#include <Z2SoundPlayer.h>
◆ Z2SoundPlayer()
| Z2SoundPlayer::Z2SoundPlayer |
( |
const char * | projectName | ) |
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◆ ~Z2SoundPlayer()
| virtual Z2SoundPlayer::~Z2SoundPlayer |
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| ) |
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inlinevirtual |
◆ correctSeNumber()
| void Z2SoundPlayer::correctSeNumber |
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| ) |
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◆ frameWork()
| void Z2SoundPlayer::frameWork |
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| ) |
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virtual |
◆ getCursorMoveMax()
| u32 Z2SoundPlayer::getCursorMoveMax |
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const JUTGamePad & | pad | ) |
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◆ getMenuNumberMax()
| int Z2SoundPlayer::getMenuNumberMax |
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| ) |
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◆ onDraw()
| void Z2SoundPlayer::onDraw |
( |
JAWGraphContext * | graf | ) |
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virtual |
◆ onDrawSoundItem()
| void Z2SoundPlayer::onDrawSoundItem |
( |
JAWGraphContext * | graf, |
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JAUSoundNameTable * | nameTable, |
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int | cursorY, |
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const JUtility::TColor & | color0, |
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const JUtility::TColor & | color1, |
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const char * | label, |
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u32 | sectionID, |
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u32 | groupID, |
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u32 | waveID ) |
◆ onKeyDown()
| void Z2SoundPlayer::onKeyDown |
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const JUTGamePad & | pad | ) |
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virtual |
◆ onKeyLeft()
| void Z2SoundPlayer::onKeyLeft |
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const JUTGamePad & | pad | ) |
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virtual |
◆ onKeyMenu()
| void Z2SoundPlayer::onKeyMenu |
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const JUTGamePad & | pad | ) |
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virtual |
◆ onKeyRight()
| void Z2SoundPlayer::onKeyRight |
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const JUTGamePad & | pad | ) |
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virtual |
◆ onKeyUp()
| void Z2SoundPlayer::onKeyUp |
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const JUTGamePad & | pad | ) |
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virtual |
◆ onPadProc()
| void Z2SoundPlayer::onPadProc |
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const JUTGamePad & | pad | ) |
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virtual |
◆ onTrigA()
| void Z2SoundPlayer::onTrigA |
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const JUTGamePad & | pad | ) |
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virtual |
◆ onTrigB()
| void Z2SoundPlayer::onTrigB |
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const JUTGamePad & | pad | ) |
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virtual |
◆ onTrigL()
| void Z2SoundPlayer::onTrigL |
( |
const JUTGamePad & | pad | ) |
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virtual |
◆ onTrigX()
| void Z2SoundPlayer::onTrigX |
( |
const JUTGamePad & | pad | ) |
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virtual |
◆ onTrigY()
| void Z2SoundPlayer::onTrigY |
( |
const JUTGamePad & | pad | ) |
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virtual |
◆ onTrigZ()
| void Z2SoundPlayer::onTrigZ |
( |
const JUTGamePad & | pad | ) |
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virtual |
◆ field_0x3ed
| bool Z2SoundPlayer::field_0x3ed |
◆ field_0x3ee
| bool Z2SoundPlayer::field_0x3ee |
◆ field_0x3ef
| bool Z2SoundPlayer::field_0x3ef |
◆ field_0x3f0
| bool Z2SoundPlayer::field_0x3f0 |
◆ field_0x3f8
| s16 Z2SoundPlayer::field_0x3f8 |
◆ field_0x3fa
| s16 Z2SoundPlayer::field_0x3fa |
◆ field_0x3fc
| s16 Z2SoundPlayer::field_0x3fc |
◆ field_0x3fe
| s16 Z2SoundPlayer::field_0x3fe |
◆ field_0x400
| s16 Z2SoundPlayer::field_0x400 |
◆ field_0x446
| u8 Z2SoundPlayer::field_0x446 |
◆ field_0x448
| s16* Z2SoundPlayer::field_0x448[7] |
◆ field_0x46c
| JAISoundHandle Z2SoundPlayer::field_0x46c[8] |
◆ field_0x48c
| JAISoundHandles Z2SoundPlayer::field_0x48c |
◆ field_0x494
| JAISoundHandle Z2SoundPlayer::field_0x494 |
◆ field_0x49c
| JAISoundHandle Z2SoundPlayer::field_0x49c |
◆ field_0x4a0
| int Z2SoundPlayer::field_0x4a0 |
◆ field_0x4a4
| f32 Z2SoundPlayer::field_0x4a4 |
◆ field_0x4a8
| f32 Z2SoundPlayer::field_0x4a8 |
◆ field_0x4ac
| f32 Z2SoundPlayer::field_0x4ac |
◆ field_0x4b0
| f32 Z2SoundPlayer::field_0x4b0 |
◆ field_0x4b4
| f32 Z2SoundPlayer::field_0x4b4 |
◆ field_0x4b8
| f32 Z2SoundPlayer::field_0x4b8 |
◆ m_cursorMax
| int Z2SoundPlayer::m_cursorMax |
◆ m_cursorY
| u32 Z2SoundPlayer::m_cursorY |
◆ m_name
| const char* Z2SoundPlayer::m_name |
◆ m_portNames
| const char* Z2SoundPlayer::m_portNames[16] |
◆ m_portNum
| s16 Z2SoundPlayer::m_portNum |
◆ m_portVal
| s16 Z2SoundPlayer::m_portVal |
◆ mp_subBgmHandle
| JAISoundHandle* Z2SoundPlayer::mp_subBgmHandle |
The documentation for this class was generated from the following files: