1#ifndef D_A_OBJ_CRVHAHEN_H
2#define D_A_OBJ_CRVHAHEN_H
Bulblin Camp Caraven Wooden Fence Fragments.
Definition d_a_obj_crvhahen.h:18
u8 field_0x75b
Definition d_a_obj_crvhahen.h:42
int HahenSet(cXyz, cXyz, cXyz, cXyz, f32)
Definition d_a_obj_crvhahen.cpp:39
void CheckCull()
Definition d_a_obj_crvhahen.cpp:123
J3DModel * mpModel[10]
Definition d_a_obj_crvhahen.h:44
int CreateHeap()
Definition d_a_obj_crvhahen.cpp:13
request_of_phase_process_class mPhase
Definition d_a_obj_crvhahen.h:45
csXyz mRotSpeed[10]
Definition d_a_obj_crvhahen.h:37
f32 mGroundHeight
Definition d_a_obj_crvhahen.h:39
bool mDrawHahen
Definition d_a_obj_crvhahen.h:40
int Delete()
Definition d_a_obj_crvhahen.cpp:162
u8 mCounter
Definition d_a_obj_crvhahen.h:48
u8 mStatus[10]
Definition d_a_obj_crvhahen.h:41
u8 mDrawState
Definition d_a_obj_crvhahen.h:49
void setBaseMtx()
Definition d_a_obj_crvhahen.cpp:174
void Hahen_Hakai(int, int)
Definition d_a_obj_crvhahen.cpp:83
u32 mFlags
Definition d_a_obj_crvhahen.h:38
int Execute()
Definition d_a_obj_crvhahen.cpp:151
cXyz mInitialPos[10]
Definition d_a_obj_crvhahen.h:35
bool checkViewArea(cXyz *)
Definition d_a_obj_crvhahen.cpp:138
int Draw()
Definition d_a_obj_crvhahen.cpp:183
f32 mTimer
Definition d_a_obj_crvhahen.h:43
u8 mEffectState
Definition d_a_obj_crvhahen.h:46
cXyz mVelocity[10]
Definition d_a_obj_crvhahen.h:34
bool mInitialized
Definition d_a_obj_crvhahen.h:47
csXyz mRotation[10]
Definition d_a_obj_crvhahen.h:36
bool Wall_Check(cXyz, cXyz)
Definition d_a_obj_crvhahen.cpp:66
int create()
Definition d_a_obj_crvhahen.cpp:212
cXyz mPos[10]
Definition d_a_obj_crvhahen.h:33
Definition f_op_actor.h:230
STATIC_ASSERT(sizeof(daObjCRVHAHEN_c)==0x794)
unsigned long u32
Definition types.h:12
float f32
Definition types.h:25
unsigned char u8
Definition types.h:8