Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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fopAcM_gc_c Class Reference

#include <f_op_actor_mng.h>

+ Collaboration diagram for fopAcM_gc_c:

Public Member Functions

void gndCheck (cXyz const *)
 

Static Public Member Functions

static bool gndCheck (const cXyz *)
 
static bool getTriPla (cM3dGPla *i_plane)
 
static int getRoomId ()
 
static int getPolyColor ()
 
static int getPolyAtt0 ()
 
static dBgS_ObjGndChkgetGroundCheck ()
 
static f32 getGroundY ()
 

Static Public Attributes

static u8 mGndCheck [84]
 
static f32 mGroundY
 
static dBgS_ObjGndChk mGndCheck
 

Member Function Documentation

◆ getGroundCheck()

static dBgS_ObjGndChk * fopAcM_gc_c::getGroundCheck ( )
inlinestatic

◆ getGroundY()

static f32 fopAcM_gc_c::getGroundY ( )
inlinestatic

◆ getPolyAtt0()

static int fopAcM_gc_c::getPolyAtt0 ( )
inlinestatic

◆ getPolyColor()

static int fopAcM_gc_c::getPolyColor ( )
inlinestatic

◆ getRoomId()

static int fopAcM_gc_c::getRoomId ( )
inlinestatic

◆ getTriPla()

static bool fopAcM_gc_c::getTriPla ( cM3dGPla i_plane)
inlinestatic

◆ gndCheck() [1/2]

static bool fopAcM_gc_c::gndCheck ( const cXyz )
static

◆ gndCheck() [2/2]

bool fopAcM_gc_c::gndCheck ( cXyz const i_pos)

Member Data Documentation

◆ mGndCheck [1/2]

dBgS_ObjGndChk fopAcM_gc_c::mGndCheck
static

◆ mGndCheck [2/2]

dBgS_ObjGndChk fopAcM_gc_c::mGndCheck
static

◆ mGroundY

static f32 fopAcM_gc_c::mGroundY
static

The documentation for this class was generated from the following files: