T cLib_calcTimer(T *value)
Definition c_lib.h:74
Dominion Rod.
Definition d_a_crod.h:16
void setControllActorData()
dCcD_Stts mCcStts
Definition d_a_crod.h:52
dCcD_Cps mAtCps
Definition d_a_crod.h:53
int draw()
Definition d_a_crod.cpp:383
void posMove()
Definition d_a_crod.cpp:165
cXyz field_0x734
Definition d_a_crod.h:58
daPy_actorKeep_c mCameraActorKeep
Definition d_a_crod.h:60
u8 field_0x730
Definition d_a_crod.h:55
void setReturn()
Definition d_a_crod.cpp:184
void setLightPower()
Definition d_a_crod.cpp:195
int create()
Definition d_a_crod.cpp:79
static f32 getFlyInitY()
Definition d_a_crod.h:44
void offControll()
Definition d_a_crod.h:42
void setMatrix()
Definition d_a_crod.cpp:158
J3DModel * mpBallModel
Definition d_a_crod.h:48
int createHeap()
Definition d_a_crod.cpp:36
mDoExt_bckAnm mBck
Definition d_a_crod.h:49
u8 field_0x731
Definition d_a_crod.h:56
void setThrow()
Definition d_a_crod.h:41
int execute()
Definition d_a_crod.cpp:206
daPy_actorKeep_c mControllActorKeep
Definition d_a_crod.h:59
void setBckAnm(u16)
Definition d_a_crod.cpp:177
~daCrod_c()
Definition d_a_crod.cpp:138
static fopAc_ac_c * makeIronBallDummy(fopAc_ac_c *p_actor)
Definition d_a_crod.h:31
static f32 getFlyInitZ()
Definition d_a_crod.h:45
u8 field_0x732
Definition d_a_crod.h:57
fopAc_ac_c * getControllActor()
Definition d_a_crod.h:37
LIGHT_INFLUENCE mLight
Definition d_a_crod.h:54
fopAc_ac_c * getCameraActor()
Definition d_a_crod.h:39
J3DAnmTextureSRTKey * mpBallBtk
Definition d_a_crod.h:51
void setRoomInfo()
Definition d_a_crod.cpp:155
J3DAnmTevRegKey * mpBallBrk
Definition d_a_crod.h:50
void * fopAcM_fastCreate(s16 i_procName, u32 i_parameters, const cXyz *i_pos, int i_roomNo, const csXyz *i_angle, const cXyz *i_scale, s8 i_subType, createFunc i_createFunc, void *i_createFuncData)
Definition f_op_actor_mng.cpp:182
void fopAcM_SetParam(void *p_actor, u32 param)
Definition f_op_actor_mng.h:232
s8 fopAcM_GetRoomNo(const fopAc_ac_c *pActor)
Definition f_op_actor_mng.h:180
Definition d_a_obj_sekizoa.cpp:45
Definition d_a_hozelda.cpp:45
Definition d_a_ep.cpp:155
Definition d_a_ep.cpp:149
Definition d_a_hozelda.cpp:20
Definition d_a_npc_fguard.cpp:70
Definition d_a_hozelda.cpp:87
void clearData()
Definition d_a_player.cpp:231
fopAc_ac_c * getActor() const
Definition d_a_player.h:106
Definition d_a_hozelda.cpp:56
float f32
Definition types.h:22
unsigned short u16
Definition types.h:9
unsigned char u8
Definition types.h:8