115 sprintf(resName,
"flag%02d.bmd");
123 for(
u8 i = 0;
i < 5;
i += 1) {
125 if(nodePtr != NULL) {
@ cPhs_COMPLEATE_e
Definition c_phase.h:13
@ cPhs_ERROR_e
Definition c_phase.h:14
Definition d_a_obj_flag.h:11
csXyz mJoint1
Definition d_a_obj_flag.h:16
FlagJoint_c()
Definition d_a_obj_flag.cpp:242
~FlagJoint_c()
Definition d_a_obj_flag.cpp:234
csXyz mJoint3
Definition d_a_obj_flag.h:18
s16 mRv
Definition d_a_obj_flag.h:19
csXyz mJoint2
Definition d_a_obj_flag.h:17
Flag 1.
Definition d_a_obj_flag.h:30
s16 field_0x5e4
Definition d_a_obj_flag.h:41
s16 field_0x5e6
Definition d_a_obj_flag.h:42
void calcAngleSwingX(FlagJoint_c *, f32)
Definition d_a_obj_flag.cpp:127
void calcAngleSwingZ(FlagJoint_c *, f32)
Definition d_a_obj_flag.cpp:106
void getJointAngle(csXyz *, int)
Definition d_a_obj_flag.cpp:58
int create()
Definition d_a_obj_flag.h:60
static M_attrs const M_attr
Definition d_a_obj_flag.h:12
s16 field_0x5e2
Definition d_a_obj_flag.h:40
s16 field_0x5e8
Definition d_a_obj_flag.h:43
J3DModel * mpModel1
Definition d_a_obj_flag.h:32
f32 field_0x5dc
Definition d_a_obj_flag.h:38
request_of_phase_process_class mPhase
Definition d_a_obj_flag.h:34
u8 field_0x568[0x5ec - 0x5ea]
Definition d_a_obj_flag.h:44
void initBaseMtx()
Definition d_a_obj_flag.cpp:45
request_of_phase_process_class mPhase2
Definition d_a_obj_flag.h:35
int draw()
Definition d_a_obj_flag.h:89
~daObjFlag_c()
Definition d_a_obj_flag.h:55
int createHeap()
Definition d_a_obj_flag.h:105
int execute()
Definition d_a_obj_flag.h:80
FlagJoint_c mFlagJoints[4]
Definition d_a_obj_flag.h:36
J3DModel * mpModel2
Definition d_a_obj_flag.h:33
f32 getSwingY(f32)
Definition d_a_obj_flag.cpp:142
void calcJointAngle()
Definition d_a_obj_flag.cpp:64
void create_init()
Definition d_a_obj_flag.cpp:28
s16 field_0x5e0
Definition d_a_obj_flag.h:39
cXyz mPos
Definition d_a_obj_flag.h:37
static M_attrs const & attr()
Definition d_a_obj_flag.h:165
static const char * getArcName(fopAc_ac_c *)
Definition d_com_static.cpp:300
u8 g_env_light[4880]
Definition d_kankyo.cpp:452
STATIC_ASSERT(sizeof(daObjFlag_c)==0x5ec)
static int nodeCallBack(J3DJoint *, int)
static int createSolidHeap(fopAc_ac_c *)
static u8 angle[2+2]
Definition d_a_obj_kago.cpp:845
int dComIfG_resLoad(request_of_phase_process_class *i_phase, char const *i_arcName)
Definition d_com_inf_game.cpp:1051
int dComIfG_resDelete(request_of_phase_process_class *i_phase, char const *i_resName)
Definition d_com_inf_game.cpp:1123
void * dComIfG_getObjectRes(const char *i_arcName, const char *i_resName)
Definition d_com_inf_game.h:958
void dComIfGd_setListBG()
Definition d_com_inf_game.h:4098
void dComIfGd_setList()
Definition d_com_inf_game.h:4075
int i
Definition e_pow.c:165
bool fopAcM_entrySolidHeap(fopAc_ac_c *i_actor, heapCallbackFunc i_heapCallback, u32 i_size)
Definition f_op_actor_mng.cpp:427
J3DModel * mDoExt_J3DModel__create(J3DModelData *i_modelData, u32 i_modelFlag, u32 i_differedDlistFlag)
Definition m_Do_ext.cpp:2668
void mDoExt_modelUpdateDL(J3DModel *i_model)
Definition m_Do_ext.cpp:337
int sprintf(char *s, const char *format,...)
Definition printf.c:1261
Definition d_a_hozelda.cpp:239
void setCallBack(J3DJointCallBack callback)
Definition J3DJoint.h:61
Definition d_a_hozelda.cpp:52
J3DJoint * getJointNodePointer(u16 idx) const
Definition J3DModelData.h:49
Definition d_a_hozelda.cpp:146
J3DModelData * getModelData()
Definition J3DModel.h:78
void setUserArea(u32 area)
Definition J3DModel.h:98
s16 x
Definition c_sxyz.h:7
csXyz angle
Definition f_op_actor.h:172
cXyz pos
Definition f_op_actor.h:171
Definition d_a_hozelda.cpp:20
Definition d_a_hozelda.cpp:161
void setall(s16 val)
Definition c_sxyz.h:31
Definition d_a_obj_flag.h:140
s16 field_0x20
Definition d_a_obj_flag.h:154
s16 field_0x1e
Definition d_a_obj_flag.h:153
s16 field_0x1c
Definition d_a_obj_flag.h:152
s16 field_0x18
Definition d_a_obj_flag.h:150
f32 field_0x28
Definition d_a_obj_flag.h:159
f32 field_0x08
Definition d_a_obj_flag.h:143
s16 field_0x1a
Definition d_a_obj_flag.h:151
s16 field_0x0c
Definition d_a_obj_flag.h:144
u8 field_0x24
Definition d_a_obj_flag.h:156
s16 fielx_0x10
Definition d_a_obj_flag.h:146
f32 field_0x30
Definition d_a_obj_flag.h:161
s16 field_0x0e
Definition d_a_obj_flag.h:145
f32 field_0x00
Definition d_a_obj_flag.h:141
s16 field_0x22
Definition d_a_obj_flag.h:155
f32 field_0x2c
Definition d_a_obj_flag.h:160
s16 fielx_0x12
Definition d_a_obj_flag.h:147
f32 field_0x04
Definition d_a_obj_flag.h:142
s16 field_0x16
Definition d_a_obj_flag.h:149
u8 field_0x25
Definition d_a_obj_flag.h:157
s16 field_0x14
Definition d_a_obj_flag.h:148
u8 field_0x26
Definition d_a_obj_flag.h:158
Definition d_a_hozelda.cpp:74
dKy_tevstr_c tevStr
Definition f_op_actor.h:209
csXyz shape_angle
Definition f_op_actor.h:222
actor_place current
Definition f_op_actor.h:221
Definition d_a_hozelda.cpp:14
signed char s8
Definition types.h:4
signed short int s16
Definition types.h:6
float f32
Definition types.h:22
unsigned long long int u64
Definition types.h:11
unsigned char u8
Definition types.h:5