Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_npc_ykw.h
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1#ifndef D_A_NPC_YKW_H
2#define D_A_NPC_YKW_H
3
4#include "d/actor/d_a_npc.h"
5
8
9#if DEBUG
10#define NPC_YKW_HIO_CLASS daNpc_ykW_HIO_c
11#else
12#define NPC_YKW_HIO_CLASS daNpc_ykW_Param_c
13#endif
14
23class daNpc_ykW_c : public daNpcT_c {
24public:
25 typedef int (daNpc_ykW_c::*cutFunc)(int);
26 typedef int (daNpc_ykW_c::*actionFunc)(void*);
27
29 int create();
30 int CreateHeap();
31 int Delete();
32 int Execute();
33 int Draw();
34 static int createHeapCallBack(fopAc_ac_c*);
35 static int ctrlJointCallBack(J3DJoint*, int);
36 static void* srchItemHeart(void*, void*);
37 static void* srchYkw(void*, void*);
38 u32 getType(daNpc_ykW_c* da_npc_yk_w_c);
40 static void* srchYkm(void*, void*);
42 u8 getType();
43 int isDelete();
44 void reset();
45 void afterJntAnm(int);
46 void setParam();
47 int checkChangeEvt();
48 void setAfterTalkMotion();
49 void srchActors();
50 int evtTalk();
51 int evtCutProc();
52 void action();
53 void beforeMove();
54 void afterMoved();
55 void setAttnPos();
56 void setCollision();
57 int drawDbgInfo();
58 int selectAction();
59 BOOL chkAction(actionFunc param_0);
60 BOOL setAction(int (daNpc_ykW_c::*)(void*));
64 int cutShowDoor(int);
65 int cutGoIntoBossRoom(int);
66 int cutLv5DungeonClear(int);
67 int cutFindWolf(int);
68 int cutStartSnowboardRace(int);
69 int cutEndSnowboardRace(int);
70 int cutHug(int);
71 void setDialogueMotion();
72 int dialogue();
73 int wait(void*);
74 int sitWait(void*);
75 int walk(void*);
76 int race(void*);
77 int talk(void*);
78 int test(void*);
80 const daNpcT_motionAnmData_c* param_1,
82 int param_3,
84 int param_5,
85 const daNpcT_evtData_c* param_6, char** param_7):
86 daNpcT_c(param_0, param_1, param_2, param_3, param_4, param_5, param_6, param_7) {
87 // "daNpc_ykW_c -> construct"
88 OS_REPORT("|%06d:%x|daNpc_ykW_c -> コンストラクト\n", g_Counter.mCounter0, this);
89 }
90 u16 getEyeballMaterialNo() { return 2; }
91 s32 getHeadJointNo() { return 5; }
92 s32 getNeckJointNo() { return 4; }
93 s32 getBackboneJointNo() { return 1; }
94 int checkChangeJoint(int i_index) { return i_index == 5; }
95 int checkRemoveJoint(int i_index) { return i_index == 9; }
96 s32 getFootLJointNo() { return 13; }
97 s32 getFootRJointNo() { return 16; }
98
100 u32 angleX = (u16)home.angle.x;
101 s32 temp_r30;
102 if (angleX == 0xffff) {
103 temp_r30 = -1;
104 } else {
105 temp_r30 = (u16)angleX;
106 }
107 return temp_r30;
108 }
109
111 return home.angle.z & 0x3f;
112 }
113
115 return (fopAcM_GetParam(this) & 0xff0000) >> 16;
116 }
117
119 return (fopAcM_GetParam(this) & 0xff000000) >> 24;
120 }
121
123 return (home.angle.z & 0xff00) >> 8;
124 }
125
127 return (fopAcM_GetParam(this) & 0xff00) >> 8;
128 }
129
131 return (fopAcM_GetParam(this) & 0xf0) >> 4;
132 }
133
134 static const char* mCutNameList[8];
135 static cutFunc mCutList[8];
136
137 void setDialogueTmr1(int param_1) {
138 field_0x1024 = param_1;
139 field_0x1018 = 10;
140 }
141
142 void setDialogueTmr2(int param_1) {
143 field_0x1024 = param_1;
144 field_0x101c = 10;
145 }
146
147 /* 0x0E40 */ NPC_YKW_HIO_CLASS* mpHIO;
148 /* 0x0E44 */ dCcD_Cyl mCyl;
149 /* 0x0F80 */ u8 field_0xf80;
151 /* 0x0FAC */ daNpcT_Path_c mPath;
152 /* 0x0FD4 */ dPath* mpPath;
155 /* 0x0FF0 */ cXyz field_0xff0;
156 /* 0x0FFC */ cXyz field_0xffc;
157 /* 0x1008 */ cXyz field_0x1008;
158 /* 0x1014 */ u32 mTimer;
159 /* 0x1018 */ int field_0x1018;
160 /* 0x101C */ int field_0x101c;
161 /* 0x1020 */ int field_0x1020;
162 /* 0x1024 */ int field_0x1024;
163 /* 0x1028 */ int field_0x1028;
164 /* 0x102C */ int field_0x102c;
165 /* 0x1030 */ int field_0x1030;
166 /* 0x1034 */ int field_0x1034;
167 /* 0x1038 */ int field_0x1038;
168 /* 0x103C */ int field_0x103c;
169 /* 0x1040 */ u8 field_0x1040[0x1044 - 0x1040];
171 /* 0x104C */ int field_0x104c;
172 /* 0x1050 */ u8 field_0x1050[0x1054 - 0x1050];
173 /* 0x1054 */ f32 field_0x1054;
174 /* 0x1058 */ s16 field_0x1058;
175 /* 0x105C */ u32 field_0x105c;
176 /* 0x1060 */ u8 field_0x1060;
177 /* 0x1061 */ u8 field_0x1061;
178 /* 0x1062 */ u8 field_0x1062;
179 /* 0x1063 */ u8 field_0x1063;
180 /* 0x1064 */ u8 field_0x1064;
181 /* 0x1065 */ u8 field_0x1065;
182 /* 0x1066 */ u8 field_0x1066;
183 /* 0x1067 */ u8 field_0x1067;
184 /* 0x1068 */ u8 field_0x1068;
185 /* 0x1069 */ u8 field_0x1069;
186 /* 0x106A */ u8 field_0x106a;
187 /* 0x106B */ u8 field_0x106b;
188 /* 0x106C */ u8 field_0x106c;
189 /* 0x106D */ u8 field_0x106d[0x106e - 0x106d];
190 /* 0x106E */ u8 field_0x106e;
191 /* 0x106F */ u8 field_0x106f;
192 /* 0x1070 */ u8 field_0x1070;
193 /* 0x1071 */ u8 field_0x1071[0x1074 - 0x1071];
194 /* 0x1070 */ u8 field_0x1074[0x1078 - 0x1074];
195};
196
197STATIC_ASSERT(sizeof(daNpc_ykW_c) == 0x1078);
198
201 /* 0x8C */ f32 mSkipFrame;
202 /* 0x90 */ f32 mFlySpeed;
203 /* 0x94 */ f32 mFlyAngle;
205 /* 0x9C */ f32 mSlidingAccel;
206 /* 0xA0 */ f32 mSlidingSpeed;
207 /* 0xA4 */ s16 mCompetParamA;
208 /* 0xA6 */ s16 mCompetParamB;
209 /* 0xA8 */ f32 mCompetParamC;
210 /* 0xAC */ s16 mWalkingTime;
211 /* 0xAE */ s16 mDownTime;
212 /* 0xB0 */ s16 mStepSpeed;
213};
214
216public:
218
219 static const daNpc_ykW_HIOParam m;
220};
221
222#endif /* D_A_NPC_YKW_H */
counter_class g_Counter
Definition c_counter.cpp:8
Definition J3DJoint.h:63
Definition d_cc_d.h:461
Definition d_a_npc.h:30
Definition d_a_npc.h:145
Definition d_a_npc.h:516
Definition d_a_npc_ykw.cpp:23
Definition d_a_npc_ykw.h:215
static const daNpc_ykW_HIOParam m
Definition d_a_npc_ykw.h:288
virtual ~daNpc_ykW_Param_c()
Definition d_a_npc_ykw.h:217
Yeta.
Definition d_a_npc_ykw.h:23
int field_0x1038
Definition d_a_npc_ykw.h:167
int field_0x1030
Definition d_a_npc_ykw.h:165
u8 getExitNo()
Definition d_a_npc_ykw.h:130
u8 getPathID()
Definition d_a_npc_ykw.h:126
daNpcT_ActorMngr_c mActorMngrs[5]
Definition d_a_npc_ykw.h:150
void setDialogueTmr2(int param_1)
Definition d_a_npc_ykw.h:142
u8 getBitSW()
Definition d_a_npc_ykw.h:114
void setParam()
Definition d_a_npc_ykw.cpp:709
int(daNpc_ykW_c::*) cutFunc(int)
Definition d_a_npc_ykw.h:25
u8 field_0x1060
Definition d_a_npc_ykw.h:176
u8 field_0x106a
Definition d_a_npc_ykw.h:186
int cutStartSnowboardRace(int)
Definition d_a_npc_ykw.cpp:1974
daNpcT_Path_c mPath
Definition d_a_npc_ykw.h:151
daNpcT_pntData_c field_0x1044
Definition d_a_npc_ykw.h:170
int dialogue()
Definition d_a_npc_ykw.cpp:2367
dCcD_Cyl mCyl
Definition d_a_npc_ykw.h:148
void afterJntAnm(int)
Definition d_a_npc_ykw.cpp:692
int race(void *)
Definition d_a_npc_ykw.cpp:2717
int checkChangeEvt()
Definition d_a_npc_ykw.cpp:766
void setCollision()
Definition d_a_npc_ykw.cpp:1020
s32 getFootLJointNo()
Definition d_a_npc_ykw.h:96
int cutLv5DungeonClear(int)
Definition d_a_npc_ykw.cpp:1548
int field_0x1020
Definition d_a_npc_ykw.h:161
static cutFunc mCutList[8]
Definition d_a_npc_ykw.h:168
BOOL setAction(int(daNpc_ykW_c::*)(void *))
Definition d_a_npc_ykw.cpp:1149
int isDelete()
Definition d_a_npc_ykw.cpp:586
void action()
Definition d_a_npc_ykw.cpp:864
fopAc_ac_c * putUtuwaHeart(cXyz *, f32, f32, s16, cXyz *)
Definition d_a_npc_ykw.cpp:1201
s32 getFlowNodeNo()
Definition d_a_npc_ykw.h:99
u8 field_0x106b
Definition d_a_npc_ykw.h:187
int checkChangeJoint(int i_index)
Definition d_a_npc_ykw.h:94
u8 field_0x1061
Definition d_a_npc_ykw.h:177
u8 field_0x106f
Definition d_a_npc_ykw.h:191
u8 field_0x1063
Definition d_a_npc_ykw.h:179
u8 field_0xf80
Definition d_a_npc_ykw.h:149
int field_0x101c
Definition d_a_npc_ykw.h:160
u32 getType(daNpc_ykW_c *da_npc_yk_w_c)
u16 getEyeballMaterialNo()
Definition d_a_npc_ykw.h:90
int field_0x1018
Definition d_a_npc_ykw.h:159
void srchActors()
Definition d_a_npc_ykw.cpp:804
void beforeMove()
Definition d_a_npc_ykw.cpp:895
int talk(void *)
u8 field_0x1067
Definition d_a_npc_ykw.h:183
u32 field_0x105c
Definition d_a_npc_ykw.h:175
BOOL chkAction(actionFunc param_0)
Definition d_a_npc_ykw.cpp:1145
int Draw()
Definition d_a_npc_ykw.cpp:447
fopAc_ac_c * getOtherYkwP(int)
Definition d_a_npc_ykw.cpp:520
u8 getType()
Definition d_a_npc_ykw.cpp:564
static void * srchYkm(void *, void *)
Definition d_a_npc_ykw.cpp:537
int evtTalk()
Definition d_a_npc_ykw.cpp:840
int(daNpc_ykW_c::*) actionFunc(void *)
Definition d_a_npc_ykw.h:26
s32 getFootRJointNo()
Definition d_a_npc_ykw.h:97
int cutHug(int)
Definition d_a_npc_ykw.cpp:2265
void setDialogueMotion()
Definition d_a_npc_ykw.cpp:2340
static int ctrlJointCallBack(J3DJoint *, int)
Definition d_a_npc_ykw.cpp:479
u8 field_0x1069
Definition d_a_npc_ykw.h:185
u8 getBitSW2()
Definition d_a_npc_ykw.h:118
s32 getNeckJointNo()
Definition d_a_npc_ykw.h:92
int field_0x1024
Definition d_a_npc_ykw.h:162
void reset()
Definition d_a_npc_ykw.cpp:608
u8 field_0x106c
Definition d_a_npc_ykw.h:188
u8 field_0x1070
Definition d_a_npc_ykw.h:192
int walk(void *)
Definition d_a_npc_ykw.cpp:2621
int wait(void *)
Definition d_a_npc_ykw.cpp:2382
NPC_YKW_HIO_CLASS * mpHIO
Definition d_a_npc_ykw.h:147
int create()
Definition d_a_npc_ykw.cpp:310
int cutShowDoor(int)
Definition d_a_npc_ykw.cpp:1242
daNpc_ykW_c(const daNpcT_faceMotionAnmData_c *param_0, const daNpcT_motionAnmData_c *param_1, const daNpcT_MotionSeqMngr_c::sequenceStepData_c *param_2, int param_3, const daNpcT_MotionSeqMngr_c::sequenceStepData_c *param_4, int param_5, const daNpcT_evtData_c *param_6, char **param_7)
Definition d_a_npc_ykw.h:79
void afterMoved()
Definition d_a_npc_ykw.cpp:905
u8 field_0x1066
Definition d_a_npc_ykw.h:182
int field_0x102c
Definition d_a_npc_ykw.h:164
int CreateHeap()
Definition d_a_npc_ykw.cpp:394
int cutGoIntoBossRoom(int)
Definition d_a_npc_ykw.cpp:1319
int Delete()
Definition d_a_npc_ykw.cpp:436
u8 getBitSW3()
Definition d_a_npc_ykw.h:122
int Execute()
Definition d_a_npc_ykw.cpp:443
s32 getHeadJointNo()
Definition d_a_npc_ykw.h:91
int orderGoIntoBossRoomEvt()
Definition d_a_npc_ykw.cpp:1189
actionFunc field_0xfd8
Definition d_a_npc_ykw.h:153
cXyz field_0xff0
Definition d_a_npc_ykw.h:155
int evtCutProc()
Definition d_a_npc_ykw.cpp:849
u8 field_0x1065
Definition d_a_npc_ykw.h:181
int field_0x1034
Definition d_a_npc_ykw.h:166
u8 field_0x106d[0x106e - 0x106d]
Definition d_a_npc_ykw.h:189
void setDialogueTmr1(int param_1)
Definition d_a_npc_ykw.h:137
u8 field_0x1040[0x1044 - 0x1040]
Definition d_a_npc_ykw.h:169
u32 mTimer
Definition d_a_npc_ykw.h:158
int selectAction()
Definition d_a_npc_ykw.cpp:1108
int cutFindWolf(int)
Definition d_a_npc_ykw.cpp:1922
u8 getBitTRB()
Definition d_a_npc_ykw.h:110
u8 field_0x1068
Definition d_a_npc_ykw.h:184
cXyz field_0xffc
Definition d_a_npc_ykw.h:156
void setAttnPos()
Definition d_a_npc_ykw.cpp:947
int field_0x103c
Definition d_a_npc_ykw.h:168
cXyz getGoalPos()
Definition d_a_npc_ykw.cpp:1164
int test(void *)
static void * srchYkw(void *, void *)
Definition d_a_npc_ykw.cpp:508
~daNpc_ykW_c()
Definition d_a_npc_ykw.cpp:265
u8 field_0x1064
Definition d_a_npc_ykw.h:180
int drawDbgInfo()
Definition d_a_npc_ykw.cpp:1075
static const char * mCutNameList[8]
Definition d_a_npc_ykw.h:157
int checkRemoveJoint(int i_index)
Definition d_a_npc_ykw.h:95
f32 field_0x1054
Definition d_a_npc_ykw.h:173
cXyz field_0x1008
Definition d_a_npc_ykw.h:157
int field_0x104c
Definition d_a_npc_ykw.h:171
u8 field_0x106e
Definition d_a_npc_ykw.h:190
s32 getBackboneJointNo()
Definition d_a_npc_ykw.h:93
static int createHeapCallBack(fopAc_ac_c *)
Definition d_a_npc_ykw.cpp:474
fopAc_ac_c * getOtherYkmP(int)
Definition d_a_npc_ykw.cpp:549
u8 field_0x1050[0x1054 - 0x1050]
Definition d_a_npc_ykw.h:172
int sitWait(void *)
Definition d_a_npc_ykw.cpp:2568
static void * srchItemHeart(void *, void *)
Definition d_a_npc_ykw.cpp:490
int cutEndSnowboardRace(int)
Definition d_a_npc_ykw.cpp:2093
u8 field_0x1071[0x1074 - 0x1071]
Definition d_a_npc_ykw.h:193
dPath * mpPath
Definition d_a_npc_ykw.h:152
u8 field_0x1062
Definition d_a_npc_ykw.h:178
u8 field_0x1074[0x1078 - 0x1074]
Definition d_a_npc_ykw.h:194
s16 field_0x1058
Definition d_a_npc_ykw.h:174
actionFunc field_0xfe4
Definition d_a_npc_ykw.h:154
int field_0x1028
Definition d_a_npc_ykw.h:163
void setAfterTalkMotion()
Definition d_a_npc_ykw.cpp:788
Definition f_op_actor.h:230
actor_place home
Definition f_op_actor.h:249
STATIC_ASSERT(sizeof(daNpc_ykW_c)==0x1078)
int BOOL
Definition types.h:33
unsigned long u32
Definition types.h:12
signed short int s16
Definition types.h:9
float f32
Definition types.h:25
unsigned short int u16
Definition types.h:10
signed long s32
Definition types.h:11
unsigned char u8
Definition types.h:8
u32 fopAcM_GetParam(const void *i_actor)
Definition f_op_actor_mng.h:192
s16 x
Definition c_sxyz.h:7
s16 z
Definition c_sxyz.h:7
csXyz angle
Definition f_op_actor.h:206
Definition c_xyz.h:7
u32 mCounter0
Definition c_counter.h:7
Definition d_path.h:18
Definition d_a_npc.h:836
Definition d_a_npc.h:483
Definition d_a_npc.h:488
Definition d_a_npc.h:503
Definition d_a_npc.h:498
Definition d_a_npc_ykw.h:199
s16 mWalkingTime
Definition d_a_npc_ykw.h:210
daNpcT_HIOParam common
Definition d_a_npc_ykw.h:200
f32 mSkipFrame
Definition d_a_npc_ykw.h:201
f32 mSlidingAccel
Definition d_a_npc_ykw.h:205
f32 mFlyAngle
Definition d_a_npc_ykw.h:203
f32 mSlidingSpeed
Definition d_a_npc_ykw.h:206
s16 mCompetParamA
Definition d_a_npc_ykw.h:207
f32 mFlySpeed
Definition d_a_npc_ykw.h:202
f32 mJumpInitialSpeed
Definition d_a_npc_ykw.h:204
s16 mStepSpeed
Definition d_a_npc_ykw.h:212
s16 mDownTime
Definition d_a_npc_ykw.h:211
f32 mCompetParamC
Definition d_a_npc_ykw.h:209
s16 mCompetParamB
Definition d_a_npc_ykw.h:208