1#ifndef D_A_NPC_BLUE_NS_H
2#define D_A_NPC_BLUE_NS_H
85 static u8 const m[112];
Definition d_a_npc_blue_ns.h:81
~daNpcBlueNS_Param_c()
Definition d_a_npc_blue_ns.cpp:1528
static u8 const m[112]
Definition d_a_npc_blue_ns.h:609
Shadow Beast (Twili)
Definition d_a_npc_blue_ns.h:14
void _Execute()
Definition d_a_npc_blue_ns.cpp:707
void main()
Definition d_a_npc_blue_ns.cpp:893
daNpcBlueNS_c()
Definition d_a_npc_blue_ns.cpp:571
void ChgPtclDisp()
Definition d_a_npc_blue_ns.cpp:1253
void srchHollyBall()
Definition d_a_npc_blue_ns.cpp:867
bool drawDbgInfo()
Definition d_a_npc_blue_ns.cpp:925
void playMotion()
Definition d_a_npc_blue_ns.cpp:1153
void ctrlJoint(J3DJoint *, J3DModel *)
Definition d_a_npc_blue_ns.cpp:840
void create_Yamijin(int)
Definition d_a_npc_blue_ns.cpp:740
u8 field_0x568[0xe14 - 0x568]
Definition d_a_npc_blue_ns.h:76
void setLookMode(int)
Definition d_a_npc_blue_ns.cpp:1164
void _search_HollyBall_Y(void *, void *)
Definition d_a_npc_blue_ns.cpp:883
void Draw()
Definition d_a_npc_blue_ns.cpp:827
void _search_Tag(void *, void *)
Definition d_a_npc_blue_ns.cpp:878
void _Evt_ChgYami_Chibi(int)
Definition d_a_npc_blue_ns.cpp:1280
void talk(int)
Definition d_a_npc_blue_ns.cpp:1236
void demo(int)
Definition d_a_npc_blue_ns.cpp:1241
void srchActor()
Definition d_a_npc_blue_ns.cpp:862
void isDelete()
Definition d_a_npc_blue_ns.cpp:675
void downSE()
Definition d_a_npc_blue_ns.cpp:1258
void srchTagYami()
Definition d_a_npc_blue_ns.cpp:872
void Execute()
Definition d_a_npc_blue_ns.cpp:685
void _Evt_ChgYami_Debu_CutInit(int const &)
Definition d_a_npc_blue_ns.cpp:1303
void _Evt_ChgYami_STNoppo(int)
Definition d_a_npc_blue_ns.cpp:1331
void _Evt_ChgYami_STNoppo_CutMain(int const &)
Definition d_a_npc_blue_ns.cpp:1343
void _Evt_ChgYami_Chibi_CutMain(int const &)
Definition d_a_npc_blue_ns.cpp:1292
~daNpcBlueNS_c()
Definition d_a_npc_blue_ns.cpp:588
void setMotion(int, f32, int)
Definition d_a_npc_blue_ns.cpp:920
void reset()
Definition d_a_npc_blue_ns.cpp:958
void lightsowrdSE()
Definition d_a_npc_blue_ns.cpp:1263
void chkFindPlayer()
Definition d_a_npc_blue_ns.cpp:1221
void _Evt_ChgYami_Chibi_CutInit(int const &)
Definition d_a_npc_blue_ns.cpp:1286
static u8 mEvtSeqList[84]
Definition d_a_npc_blue_ns.h:367
void setParam()
Definition d_a_npc_blue_ns.cpp:857
void holyball_check_main(fopAc_ac_c *)
Definition d_a_npc_blue_ns.cpp:814
void adjustShapeAngle()
Definition d_a_npc_blue_ns.cpp:1523
void down(int)
Definition d_a_npc_blue_ns.cpp:1231
void setAttnPos()
Definition d_a_npc_blue_ns.cpp:910
void _Evt_ChgYami_Noppo_CutMain(int const &)
Definition d_a_npc_blue_ns.cpp:1326
void lookat()
Definition d_a_npc_blue_ns.cpp:1211
bool setMotionAnm(int, f32)
Definition d_a_npc_blue_ns.cpp:915
void _Evt_ChgYami_Noppo(int)
Definition d_a_npc_blue_ns.cpp:1314
void _Evt_ChgYami_Debu(int)
Definition d_a_npc_blue_ns.cpp:1297
void Create()
Definition d_a_npc_blue_ns.cpp:656
void ctrlJointCallBack(J3DJoint *, int)
Definition d_a_npc_blue_ns.cpp:852
void createHeapCallBack(fopAc_ac_c *)
Definition d_a_npc_blue_ns.cpp:846
void appearSE()
Definition d_a_npc_blue_ns.cpp:1268
void _Evt_ChgYami_Debu_CutMain(int const &)
Definition d_a_npc_blue_ns.cpp:1309
void _search_HollyBall_G(void *, void *)
Definition d_a_npc_blue_ns.cpp:888
void CreateHeap()
Definition d_a_npc_blue_ns.cpp:670
void col_check()
Definition d_a_npc_blue_ns.cpp:745
void callEvt_changeYami()
Definition d_a_npc_blue_ns.cpp:719
void step(s16, int)
Definition d_a_npc_blue_ns.cpp:1216
void Delete()
Definition d_a_npc_blue_ns.cpp:680
void _Evt_ChgYami_STNoppo_CutInit(int const &)
Definition d_a_npc_blue_ns.cpp:1337
void wait(int)
Definition d_a_npc_blue_ns.cpp:1226
void _Evt_ChgYami_Noppo_CutInit(int const &)
Definition d_a_npc_blue_ns.cpp:1320
void setAction(int(daNpcBlueNS_c::*)(int))
Definition d_a_npc_blue_ns.cpp:1159
STATIC_ASSERT(sizeof(daNpcBlueNS_c)==0xe14)
Definition d_a_hozelda.cpp:239
Definition d_a_ep.cpp:155
float f32
Definition types.h:22
signed short s16
Definition types.h:5
unsigned char u8
Definition types.h:8