Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
Loading...
Searching...
No Matches
mDoGph_gInf_c::csr_c Class Reference

#include <m_Do_graphic.h>

+ Inheritance diagram for mDoGph_gInf_c::csr_c:
+ Collaboration diagram for mDoGph_gInf_c::csr_c:

Public Member Functions

virtual ~csr_c ()
 
virtual bool isPointer ()
 

Static Public Member Functions

static void particleExecute ()
 
static u32 getBlurID ()
 

Static Public Attributes

static u32 m_blurID
 
static cXyz m_oldEffPos
 
static cXyz m_oldOldEffPos
 
static cXyz m_nowEffPos
 

Constructor & Destructor Documentation

◆ ~csr_c()

virtual mDoGph_gInf_c::csr_c::~csr_c ( )
inlinevirtual

Member Function Documentation

◆ getBlurID()

static u32 mDoGph_gInf_c::csr_c::getBlurID ( )
inlinestatic

◆ isPointer()

virtual bool mDoGph_gInf_c::csr_c::isPointer ( )
virtual

◆ particleExecute()

void mDoGph_gInf_c::csr_c::particleExecute ( )
static

Member Data Documentation

◆ m_blurID

u32 mDoGph_gInf_c::csr_c::m_blurID
static

◆ m_nowEffPos

cXyz mDoGph_gInf_c::csr_c::m_nowEffPos
static

◆ m_oldEffPos

cXyz mDoGph_gInf_c::csr_c::m_oldEffPos
static

◆ m_oldOldEffPos

cXyz mDoGph_gInf_c::csr_c::m_oldOldEffPos
static

The documentation for this class was generated from the following files: