Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_obj_mie.h
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1#ifndef D_A_OBJ_MIE_H
2#define D_A_OBJ_MIE_H
3
5
14class daObj_Mie_c : public fopAc_ac_c {
15public:
16 /* 80C93FCC */ ~daObj_Mie_c();
17 /* 80C941C8 */ void create();
18 /* 80C945E8 */ void CreateHeap();
19 /* 80C94674 */ void Delete();
20 /* 80C946A8 */ void Execute();
21 /* 80C95140 */ void Draw();
22 /* 80C952D8 */ void createHeapCallBack(fopAc_ac_c*);
23 /* 80C952F8 */ void srchPouyaa(void*, void*);
24 /* 80C9536C */ void setEnvTevColor();
25 /* 80C953C8 */ void setRoomNo();
26 /* 80C9540C */ void setMtx();
27 /* 80C954BC */ void calcRollAngle(s16, int);
28 /* 80C9555C */ void getWallAngle(s16, s16*);
29 /* 80C956EC */ void setSmokePrtcl();
30 /* 80C95768 */ void setWaterPrtcl();
31 /* 80C95890 */ void setHamonPrtcl();
32private:
33 /* 0x568 */ u8 field_0x568[0xa50 - 0x568];
34};
35
36STATIC_ASSERT(sizeof(daObj_Mie_c) == 0xa50);
37
39public:
40 /* 80C95A40 */ ~daObj_Mie_Param_c();
41
42 static u8 const m[44];
43};
44
45
46#endif /* D_A_OBJ_MIE_H */
Definition d_a_obj_mie.h:38
static u8 const m[44]
Definition d_a_obj_mie.h:346
~daObj_Mie_Param_c()
Definition d_a_obj_mie.cpp:794
Gengle (Cat)
Definition d_a_obj_mie.h:14
void setRoomNo()
Definition d_a_obj_mie.cpp:554
u8 field_0x568[0xa50 - 0x568]
Definition d_a_obj_mie.h:33
void calcRollAngle(s16, int)
Definition d_a_obj_mie.cpp:564
void create()
Definition d_a_obj_mie.cpp:288
void setSmokePrtcl()
Definition d_a_obj_mie.cpp:608
void createHeapCallBack(fopAc_ac_c *)
Definition d_a_obj_mie.cpp:539
void Delete()
Definition d_a_obj_mie.cpp:340
void srchPouyaa(void *, void *)
Definition d_a_obj_mie.cpp:544
void CreateHeap()
Definition d_a_obj_mie.cpp:335
void setEnvTevColor()
Definition d_a_obj_mie.cpp:549
void setWaterPrtcl()
Definition d_a_obj_mie.cpp:725
void setHamonPrtcl()
Definition d_a_obj_mie.cpp:735
~daObj_Mie_c()
Definition d_a_obj_mie.cpp:283
void Execute()
Definition d_a_obj_mie.cpp:514
void Draw()
Definition d_a_obj_mie.cpp:527
void getWallAngle(s16, s16 *)
Definition d_a_obj_mie.cpp:598
void setMtx()
Definition d_a_obj_mie.cpp:559
STATIC_ASSERT(sizeof(daObj_Mie_c)==0xa50)
Definition d_a_ep.cpp:19
signed short s16
Definition types.h:5
unsigned char u8
Definition types.h:8