Definition d_bg_s_movebg_actor.h:10
Dust.
Definition d_a_obj_dust.h:24
s16 field_0x5c6
Definition d_a_obj_dust.h:45
int Create()
Definition d_a_obj_dust.cpp:191
u8 field_0x624[4]
Definition d_a_obj_dust.h:55
s16 field_0x5ac
Definition d_a_obj_dust.h:42
u8 field_0x5d4[0x5e1 - 0x5d4]
Definition d_a_obj_dust.h:51
int Check_RideOn()
Definition d_a_obj_dust.cpp:62
f32 field_0x5a0
Definition d_a_obj_dust.h:39
dBgS_ObjAcch mAcch
Definition d_a_obj_dust.h:59
int create()
Definition d_a_obj_dust.cpp:140
u8 field_0x5ce[0x5d0 - 0x5ce]
Definition d_a_obj_dust.h:49
u8 field_0x5ca[0x5cc - 0x5ca]
Definition d_a_obj_dust.h:47
int CreateHeap()
Definition d_a_obj_dust.cpp:179
s16 field_0x5c4
Definition d_a_obj_dust.h:44
f32 field_0x5d0
Definition d_a_obj_dust.h:50
bool mYmbFlag
Definition d_a_obj_dust.h:52
J3DModel * mpModel
Definition d_a_obj_dust.h:54
f32 field_0x5a8
Definition d_a_obj_dust.h:41
request_of_phase_process_class mPhaseReq
Definition d_a_obj_dust.h:56
f32 field_0x5a4
Definition d_a_obj_dust.h:40
int Delete()
Definition d_a_obj_dust.cpp:256
dCcD_Stts mStts
Definition d_a_obj_dust.h:53
void Search_Ymb()
Definition d_a_obj_dust.cpp:38
s16 field_0x5c8
Definition d_a_obj_dust.h:46
void setBaseMtx()
Definition d_a_obj_dust.cpp:99
int Draw()
Definition d_a_obj_dust.cpp:246
dBgS_AcchCir mAcchCir
Definition d_a_obj_dust.h:58
int Execute(Mtx **)
Definition d_a_obj_dust.cpp:200
u8 field_0x5ae[0x5c4 - 0x5ae]
Definition d_a_obj_dust.h:43
s16 field_0x5cc
Definition d_a_obj_dust.h:48
void RideOn_Angle(s16 &, f32, s16, f32)
Definition d_a_obj_dust.cpp:33
void initBaseMtx()
Definition d_a_obj_dust.cpp:93
bool mRideOnFlag
Definition d_a_obj_dust.h:57
STATIC_ASSERT(sizeof(daObjDust_c)==0x84c)
f32 Mtx[3][4]
Definition mtx.h:22
Definition d_a_hozelda.cpp:146
Definition d_a_npc_fguard.cpp:98
Definition d_a_npc_fguard.cpp:94
Definition d_a_npc_fguard.cpp:70
Definition d_a_hozelda.cpp:14
signed short int s16
Definition types.h:6
float f32
Definition types.h:22
unsigned char u8
Definition types.h:5