#include <d_a_npc_coach.h>
◆ checkNearAttackPoint()
| s8 daNpcChPath_c::checkNearAttackPoint |
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◆ checkPoint()
| bool daNpcChPath_c::checkPoint |
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cXyz * | param_1, |
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f32 | param_2 ) |
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inline |
◆ getArg0()
| s8 daNpcChPath_c::getArg0 |
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inline |
◆ getArg1()
| s8 daNpcChPath_c::getArg1 |
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◆ getArg2()
| s8 daNpcChPath_c::getArg2 |
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◆ getArg3()
| s8 daNpcChPath_c::getArg3 |
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◆ getCurrentId()
| int daNpcChPath_c::getCurrentId |
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◆ getTargetPoint()
| void daNpcChPath_c::getTargetPoint |
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cXyz & | param_1 | ) |
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◆ isClose()
| BOOL daNpcChPath_c::isClose |
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◆ isPath()
| bool daNpcChPath_c::isPath |
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◆ setNextPoint()
| bool daNpcChPath_c::setNextPoint |
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◆ setNextTarget()
| bool daNpcChPath_c::setNextTarget |
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◆ setPath()
| BOOL daNpcChPath_c::setPath |
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int | path_index, |
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int | room_no, |
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cXyz & | i_vec, |
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bool | param_4 ) |
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◆ setPrevPoint()
| BOOL daNpcChPath_c::setPrevPoint |
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inline |
◆ field_0x4
| cXyz* daNpcChPath_c::field_0x4 |
◆ field_0x8
| f32 daNpcChPath_c::field_0x8 |
◆ mCurrentID
| int daNpcChPath_c::mCurrentID |
◆ mPntIndex
| int daNpcChPath_c::mPntIndex |
◆ mpPath
| dPath* daNpcChPath_c::mpPath |
The documentation for this class was generated from the following files: