Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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mDoMch Namespace Reference

Variables

u8 mDebugFill = true
 
u8 mDebugFillNotUse = 0xDD
 
u8 mDebugFillNew = 0xF7
 
u8 mDebugFillDelete = 0xDD
 
u8 myHeapVerbose
 
u8 myHeapCallbackCheck
 
u8 FpscrEnableBits
 
u8 GXWarningLevel
 
u8 GXWarningExecuteFrame
 

Variable Documentation

◆ FpscrEnableBits

u8 mDoMch::FpscrEnableBits
extern

◆ GXWarningExecuteFrame

u8 mDoMch::GXWarningExecuteFrame
extern

◆ GXWarningLevel

u8 mDoMch::GXWarningLevel
extern

◆ mDebugFill

u8 mDoMch::mDebugFill = true
extern

m_Do_machine.cpp Exception Management

◆ mDebugFillDelete

u8 mDoMch::mDebugFillDelete = 0xDD
extern

◆ mDebugFillNew

u8 mDoMch::mDebugFillNew = 0xF7
extern

◆ mDebugFillNotUse

u8 mDoMch::mDebugFillNotUse = 0xDD
extern

◆ myHeapCallbackCheck

u8 mDoMch::myHeapCallbackCheck
extern

◆ myHeapVerbose

u8 mDoMch::myHeapVerbose
extern