_c *, f32)
daObjFlag_c
calcJointAngle
()
daObjFlag_c
carryType
fopAc_ac_c
create
()
daObjFlag_c
inline
create_init
()
daObjFlag_c
createHeap
()
daObjFlag_c
inline
cull
fopAc_ac_c
cullMtx
fopAc_ac_c
cullSizeFar
fopAc_ac_c
cullType
fopAc_ac_c
current
fopAc_ac_c
demoActorID
fopAc_ac_c
draw
()
daObjFlag_c
inline
draw_tag
fopAc_ac_c
eventInfo
fopAc_ac_c
execute
()
daObjFlag_c
inline
eyePos
fopAc_ac_c
field_0x560
fopAc_ac_c
field_0x564
fopAc_ac_c
field_0x565
fopAc_ac_c
field_0x566
fopAc_ac_c
field_0x567
fopAc_ac_c
field_0x568
daObjFlag_c
private
field_0x5dc
daObjFlag_c
private
field_0x5e0
daObjFlag_c
private
field_0x5e2
daObjFlag_c
private
field_0x5e4
daObjFlag_c
private
field_0x5e6
daObjFlag_c
private
field_0x5e8
daObjFlag_c
private
fopAc_ac_c
()
fopAc_ac_c
getJointAngle
(csXyz *, int)
daObjFlag_c
getSwingY
(f32)
daObjFlag_c
gravity
fopAc_ac_c
group
fopAc_ac_c
health
fopAc_ac_c
heap
fopAc_ac_c
home
fopAc_ac_c
initBaseMtx
()
daObjFlag_c
jntCol
fopAc_ac_c
M_attr
daObjFlag_c
static
maxFallSpeed
fopAc_ac_c
mFlagJoints
daObjFlag_c
private
model
fopAc_ac_c
mPhase
daObjFlag_c
private
mPhase2
daObjFlag_c
private
mpModel1
daObjFlag_c
private
mpModel2
daObjFlag_c
private
mPos
daObjFlag_c
private
old
fopAc_ac_c
parentActorID
fopAc_ac_c
scale
fopAc_ac_c
setID
fopAc_ac_c
setStopStatus
(u32 status)
fopAc_ac_c
inline
static
shape_angle
fopAc_ac_c
speed
fopAc_ac_c
speedF
fopAc_ac_c
sphere
fopAc_ac_c
stopStatus
fopAc_ac_c
static
sub_method
fopAc_ac_c
tevStr
fopAc_ac_c
~daObjFlag_c
()
daObjFlag_c
inline
~fopAc_ac_c
()
fopAc_ac_c
Generated by
1.12.0