Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_obj_lv6SzGate.h
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1#ifndef D_A_OBJ_LV6SZGATE_H
2#define D_A_OBJ_LV6SZGATE_H
3
5
14class daLv6SzGate_c : public fopAc_ac_c {
15public:
16 /* 80C75900 */ void setBaseMtx();
17 /* 80C75A54 */ void CreateHeap();
18 /* 80C75C0C */ void create();
19 /* 80C75E18 */ void Execute(f32 (**)[3][4]);
20 /* 80C75E78 */ void moveGate();
21 /* 80C75F64 */ void init_modeWait();
22 /* 80C75F70 */ void modeWait();
23 /* 80C75FC0 */ void init_modeOpenWait0();
24 /* 80C75FD8 */ void modeOpenWait0();
25 /* 80C76010 */ void init_modeOpenWait();
26 /* 80C76094 */ void modeOpenWait();
27 /* 80C760F0 */ void init_modeOpen();
28 /* 80C760FC */ void modeOpen();
29 /* 80C7624C */ void modeClose();
30 /* 80C76328 */ void init_modeEnd();
31 /* 80C76344 */ void modeEnd();
32 /* 80C7637C */ void Draw();
33 /* 80C76490 */ void Delete();
34
35private:
36 /* 0x568 */ u8 field_0x568[0x61c - 0x568];
37};
38
39STATIC_ASSERT(sizeof(daLv6SzGate_c) == 0x61c);
40
42public:
43 /* 80C7586C */ daLv6SzGate_HIO_c();
44 /* 80C76584 */ ~daLv6SzGate_HIO_c();
45};
46
47
48#endif /* D_A_OBJ_LV6SZGATE_H */
Definition d_a_obj_lv6SzGate.h:41
~daLv6SzGate_HIO_c()
Definition d_a_obj_lv6SzGate.cpp:480
daLv6SzGate_HIO_c()
Definition d_a_obj_lv6SzGate.cpp:286
Temple of Time Stone Statue Gate.
Definition d_a_obj_lv6SzGate.h:14
void init_modeOpenWait0()
Definition d_a_obj_lv6SzGate.cpp:375
void create()
Definition d_a_obj_lv6SzGate.cpp:339
void Execute(f32(**)[3][4])
Definition d_a_obj_lv6SzGate.cpp:351
void modeOpen()
Definition d_a_obj_lv6SzGate.cpp:420
void modeWait()
Definition d_a_obj_lv6SzGate.cpp:370
void init_modeOpenWait()
Definition d_a_obj_lv6SzGate.cpp:390
void modeClose()
Definition d_a_obj_lv6SzGate.cpp:433
void setBaseMtx()
Definition d_a_obj_lv6SzGate.cpp:311
void init_modeOpen()
Definition d_a_obj_lv6SzGate.cpp:400
void CreateHeap()
Definition d_a_obj_lv6SzGate.cpp:327
void modeOpenWait0()
Definition d_a_obj_lv6SzGate.cpp:380
void Draw()
Definition d_a_obj_lv6SzGate.cpp:448
void init_modeEnd()
Definition d_a_obj_lv6SzGate.cpp:438
void modeEnd()
Definition d_a_obj_lv6SzGate.cpp:443
void Delete()
Definition d_a_obj_lv6SzGate.cpp:453
void init_modeWait()
Definition d_a_obj_lv6SzGate.cpp:365
void moveGate()
Definition d_a_obj_lv6SzGate.cpp:360
void modeOpenWait()
Definition d_a_obj_lv6SzGate.cpp:395
u8 field_0x568[0x61c - 0x568]
Definition d_a_obj_lv6SzGate.h:36
STATIC_ASSERT(sizeof(daLv6SzGate_c)==0x61c)
Definition d_a_ep.cpp:19
float f32
Definition types.h:22
unsigned char u8
Definition types.h:8