80 static u8 const m[144];
Definition d_a_npc_lud.h:76
static u8 const m[144]
Definition d_a_npc_lud.h:905
~daNpc_Lud_Param_c()
Definition d_a_npc_lud.cpp:1772
Luda.
Definition d_a_npc_lud.h:14
void cutConversationAboutDeathMt(int)
Definition d_a_npc_lud.cpp:1365
void giveSoup(void *)
Definition d_a_npc_lud.cpp:1434
void selectAction()
Definition d_a_npc_lud.cpp:1311
bool drawDbgInfo()
Definition d_a_npc_lud.cpp:1284
void cutThankYou(int)
Definition d_a_npc_lud.cpp:1411
static u8 mCutList[96]
Definition d_a_npc_lud.h:626
void cutConversationAboutGoron(int)
Definition d_a_npc_lud.cpp:1371
static void * mCutNameList[8]
Definition d_a_npc_lud.h:544
void setAction(int(daNpc_Lud_c::*)(void *))
Definition d_a_npc_lud.cpp:1323
void checkRemoveJoint(int)
Definition d_a_npc_lud.cpp:1767
void nurse(void *)
Definition d_a_npc_lud.cpp:1429
void ctrlJointCallBack(J3DJoint *, int)
Definition d_a_npc_lud.cpp:1090
void checkChangeEvt()
Definition d_a_npc_lud.cpp:1135
void mop(int, int)
Definition d_a_npc_lud.cpp:1333
void beforeMove()
Definition d_a_npc_lud.cpp:1171
void createHeapCallBack(fopAc_ac_c *)
Definition d_a_npc_lud.cpp:1084
void srchActors()
Definition d_a_npc_lud.cpp:1151
void isDelete()
Definition d_a_npc_lud.cpp:1100
s32 getEyeballMaterialNo()
Definition d_a_npc_lud.cpp:1739
void setAttnPos()
Definition d_a_npc_lud.cpp:1225
~daNpc_Lud_c()
Definition d_a_npc_lud.cpp:899
u8 field_0x568[0xfdc - 0x568]
Definition d_a_npc_lud.h:71
void Execute()
Definition d_a_npc_lud.cpp:1068
void setParam()
Definition d_a_npc_lud.cpp:1130
void evtCutProc()
Definition d_a_npc_lud.cpp:1161
void cutNurse(int)
Definition d_a_npc_lud.cpp:1401
void getType()
Definition d_a_npc_lud.cpp:1095
void CreateHeap()
Definition d_a_npc_lud.cpp:998
s32 getHeadJointNo()
Definition d_a_npc_lud.cpp:1744
void create()
Definition d_a_npc_lud.cpp:965
void cutConversationInHotel(int)
Definition d_a_npc_lud.cpp:1359
void cutClothTry(int)
Definition d_a_npc_lud.cpp:1406
void chkAction(int(daNpc_Lud_c::*)(void *))
Definition d_a_npc_lud.cpp:1317
void talk(void *)
Definition d_a_npc_lud.cpp:1439
void afterSetMotionAnm(int, int, f32, int)
Definition d_a_npc_lud.cpp:1306
void wait(void *)
Definition d_a_npc_lud.cpp:1416
void evtTalk()
Definition d_a_npc_lud.cpp:1156
s32 getNeckJointNo()
Definition d_a_npc_lud.cpp:1749
void reset()
Definition d_a_npc_lud.cpp:1105
void checkChangeJoint(int)
Definition d_a_npc_lud.cpp:1761
void afterJntAnm(int)
Definition d_a_npc_lud.cpp:1110
void cutHurry(int)
Definition d_a_npc_lud.cpp:1345
void Delete()
Definition d_a_npc_lud.cpp:1063
void action()
Definition d_a_npc_lud.cpp:1166
void Draw()
Definition d_a_npc_lud.cpp:1078
void drawOtherMdl()
Definition d_a_npc_lud.cpp:1296
bool getBackboneJointNo()
Definition d_a_npc_lud.cpp:1755
void setAfterTalkMotion()
Definition d_a_npc_lud.cpp:1146
void setCollision()
Definition d_a_npc_lud.cpp:1279
void setBowlAnm(int, int, f32)
Definition d_a_npc_lud.cpp:1301
STATIC_ASSERT(sizeof(daNpc_Lud_c)==0xfdc)
Definition d_a_hozelda.cpp:239
Definition d_a_obj_sekizoa.cpp:98
Definition d_a_obj_sekizoa.cpp:105
Definition d_a_obj_sekizoa.cpp:95
Definition d_a_obj_sekizoa.cpp:107
float f32
Definition types.h:22
signed long s32
Definition types.h:6
unsigned char u8
Definition types.h:8