Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Z2AudioArcLoader.h
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1#ifndef Z2AUDIOARCLOADER_H
2#define Z2AUDIOARCLOADER_H
3
5
7public:
9 virtual ~Z2AudioArcLoader() {}
10
11 virtual bool readCommandMore(u32);
12 void readBFCA(const void*);
13 virtual void readBSTN(const void*, u32);
14};
15
16#endif /* Z2AUDIOARCLOADER_H */
Definition JAUAudioArcLoader.h:12
Definition JAUSectionHeap.h:26
Definition Z2AudioArcLoader.h:6
virtual ~Z2AudioArcLoader()
Definition Z2AudioArcLoader.h:9
void readBFCA(const void *)
Definition Z2AudioArcLoader.cpp:31
virtual bool readCommandMore(u32)
Definition Z2AudioArcLoader.cpp:18
virtual void readBSTN(const void *, u32)
Definition Z2AudioArcLoader.cpp:40
unsigned long u32
Definition types.h:10