Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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dComIfG_inf_c::anmCsr_c Class Reference

#include <d_com_inf_game.h>

+ Inheritance diagram for dComIfG_inf_c::anmCsr_c:
+ Collaboration diagram for dComIfG_inf_c::anmCsr_c:

Public Member Functions

virtual ~anmCsr_c ()
 
void draw (f32, f32)
 
- Public Member Functions inherited from mDoGph_gInf_c::csr_c
virtual ~csr_c ()
 
virtual bool isPointer ()
 

Public Attributes

dDlst_blo_c field_0x8
 

Additional Inherited Members

- Static Public Member Functions inherited from mDoGph_gInf_c::csr_c
static void particleExecute ()
 
static u32 getBlurID ()
 
- Static Public Attributes inherited from mDoGph_gInf_c::csr_c
static u32 m_blurID
 
static cXyz m_oldEffPos
 
static cXyz m_oldOldEffPos
 
static cXyz m_nowEffPos
 

Constructor & Destructor Documentation

◆ ~anmCsr_c()

virtual dComIfG_inf_c::anmCsr_c::~anmCsr_c ( )
inlinevirtual

Member Function Documentation

◆ draw()

void dComIfG_inf_c::anmCsr_c::draw ( f32 param_1,
f32 param_2 )

Member Data Documentation

◆ field_0x8

dDlst_blo_c dComIfG_inf_c::anmCsr_c::field_0x8

The documentation for this class was generated from the following files: