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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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#include <Z2SoundPlayer.h>
Inheritance diagram for Z2SoundPlayer:
Collaboration diagram for Z2SoundPlayer:Public Member Functions | |
| Z2SoundPlayer (const char *) | |
| virtual | ~Z2SoundPlayer () |
| virtual void | onDraw (JAWGraphContext *) |
| virtual void | frameWork () |
| virtual void | onPadProc (const JUTGamePad &) |
| virtual void | onTrigA (const JUTGamePad &) |
| virtual void | onTrigB (const JUTGamePad &) |
| virtual void | onTrigX (const JUTGamePad &) |
| virtual void | onTrigY (const JUTGamePad &) |
| virtual void | onTrigL (const JUTGamePad &) |
| virtual void | onTrigZ (const JUTGamePad &) |
| virtual void | onKeyMenu (const JUTGamePad &) |
| virtual void | onKeyUp (const JUTGamePad &) |
| virtual void | onKeyDown (const JUTGamePad &) |
| virtual void | onKeyLeft (const JUTGamePad &) |
| virtual void | onKeyRight (const JUTGamePad &) |
| u32 | getCursorMoveMax (const JUTGamePad &) |
Public Member Functions inherited from JAWWindow | |
| JAWWindow (const char *, int, int) | |
| virtual | ~JAWWindow () |
| virtual BOOL | onInit () |
| virtual void | onTrigMenu (const JUTGamePad &) |
| virtual void | onTrigUp (const JUTGamePad &) |
| virtual void | onTrigDown (const JUTGamePad &) |
| virtual void | onTrigLeft (const JUTGamePad &) |
| virtual void | onTrigRight (const JUTGamePad &) |
| virtual void | onReleaseA (const JUTGamePad &) |
| virtual void | onReleaseB (const JUTGamePad &) |
| virtual void | onReleaseX (const JUTGamePad &) |
| virtual void | onReleaseY (const JUTGamePad &) |
| virtual void | onReleaseMenu (const JUTGamePad &) |
| virtual void | onReleaseL (const JUTGamePad &) |
| virtual void | onReleaseZ (const JUTGamePad &) |
| virtual void | onReleaseUp (const JUTGamePad &) |
| virtual void | onReleaseDown (const JUTGamePad &) |
| virtual void | onReleaseLeft (const JUTGamePad &) |
| virtual void | onReleaseRight (const JUTGamePad &) |
| virtual void | onKeyA (const JUTGamePad &) |
| virtual void | onKeyB (const JUTGamePad &) |
| virtual void | onKeyX (const JUTGamePad &) |
| virtual void | onKeyY (const JUTGamePad &) |
| virtual void | onKeyL (const JUTGamePad &) |
| virtual void | onKeyZ (const JUTGamePad &) |
| BOOL | initIf () |
| void | setTitleColor (const JUtility::TColor &, const JUtility::TColor &) |
| void | setWindowColor (const JUtility::TColor &, const JUtility::TColor &, const JUtility::TColor &, const JUtility::TColor &) |
| void | move (f32, f32) |
| void | addPosition (f32, f32) |
| void | addSize (f32, f32) |
| void | padProc (const JUTGamePad &) |
| void | setMatrix (Mtx mtx) |
| void | setAlpha (u8 alpha) |
| void | draw (int x, int y, const J2DGrafContext *p_grafCtx) |
Additional Inherited Members | |
Static Public Member Functions inherited from JAWWindow | |
| static JUtility::TColor | convJudaColor (u16) |
| Z2SoundPlayer::Z2SoundPlayer | ( | const char * | param_1 | ) |
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inlinevirtual |
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virtual |
Reimplemented from JAWWindow.
| u32 Z2SoundPlayer::getCursorMoveMax | ( | const JUTGamePad & | ) |
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virtual |
Reimplemented from JAWWindow.
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virtual |
Reimplemented from JAWWindow.
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virtual |
Reimplemented from JAWWindow.
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virtual |
Reimplemented from JAWWindow.
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virtual |
Reimplemented from JAWWindow.
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virtual |
Reimplemented from JAWWindow.
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virtual |
Reimplemented from JAWWindow.
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virtual |
Reimplemented from JAWWindow.
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virtual |
Reimplemented from JAWWindow.
|
virtual |
Reimplemented from JAWWindow.
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virtual |
Reimplemented from JAWWindow.
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virtual |
Reimplemented from JAWWindow.
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virtual |
Reimplemented from JAWWindow.
| u8 Z2SoundPlayer::field_0x3ed |
| u8 Z2SoundPlayer::field_0x3ee |
| u8 Z2SoundPlayer::field_0x3ef |
| u8 Z2SoundPlayer::field_0x3f0 |
| const char* Z2SoundPlayer::field_0x3f4 |
| short Z2SoundPlayer::field_0x3f8 |
| short Z2SoundPlayer::field_0x3fa |
| short Z2SoundPlayer::field_0x3fc |
| short Z2SoundPlayer::field_0x3fe |
| short Z2SoundPlayer::field_0x400 |
| short Z2SoundPlayer::field_0x402 |
| const char* Z2SoundPlayer::field_0x404 |
| const char* Z2SoundPlayer::field_0x408 |
| const char* Z2SoundPlayer::field_0x40c |
| const char* Z2SoundPlayer::field_0x410 |
| const char* Z2SoundPlayer::field_0x414 |
| const char* Z2SoundPlayer::field_0x418 |
| const char* Z2SoundPlayer::field_0x41c |
| const char* Z2SoundPlayer::field_0x420 |
| const char* Z2SoundPlayer::field_0x424 |
| const char* Z2SoundPlayer::field_0x428 |
| const char* Z2SoundPlayer::field_0x42c |
| const char* Z2SoundPlayer::field_0x430 |
| const char* Z2SoundPlayer::field_0x434 |
| const char* Z2SoundPlayer::field_0x438 |
| const char* Z2SoundPlayer::field_0x43c |
| const char* Z2SoundPlayer::field_0x440 |
| short Z2SoundPlayer::field_0x444 |
| u8 Z2SoundPlayer::field_0x446 |
| short* Z2SoundPlayer::field_0x448[7] |
| int Z2SoundPlayer::field_0x464 |
| int Z2SoundPlayer::field_0x468 |
| JAISoundHandle Z2SoundPlayer::field_0x46c[8] |
| JAISoundHandles Z2SoundPlayer::field_0x48c |
| JAISoundHandle Z2SoundPlayer::field_0x494 |
| JAISoundHandle* Z2SoundPlayer::field_0x498 |
| JAISoundHandle Z2SoundPlayer::field_0x49c |
| int Z2SoundPlayer::field_0x4a0 |
| f32 Z2SoundPlayer::field_0x4a4 |
| f32 Z2SoundPlayer::field_0x4a8 |
| f32 Z2SoundPlayer::field_0x4ac |
| f32 Z2SoundPlayer::field_0x4b0 |
| f32 Z2SoundPlayer::field_0x4b4 |
| f32 Z2SoundPlayer::field_0x4b8 |