Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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JStage::TLight Member List

This is the complete list of members for JStage::TLight, including all inherited members.

JSGFDisableFlag(u32 flag)JStage::TObjectinline
JSGFEnableFlag(u32 flag)JStage::TObjectinline
JSGFGetType() constJStage::TLightvirtual
JSGFindNodeID(char const *) constJStage::TObjectvirtual
JSGGetAngleAttenuation(f32 *, GXSpotFn *) constJStage::TLightvirtual
JSGGetColor() constJStage::TLightvirtual
JSGGetData(u32, void *, u32) constJStage::TObjectvirtual
JSGGetDirection(Vec *) constJStage::TLightvirtual
JSGGetDistanceAttenuation(f32 *, f32 *, GXDistAttnFn *) constJStage::TLightvirtual
JSGGetFlag() constJStage::TObjectvirtual
JSGGetLightType() constJStage::TLightvirtual
JSGGetName() constJStage::TObjectvirtual
JSGGetNodeTransformation(u32, f32(*)[4]) constJStage::TObjectvirtual
JSGGetParent(JStage::TObject **, u32 *) constJStage::TObjectvirtual
JSGGetPosition(Vec *) constJStage::TLightvirtual
JSGSetAngleAttenuation(f32, GXSpotFn)JStage::TLightvirtual
JSGSetColor(GXColor)JStage::TLightvirtual
JSGSetData(u32, void const *, u32)JStage::TObjectvirtual
JSGSetDirection(Vec const &)JStage::TLightvirtual
JSGSetDistanceAttenuation(f32, f32, GXDistAttnFn)JStage::TLightvirtual
JSGSetFlag(u32)JStage::TObjectvirtual
JSGSetLightType(JStage::TELight)JStage::TLightvirtual
JSGSetParent(JStage::TObject *, u32)JStage::TObjectvirtual
JSGSetPosition(Vec const &)JStage::TLightvirtual
JSGSetRelation(bool, JStage::TObject *, u32)JStage::TObjectvirtual
JSGUpdate()JStage::TObjectvirtual
~TLight()=0JStage::TLightpure virtual
~TObject()=0JStage::TObjectpure virtual