Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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JAUSection::TSectionData Struct Reference

#include <JAUSectionHeap.h>

+ Collaboration diagram for JAUSection::TSectionData:

Public Member Functions

 TSectionData ()
 
void resetRegisteredBankTables ()
 
void resetRegisteredWaveBankTables ()
 

Public Attributes

JAUDynamicSeqDataBlocks field_0x00
 
JSUList< JAUSeqDataBlockfield_0x28
 
std::bitset< 255 > registeredWaveBankTables
 
std::bitset< 255 > registeredBankTables
 
JAUBankTableDictionary field_0x74
 
JAISeqDataMgrfield_0x80
 
const voidmBstDst
 
const voidmBstnDst
 
JSUList< JAUDisposer_field_0x8c
 
s32 field_0x98
 
int field_0x9c
 
int field_0xa0
 

Constructor & Destructor Documentation

◆ TSectionData()

JAUSection::TSectionData::TSectionData ( )

Member Function Documentation

◆ resetRegisteredBankTables()

void JAUSection::TSectionData::resetRegisteredBankTables ( )

◆ resetRegisteredWaveBankTables()

void JAUSection::TSectionData::resetRegisteredWaveBankTables ( )

Member Data Documentation

◆ field_0x00

JAUDynamicSeqDataBlocks JAUSection::TSectionData::field_0x00

◆ field_0x28

JSUList<JAUSeqDataBlock> JAUSection::TSectionData::field_0x28

◆ field_0x74

JAUBankTableDictionary JAUSection::TSectionData::field_0x74

◆ field_0x80

JAISeqDataMgr* JAUSection::TSectionData::field_0x80

◆ field_0x8c

JSUList<JAUDisposer_> JAUSection::TSectionData::field_0x8c

◆ field_0x98

s32 JAUSection::TSectionData::field_0x98

◆ field_0x9c

int JAUSection::TSectionData::field_0x9c

◆ field_0xa0

int JAUSection::TSectionData::field_0xa0

◆ mBstDst

const void* JAUSection::TSectionData::mBstDst

◆ mBstnDst

const void* JAUSection::TSectionData::mBstnDst

◆ registeredBankTables

std::bitset<255> JAUSection::TSectionData::registeredBankTables

◆ registeredWaveBankTables

std::bitset<255> JAUSection::TSectionData::registeredWaveBankTables

The documentation for this struct was generated from the following files: