Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_obj_lv6TogeRoll.h
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1#ifndef D_A_OBJ_LV6TOGEROLL_H
2#define D_A_OBJ_LV6TOGEROLL_H
3
5
14class daTogeRoll_c : public fopAc_ac_c {
15public:
16 /* 80C77CC8 */ void setBaseMtx();
17 /* 80C77D50 */ void CreateHeap();
18 /* 80C77DBC */ void create();
19 /* 80C78294 */ void Execute(f32 (**)[3][4]);
20 /* 80C78638 */ void moveTogeRoll();
21 /* 80C78A8C */ void init_modeBound();
22 /* 80C78B7C */ void modeBound();
23 /* 80C78BD8 */ void modeBound2();
24 /* 80C78C34 */ void init_modeBoundWait();
25 /* 80C78C50 */ void modeBoundWait();
26 /* 80C78CA8 */ void init_modeAcc();
27 /* 80C78CB4 */ void modeAcc();
28 /* 80C78DA0 */ void init_modeMove();
29 /* 80C78DAC */ void modeMove();
30 /* 80C790C4 */ void init_modeBrk();
31 /* 80C790D0 */ void modeBrk();
32 /* 80C792CC */ void init_modeWaitInit();
33 /* 80C792E4 */ void modeWaitInit();
34 /* 80C79318 */ void init_modeWait();
35 /* 80C79324 */ void modeWait();
36 /* 80C79344 */ void init_modeBreak();
37 /* 80C793C8 */ void modeBreak();
38 /* 80C795E8 */ void setNextPoint();
39 /* 80C79714 */ void Draw();
40 /* 80C797B8 */ void Delete();
41
42 static u8 const mCcDObjInfo[48];
43 static u8 const mCcDObjInfo2[48];
44 static u8 const mSpeed[64];
45 static u8 mCcDSph[64];
46 static u8 mCcDCps[76];
47
48private:
49 /* 0x568 */ u8 field_0x568[0x117c - 0x568];
50};
51
52STATIC_ASSERT(sizeof(daTogeRoll_c) == 0x117c);
53
55public:
56 /* 80C77C2C */ daTogeRoll_HIO_c();
57 /* 80C798D0 */ ~daTogeRoll_HIO_c();
58};
59
60
61#endif /* D_A_OBJ_LV6TOGEROLL_H */
Definition d_a_obj_lv6TogeRoll.h:54
~daTogeRoll_HIO_c()
Definition d_a_obj_lv6TogeRoll.cpp:758
daTogeRoll_HIO_c()
Definition d_a_obj_lv6TogeRoll.cpp:390
Temple of Time Spike Roller.
Definition d_a_obj_lv6TogeRoll.h:14
void Execute(f32(**)[3][4])
Definition d_a_obj_lv6TogeRoll.cpp:527
void modeBoundWait()
Definition d_a_obj_lv6TogeRoll.cpp:620
void setBaseMtx()
Definition d_a_obj_lv6TogeRoll.cpp:401
void modeBound()
Definition d_a_obj_lv6TogeRoll.cpp:605
void modeBound2()
Definition d_a_obj_lv6TogeRoll.cpp:610
static u8 const mSpeed[64]
Definition d_a_obj_lv6TogeRoll.h:435
static u8 const mCcDObjInfo2[48]
Definition d_a_obj_lv6TogeRoll.h:427
void init_modeWait()
Definition d_a_obj_lv6TogeRoll.cpp:694
void init_modeBreak()
Definition d_a_obj_lv6TogeRoll.cpp:704
static u8 mCcDCps[76]
Definition d_a_obj_lv6TogeRoll.h:194
void CreateHeap()
Definition d_a_obj_lv6TogeRoll.cpp:413
void init_modeWaitInit()
Definition d_a_obj_lv6TogeRoll.cpp:684
void modeWaitInit()
Definition d_a_obj_lv6TogeRoll.cpp:689
void init_modeBrk()
Definition d_a_obj_lv6TogeRoll.cpp:665
void moveTogeRoll()
Definition d_a_obj_lv6TogeRoll.cpp:590
void Draw()
Definition d_a_obj_lv6TogeRoll.cpp:719
void init_modeMove()
Definition d_a_obj_lv6TogeRoll.cpp:647
void modeWait()
Definition d_a_obj_lv6TogeRoll.cpp:699
void init_modeAcc()
Definition d_a_obj_lv6TogeRoll.cpp:625
void modeAcc()
Definition d_a_obj_lv6TogeRoll.cpp:642
static u8 const mCcDObjInfo[48]
Definition d_a_obj_lv6TogeRoll.h:419
void init_modeBoundWait()
Definition d_a_obj_lv6TogeRoll.cpp:615
void Delete()
Definition d_a_obj_lv6TogeRoll.cpp:724
void setNextPoint()
Definition d_a_obj_lv6TogeRoll.cpp:714
void modeMove()
Definition d_a_obj_lv6TogeRoll.cpp:660
void modeBrk()
Definition d_a_obj_lv6TogeRoll.cpp:678
void create()
Definition d_a_obj_lv6TogeRoll.cpp:444
void modeBreak()
Definition d_a_obj_lv6TogeRoll.cpp:709
static u8 mCcDSph[64]
Definition d_a_obj_lv6TogeRoll.h:186
void init_modeBound()
Definition d_a_obj_lv6TogeRoll.cpp:595
u8 field_0x568[0x117c - 0x568]
Definition d_a_obj_lv6TogeRoll.h:49
STATIC_ASSERT(sizeof(daTogeRoll_c)==0x117c)
Definition d_a_ep.cpp:19
float f32
Definition types.h:22
unsigned char u8
Definition types.h:8