1#ifndef D_A_NPC_PRAYER_H
2#define D_A_NPC_PRAYER_H
Definition Z2Creature.h:60
Definition d_a_npc4.h:379
Definition d_a_npc_prayer.h:81
virtual ~daNpcPray_Param_c()
Definition d_a_npc_prayer.h:83
static const daNpcPray_HIOParam m
Definition d_a_npc_prayer.h:68
Charlo.
Definition d_a_npc_prayer.h:14
int mMessageNo
Definition d_a_npc_prayer.h:68
daNpcF_Lookat_c mLookat
Definition d_a_npc_prayer.h:59
daNpcF_ActorMngr_c mActorMngr[2]
Definition d_a_npc_prayer.h:60
void lookat()
Definition d_a_npc_prayer.cpp:404
bool chkFindPlayer()
Definition d_a_npc_prayer.cpp:482
BOOL _Evt_GetHeart_CutMain(int const &)
Definition d_a_npc_prayer.cpp:746
bool demo(void *)
Definition d_a_npc_prayer.cpp:644
daNpcPray_c()
Definition d_a_npc_prayer.cpp:50
BOOL(daNpcPray_c::*) EvtSeq(int)
Definition d_a_npc_prayer.h:16
static int createHeapCallBack(fopAc_ac_c *)
Definition d_a_npc_prayer.cpp:227
int setAction(bool(daNpcPray_c::*)(void *))
Definition d_a_npc_prayer.cpp:382
virtual void setAttnPos()
Definition d_a_npc_prayer.cpp:266
virtual void setMotionAnm(int, f32)
Definition d_a_npc_prayer.cpp:301
bool fear(void *)
Definition d_a_npc_prayer.cpp:557
bool talk(void *)
Definition d_a_npc_prayer.cpp:582
int Execute()
Definition d_a_npc_prayer.cpp:187
void reset()
Definition d_a_npc_prayer.cpp:327
bool wait(void *)
Definition d_a_npc_prayer.cpp:504
dCcD_Cyl mCcCyl
Definition d_a_npc_prayer.h:62
static int ctrlJointCallBack(J3DJoint *, int)
Definition d_a_npc_prayer.cpp:231
bool step(s16, int)
Definition d_a_npc_prayer.cpp:456
s16 getMessageNo()
Definition d_a_npc_prayer.h:52
u8 field_0xe0e
Definition d_a_npc_prayer.h:72
virtual BOOL main()
Definition d_a_npc_prayer.cpp:257
s16 mLookMode
Definition d_a_npc_prayer.h:69
virtual void setParam()
Definition d_a_npc_prayer.cpp:243
u16 mActionMode
Definition d_a_npc_prayer.h:71
BOOL _Evt_GetHeart(int)
Definition d_a_npc_prayer.cpp:705
virtual void adjustShapeAngle()
Definition d_a_npc_prayer.h:46
int field_0xdf8
Definition d_a_npc_prayer.h:65
u8 field_0xC9C[0xCA0 - 0xC9C]
Definition d_a_npc_prayer.h:61
bool(daNpcPray_c::* mAction)(void *)
Definition d_a_npc_prayer.h:63
BOOL _Evt_GetHeart_CutInit(int const &)
Definition d_a_npc_prayer.cpp:723
fpc_ProcID createHeart()
Definition d_a_npc_prayer.cpp:693
virtual ~daNpcPray_c()
Definition d_a_npc_prayer.cpp:52
int ctrlJoint(J3DJoint *, J3DModel *)
Definition d_a_npc_prayer.cpp:197
Z2CreatureCitizen mSound
Definition d_a_npc_prayer.h:57
virtual BOOL drawDbgInfo()
Definition d_a_npc_prayer.cpp:323
void playMotion()
Definition d_a_npc_prayer.cpp:359
int Delete()
Definition d_a_npc_prayer.cpp:181
request_of_phase_process_class mPhase[2]
Definition d_a_npc_prayer.h:64
static EvtSeq mEvtSeqList[]
Definition d_a_npc_prayer.h:45
void setLookMode(int)
Definition d_a_npc_prayer.cpp:398
int field_0xe00
Definition d_a_npc_prayer.h:67
virtual void setMotion(int, f32, int)
Definition d_a_npc_prayer.cpp:312
int Create()
Definition d_a_npc_prayer.cpp:104
int CreateHeap()
Definition d_a_npc_prayer.cpp:153
s16 field_0xe0a
Definition d_a_npc_prayer.h:70
int field_0xdfc
Definition d_a_npc_prayer.h:66
u8 field_0xBEC[0xBF0 - 0xBEC]
Definition d_a_npc_prayer.h:58
int Draw()
Definition d_a_npc_prayer.cpp:192
Definition f_op_actor.h:230
STATIC_ASSERT(sizeof(daNpcPray_c)==0xe10)
int BOOL
Definition types.h:33
signed short int s16
Definition types.h:9
float f32
Definition types.h:25
unsigned short int u16
Definition types.h:10
unsigned char u8
Definition types.h:8
u32 fopAcM_GetParam(const void *i_actor)
Definition f_op_actor_mng.h:192
unsigned int fpc_ProcID
Definition f_pc_base.h:10
Definition d_a_npc4.h:423
Definition d_a_npc_prayer.h:77
daNpcF_HIOParam common
Definition d_a_npc_prayer.h:78