Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_npc_bans.h
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1#ifndef D_A_NPC_BANS_H
2#define D_A_NPC_BANS_H
3
4#include "d/actor/d_a_npc.h"
5
14class daNpc_Bans_c : public fopAc_ac_c {
15public:
16 /* 809628CC */ ~daNpc_Bans_c();
17 /* 80962AA0 */ void create();
18 /* 80962D6C */ void CreateHeap();
19 /* 80963338 */ void Delete();
20 /* 8096336C */ void Execute();
21 /* 80963444 */ void Draw();
22 /* 809634E0 */ void createHeapCallBack(fopAc_ac_c*);
23 /* 80963500 */ void ctrlJointCallBack(J3DJoint*, int);
24 /* 80963558 */ void getType();
25 /* 809635BC */ void isDelete();
26 /* 809636C0 */ void reset();
27 /* 80963840 */ void afterJntAnm(int);
28 /* 809638CC */ void setParam();
29 /* 80963A7C */ void checkChangeEvt();
30 /* 80963B30 */ void setAfterTalkMotion();
31 /* 80963BA8 */ void srchActors();
32 /* 80963DB0 */ void evtTalk();
33 /* 80963EDC */ void evtCutProc();
34 /* 80963FA4 */ void action();
35 /* 80964148 */ void beforeMove();
36 /* 80964228 */ void setAttnPos();
37 /* 809646E0 */ void setCollision();
38 /* 80964994 */ bool drawDbgInfo();
39 /* 8096499C */ void drawOtherMdl();
40 /* 80964AD8 */ void setScoopAnm(int, int, f32);
41 /* 80964B9C */ void afterSetMotionAnm(int, int, f32, int);
42 /* 80964BD0 */ void selectAction();
43 /* 80964C4C */ void chkAction(int (daNpc_Bans_c::*)(void*));
44 /* 80964C78 */ void setAction(int (daNpc_Bans_c::*)(void*));
45 /* 80964D20 */ void checkPlayerIn2ndFloorOfBombShop();
46 /* 80964DD0 */ void orderAngerEvt();
47 /* 80964EB0 */ void getKMsgTagP();
48 /* 80964F48 */ void setPrtcls();
49 /* 80964FEC */ void cutAnger(int);
50 /* 809658F8 */ void cutPurchase(int);
51 /* 80965CCC */ void wait(void*);
52 /* 809661F0 */ void tend(void*);
53 /* 80966888 */ void talk(void*);
54 /* 80966B24 */ void shop(void*);
58 daNpcT_evtData_c const*, char**);
59 /* 80967BE4 */ s32 getEyeballMaterialNo();
60 /* 80967BEC */ s32 getHeadJointNo();
61 /* 80967BF4 */ s32 getNeckJointNo();
62 /* 80967BFC */ bool getBackboneJointNo();
63 /* 80967C04 */ void checkChangeJoint(int);
64 /* 80967C14 */ void checkRemoveJoint(int);
65
66 static void* mCutNameList[4];
67 static u8 mCutList[48];
68private:
69 /* 0x568 */ u8 field_0x568[0x1270 - 0x568];
70};
71
72STATIC_ASSERT(sizeof(daNpc_Bans_c) == 0x1270);
73
75public:
76 /* 80967C24 */ ~daNpc_Bans_Param_c();
77
78 static u8 const m[144];
79};
80
81#endif /* D_A_NPC_BANS_H */
Definition d_a_npc_bans.h:74
static u8 const m[144]
Definition d_a_npc_bans.h:837
~daNpc_Bans_Param_c()
Definition d_a_npc_bans.cpp:1712
Barnes.
Definition d_a_npc_bans.h:14
void checkChangeJoint(int)
Definition d_a_npc_bans.cpp:1701
void Draw()
Definition d_a_npc_bans.cpp:1033
void shop(void *)
Definition d_a_npc_bans.cpp:1380
void talk(void *)
Definition d_a_npc_bans.cpp:1375
void create()
Definition d_a_npc_bans.cpp:893
void ctrlJointCallBack(J3DJoint *, int)
Definition d_a_npc_bans.cpp:1045
void setScoopAnm(int, int, f32)
Definition d_a_npc_bans.cpp:1258
void evtCutProc()
Definition d_a_npc_bans.cpp:1100
void drawOtherMdl()
Definition d_a_npc_bans.cpp:1253
void afterJntAnm(int)
Definition d_a_npc_bans.cpp:1065
s32 getNeckJointNo()
Definition d_a_npc_bans.cpp:1690
void setAfterTalkMotion()
Definition d_a_npc_bans.cpp:1085
void selectAction()
Definition d_a_npc_bans.cpp:1268
void srchActors()
Definition d_a_npc_bans.cpp:1090
void cutAnger(int)
Definition d_a_npc_bans.cpp:1349
void getKMsgTagP()
Definition d_a_npc_bans.cpp:1303
static void * mCutNameList[4]
Definition d_a_npc_bans.h:545
void Delete()
Definition d_a_npc_bans.cpp:1023
bool drawDbgInfo()
Definition d_a_npc_bans.cpp:1248
s32 getEyeballMaterialNo()
Definition d_a_npc_bans.cpp:1680
void Execute()
Definition d_a_npc_bans.cpp:1028
void chkAction(int(daNpc_Bans_c::*)(void *))
Definition d_a_npc_bans.cpp:1274
void evtTalk()
Definition d_a_npc_bans.cpp:1095
void getType()
Definition d_a_npc_bans.cpp:1050
void wait(void *)
Definition d_a_npc_bans.cpp:1359
void checkChangeEvt()
Definition d_a_npc_bans.cpp:1075
void reset()
Definition d_a_npc_bans.cpp:1060
void CreateHeap()
Definition d_a_npc_bans.cpp:958
void setParam()
Definition d_a_npc_bans.cpp:1070
void cutPurchase(int)
Definition d_a_npc_bans.cpp:1354
void action()
Definition d_a_npc_bans.cpp:1105
void checkRemoveJoint(int)
Definition d_a_npc_bans.cpp:1707
void tend(void *)
Definition d_a_npc_bans.cpp:1364
static u8 mCutList[48]
Definition d_a_npc_bans.h:583
~daNpc_Bans_c()
Definition d_a_npc_bans.cpp:831
void setAttnPos()
Definition d_a_npc_bans.cpp:1182
void beforeMove()
Definition d_a_npc_bans.cpp:1110
void setPrtcls()
Definition d_a_npc_bans.cpp:1315
void checkPlayerIn2ndFloorOfBombShop()
Definition d_a_npc_bans.cpp:1293
void createHeapCallBack(fopAc_ac_c *)
Definition d_a_npc_bans.cpp:1039
u8 field_0x568[0x1270 - 0x568]
Definition d_a_npc_bans.h:69
void orderAngerEvt()
Definition d_a_npc_bans.cpp:1298
bool getBackboneJointNo()
Definition d_a_npc_bans.cpp:1695
void setAction(int(daNpc_Bans_c::*)(void *))
Definition d_a_npc_bans.cpp:1280
void afterSetMotionAnm(int, int, f32, int)
Definition d_a_npc_bans.cpp:1263
void setCollision()
Definition d_a_npc_bans.cpp:1243
void isDelete()
Definition d_a_npc_bans.cpp:1055
s32 getHeadJointNo()
Definition d_a_npc_bans.cpp:1685
STATIC_ASSERT(sizeof(daNpc_Bans_c)==0x1270)
Definition d_a_hozelda.cpp:239
Definition d_a_obj_sekizoa.cpp:98
Definition d_a_obj_sekizoa.cpp:105
Definition d_a_obj_sekizoa.cpp:95
Definition d_a_obj_sekizoa.cpp:107
Definition d_a_ep.cpp:19
float f32
Definition types.h:22
signed long s32
Definition types.h:6
unsigned char u8
Definition types.h:8