Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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SpkSoundVolume Class Reference

#include <SpkSound.h>

Public Member Functions

 SpkSoundVolume (void)
 
void setRelease (s32)
 
void setFadeOut (s32)
 
f32 calc (bool &)
 
void setTableVolume (f32)
 

Public Attributes

f32 field_0x00
 
f32 field_0x04
 
f32 field_0x08
 
f32 field_0x0c
 
f32 field_0x10
 
f32 field_0x14
 
f32 field_0x18
 
f32 mTableVolume
 

Constructor & Destructor Documentation

◆ SpkSoundVolume()

SpkSoundVolume::SpkSoundVolume ( void )

Member Function Documentation

◆ calc()

f32 SpkSoundVolume::calc ( bool & param_0)

◆ setFadeOut()

void SpkSoundVolume::setFadeOut ( s32 fadeOut)

◆ setRelease()

void SpkSoundVolume::setRelease ( s32 release)

◆ setTableVolume()

void SpkSoundVolume::setTableVolume ( f32 vol)

Member Data Documentation

◆ field_0x00

f32 SpkSoundVolume::field_0x00

◆ field_0x04

f32 SpkSoundVolume::field_0x04

◆ field_0x08

f32 SpkSoundVolume::field_0x08

◆ field_0x0c

f32 SpkSoundVolume::field_0x0c

◆ field_0x10

f32 SpkSoundVolume::field_0x10

◆ field_0x14

f32 SpkSoundVolume::field_0x14

◆ field_0x18

f32 SpkSoundVolume::field_0x18

◆ mTableVolume

f32 SpkSoundVolume::mTableVolume

The documentation for this class was generated from the following files: