@ TEXTUREBASE_0
Definition J2DWindow.h:11
static Mtx mtx[10]
Definition c_lib.cpp:486
Definition J2DGrafContext.h:12
virtual void setAlpha(u8 alpha)
Definition J2DPane.h:99
void draw(f32 a1, f32 a2, const J2DGrafContext *ctx, bool a4, bool a5)
Definition J2DPane.cpp:246
virtual void calcMtx()
Definition J2DPane.h:106
Definition J2DTextBox.h:57
Definition J2DWindow.h:28
Definition JAWGraphContext.h:10
Definition JAWWindow.h:37
TJ2DWindowDraw(u32 param_1, const JGeometry::TBox2< f32 > ¶m_2, const char *param_3)
Definition JAWWindow.h:39
virtual ~TJ2DWindowDraw()
Definition JAWWindow.h:40
void drawPane(int x, int y, const J2DGrafContext *p_grafCtx)
Definition JAWWindow.h:42
Definition JAWWindow.h:25
JAWWindow * m_pParent
Definition JAWWindow.h:33
virtual ~TWindowText()
Definition JAWWindow.cpp:195
TWindowText(JAWWindow *)
Definition JAWWindow.cpp:189
JAWGraphContext field_0xfc
Definition JAWWindow.h:32
JUTPoint field_0x11c
Definition JAWWindow.h:34
virtual void drawSelf(f32, f32)
Definition JAWWindow.cpp:197
Definition JAWWindow.h:23
virtual void onReleaseL(const JUTGamePad &)
Definition JAWWindow.h:70
int field_0x3e8
Definition JAWWindow.h:106
virtual void onTrigRight(const JUTGamePad &)
Definition JAWWindow.h:64
virtual void onTrigB(const JUTGamePad &)
Definition JAWWindow.h:55
virtual void onTrigUp(const JUTGamePad &)
Definition JAWWindow.h:61
virtual void onTrigY(const JUTGamePad &)
Definition JAWWindow.h:57
virtual void onKeyY(const JUTGamePad &)
Definition JAWWindow.h:79
void addSize(f32, f32)
Definition JAWWindow.cpp:61
virtual void onKeyZ(const JUTGamePad &)
Definition JAWWindow.h:82
virtual BOOL onInit()
Definition JAWWindow.cpp:36
virtual void onKeyRight(const JUTGamePad &)
Definition JAWWindow.h:86
virtual void onTrigX(const JUTGamePad &)
Definition JAWWindow.h:56
static JUtility::TColor convJudaColor(u16)
Definition JAWWindow.cpp:78
JUtility::TColor field_0x3e4
Definition JAWWindow.h:105
virtual void onReleaseB(const JUTGamePad &)
Definition JAWWindow.h:66
virtual void onReleaseDown(const JUTGamePad &)
Definition JAWWindow.h:73
virtual void onKeyA(const JUTGamePad &)
Definition JAWWindow.h:76
virtual void onKeyB(const JUTGamePad &)
Definition JAWWindow.h:77
virtual void onReleaseA(const JUTGamePad &)
Definition JAWWindow.h:65
void setAlpha(u8 alpha)
Definition JAWWindow.h:110
virtual void onReleaseUp(const JUTGamePad &)
Definition JAWWindow.h:72
virtual void onTrigZ(const JUTGamePad &)
Definition JAWWindow.h:60
virtual void onTrigA(const JUTGamePad &)
Definition JAWWindow.h:54
virtual void onReleaseMenu(const JUTGamePad &)
Definition JAWWindow.h:69
virtual void onPadProc(const JUTGamePad &)
Definition JAWWindow.h:53
JUtility::TColor field_0x3e0
Definition JAWWindow.h:104
TJ2DWindowDraw field_0x38
Definition JAWWindow.h:99
void draw(int x, int y, const J2DGrafContext *p_grafCtx)
Definition JAWWindow.h:111
virtual void onKeyDown(const JUTGamePad &)
Definition JAWWindow.h:84
virtual void onReleaseRight(const JUTGamePad &)
Definition JAWWindow.h:75
void setTitleColor(const JUtility::TColor &, const JUtility::TColor &)
Definition JAWWindow.cpp:38
virtual void onKeyMenu(const JUTGamePad &)
Definition JAWWindow.h:80
Mtx mMatrix
Definition JAWWindow.h:97
virtual void onReleaseLeft(const JUTGamePad &)
Definition JAWWindow.h:74
u8 field_0x34[0x38 - 0x34]
Definition JAWWindow.h:98
J2DTextBox field_0x180
Definition JAWWindow.h:100
virtual void onReleaseZ(const JUTGamePad &)
Definition JAWWindow.h:71
virtual ~JAWWindow()
Definition JAWWindow.cpp:25
virtual void onKeyLeft(const JUTGamePad &)
Definition JAWWindow.h:85
virtual void onDraw(JAWGraphContext *)
Definition JAWWindow.cpp:51
u8 field_0x3ec
Definition JAWWindow.h:107
void setWindowColor(const JUtility::TColor &, const JUtility::TColor &, const JUtility::TColor &, const JUtility::TColor &)
Definition JAWWindow.cpp:43
virtual void frameWork()
Definition JAWWindow.h:52
void move(f32, f32)
Definition JAWWindow.cpp:53
TWindowText field_0x2b0
Definition JAWWindow.h:101
virtual void onKeyX(const JUTGamePad &)
Definition JAWWindow.h:78
virtual void onTrigDown(const JUTGamePad &)
Definition JAWWindow.h:62
void addPosition(f32, f32)
Definition JAWWindow.cpp:57
virtual void onTrigLeft(const JUTGamePad &)
Definition JAWWindow.h:63
JAWWindow(const char *, int, int)
Definition JAWWindow.cpp:8
virtual void onKeyL(const JUTGamePad &)
Definition JAWWindow.h:81
void padProc(const JUTGamePad &)
Definition JAWWindow.cpp:82
virtual void onReleaseX(const JUTGamePad &)
Definition JAWWindow.h:67
virtual void onTrigMenu(const JUTGamePad &)
Definition JAWWindow.h:58
BOOL initIf()
Definition JAWWindow.cpp:27
virtual void onTrigL(const JUTGamePad &)
Definition JAWWindow.h:59
void setMatrix(Mtx mtx)
Definition JAWWindow.h:109
JUtility::TColor field_0x3d8
Definition JAWWindow.h:102
virtual void onReleaseY(const JUTGamePad &)
Definition JAWWindow.h:68
JUtility::TColor field_0x3dc
Definition JAWWindow.h:103
virtual void onKeyUp(const JUTGamePad &)
Definition JAWWindow.h:83
Definition JAWWindow.h:12
int y
Definition JAWWindow.h:20
int x
Definition JAWWindow.h:19
JUTPoint(int i_x, int i_y)
Definition JAWWindow.h:14
f32 Mtx[3][4]
Definition mtx.h:25
double x double x
Definition e_atan2.c:58
double x double y
Definition e_atan2.c:58
int BOOL
Definition types.h:33
unsigned long u32
Definition types.h:12
float f32
Definition types.h:25
unsigned short int u16
Definition types.h:10
unsigned char u8
Definition types.h:8
Definition JGeometry.h:533
Definition JUTGamePad.h:28