77 return talkAngle > 6 ? 6 : talkAngle;
83 if (talkDis == 0x1f) {
86 return talkDis > 0x13 ? 0x13 : talkDis;
92 if (attnPosOffset == 0xff) {
Definition d_msg_flow.h:35
static u8 eyeOffset[12]
Definition d_a_npc_gra.cpp:1807
int dComIfG_resDelete(request_of_phase_process_class *i_phase, char const *i_resName)
Definition d_com_inf_game.cpp:1123
u32 fopAcM_GetParam(const void *i_actor)
Definition f_op_actor_mng.h:182
s16 x
Definition c_sxyz.h:7
s16 z
Definition c_sxyz.h:7
csXyz angle
Definition f_op_actor.h:172
Definition d_a_tag_kmsg.h:10
u8 field_0x5c3
Definition d_a_tag_kmsg.h:26
bool field_0x5c4
Definition d_a_tag_kmsg.h:27
u32 getTalkAngle()
Definition d_a_tag_kmsg.h:72
u8 field_0x5c2
Definition d_a_tag_kmsg.h:25
int Execute()
Definition d_a_tag_kmsg.cpp:66
u32 getFlowNodeNo()
Definition d_a_tag_kmsg.h:60
dMsgFlow_c mMsgFlow
Definition d_a_tag_kmsg.h:22
int getType()
Definition d_a_tag_kmsg.h:47
int Draw()
Definition d_a_tag_kmsg.cpp:213
int isDelete()
Definition d_a_tag_kmsg.cpp:218
u8 getBitSW()
Definition d_a_tag_kmsg.h:68
void stabMasterSword()
Definition d_a_tag_kmsg.h:40
int create()
Definition d_a_tag_kmsg.cpp:32
u32 mFlowNodeNo
Definition d_a_tag_kmsg.h:23
request_of_phase_process_class mPhase
Definition d_a_tag_kmsg.h:21
s16 mEventIdx
Definition d_a_tag_kmsg.h:24
f32 getEyePosOffset()
Definition d_a_tag_kmsg.h:103
void pullMasterSword()
Definition d_a_tag_kmsg.h:42
u32 getTalkDis()
Definition d_a_tag_kmsg.h:81
u32 getChkType()
Definition d_a_tag_kmsg.h:99
int Delete()
Definition d_a_tag_kmsg.cpp:57
KMsg_Type
Definition d_a_tag_kmsg.h:12
@ KMSG_TYPE_1
Definition d_a_tag_kmsg.h:14
@ KMSG_TYPE_2
Definition d_a_tag_kmsg.h:15
@ KMSG_TYPE_5
Definition d_a_tag_kmsg.h:18
@ KMSG_TYPE_0
Definition d_a_tag_kmsg.h:13
@ KMSG_TYPE_4
Definition d_a_tag_kmsg.h:17
@ KMSG_TYPE_3
Definition d_a_tag_kmsg.h:16
virtual ~daTag_KMsg_c()
Definition d_a_tag_kmsg.h:34
f32 getAttnPosOffset()
Definition d_a_tag_kmsg.h:90
Definition d_a_hozelda.cpp:74
actor_place home
Definition f_op_actor.h:219
Definition d_a_hozelda.cpp:14
unsigned long u32
Definition types.h:9
signed short int s16
Definition types.h:6
float f32
Definition types.h:22
unsigned short int u16
Definition types.h:7
unsigned char u8
Definition types.h:5