T cLib_calcTimer(T *value)
Definition c_lib.h:74
Definition d_bg_s_acch.h:250
Definition d_particle_copoly.h:10
Dominion Rod Statue (small?)
Definition d_a_cstatue.h:16
bool checkNormalType() const
Definition d_a_cstatue.h:35
~daCstatue_c()
Definition d_a_cstatue.cpp:829
mDoExt_brkAnm field_0x594
Definition d_a_cstatue.h:63
void create()
Definition d_a_cstatue.cpp:795
void initStartBrkBtk()
Definition d_a_cstatue.cpp:1414
u8 mType
Definition d_a_cstatue.h:76
dCcD_Stts field_0x884
Definition d_a_cstatue.h:66
dBgS_StatueAcch field_0x6ac
Definition d_a_cstatue.h:65
Z2Creature field_0xa14
Definition d_a_cstatue.h:73
u8 field_0xae2
Definition d_a_cstatue.h:81
f32 field_0xaf8
Definition d_a_cstatue.h:91
mDoExt_McaMorfSO * field_0x578
Definition d_a_cstatue.h:61
u8 field_0xae6[0xAE8 - 0xAE6]
Definition d_a_cstatue.h:85
u32 mStateFlg0
Definition d_a_cstatue.h:88
cXyz field_0xb08
Definition d_a_cstatue.h:95
mDoExt_btkAnm field_0x57c
Definition d_a_cstatue.h:62
bool checkBossType() const
Definition d_a_cstatue.h:37
void atHitCallback(fopAc_ac_c *)
Definition d_a_cstatue.cpp:207
request_of_phase_process_class mPhaseReq
Definition d_a_cstatue.h:59
mDoExt_invisibleModel field_0xa0c
Definition d_a_cstatue.h:72
u8 field_0xadf
Definition d_a_cstatue.h:78
dCcD_Cps * field_0xa04
Definition d_a_cstatue.h:70
J3DModel * field_0x574
Definition d_a_cstatue.h:60
static u8 const m_bckIdxTable[70+2]
Definition d_a_cstatue.h:254
dPaPo_c field_0xaa4
Definition d_a_cstatue.h:74
void initBrk(u16)
Definition d_a_cstatue.cpp:1363
void warpDelete()
Definition d_a_cstatue.h:50
s16 field_0xaea
Definition d_a_cstatue.h:87
cXyz & getBallPos()
Definition d_a_cstatue.h:38
char * mResName
Definition d_a_cstatue.h:58
void posMove()
Definition d_a_cstatue.cpp:1010
dCcD_Cyl field_0x8c0
Definition d_a_cstatue.h:67
u8 field_0xade
Definition d_a_cstatue.h:77
void setRoomInfo()
Definition d_a_cstatue.cpp:845
u8 mBossAtGndHit
Definition d_a_cstatue.h:84
void onStateFlg0(int flg)
Definition d_a_cstatue.h:47
u8 field_0xae4
Definition d_a_cstatue.h:83
u8 field_0xae1
Definition d_a_cstatue.h:80
void onWarpGround(const cXyz &pos)
Definition d_a_cstatue.h:39
bool checkNotSmallType() const
Definition d_a_cstatue.h:36
void createHeap()
Definition d_a_cstatue.cpp:522
void setDemo()
Definition d_a_cstatue.cpp:1331
u8 field_0xae3
Definition d_a_cstatue.h:82
void execute()
Definition d_a_cstatue.cpp:1427
dBgS_AcchCir field_0x5ac[4]
Definition d_a_cstatue.h:64
cXyz field_0xb14
Definition d_a_cstatue.h:96
s16 field_0xae8
Definition d_a_cstatue.h:86
void initStopBrkBtk()
Definition d_a_cstatue.cpp:1387
dCcD_Cps * field_0xa00
Definition d_a_cstatue.h:69
cXyz mBallPos
Definition d_a_cstatue.h:97
u8 mReverb
Definition d_a_cstatue.h:75
dCcD_Cyl * field_0x9fc
Definition d_a_cstatue.h:68
void setMatrix()
Definition d_a_cstatue.cpp:885
void setCollision()
Definition d_a_cstatue.cpp:1265
dCcD_Sph * field_0xa08
Definition d_a_cstatue.h:71
f32 field_0xaf4
Definition d_a_cstatue.h:90
void checkHammerReverse()
Definition d_a_cstatue.cpp:1271
u8 field_0xae0
Definition d_a_cstatue.h:79
u32 field_0xaf0
Definition d_a_cstatue.h:89
void warpStart(const cXyz &pos)
Definition d_a_cstatue.h:43
f32 field_0xb04
Definition d_a_cstatue.h:94
void draw()
Definition d_a_cstatue.cpp:1438
f32 field_0xafc
Definition d_a_cstatue.h:92
void setAnime()
Definition d_a_cstatue.cpp:1358
f32 field_0xb00
Definition d_a_cstatue.h:93
STATIC_ASSERT(sizeof(daCstatue_c)==0xB2C)
static u8 pos[12]
Definition d_a_obj_kago.cpp:839
Definition d_a_ep.cpp:155
Definition d_a_hozelda.cpp:163
Definition d_a_hozelda.cpp:20
Definition d_a_npc_fguard.cpp:98
Definition d_a_npc_fguard.cpp:86
Definition d_a_npc_fguard.cpp:70
Definition d_a_npc_fguard.cpp:23
Definition d_a_obj_sekizoa.cpp:56
Definition d_a_hozelda.cpp:47
Definition d_a_obj_sekizoa.cpp:38
Definition d_a_hozelda.cpp:14
unsigned long u32
Definition types.h:10
float f32
Definition types.h:22
signed short s16
Definition types.h:5
unsigned short u16
Definition types.h:9
unsigned char u8
Definition types.h:8