Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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resources.h File Reference

Go to the source code of this file.

Classes

struct  nw4hbm::lyt::InflationLRTB
 
struct  nw4hbm::lyt::WindowFrameSize
 
class  nw4hbm::lyt::MaterialResourceNum
 
struct  nw4hbm::lyt::res::BinaryFileHeader
 
struct  nw4hbm::lyt::res::DataBlockHeader
 
struct  nw4hbm::lyt::res::StepKey
 
struct  nw4hbm::lyt::res::HermiteKey
 
struct  nw4hbm::lyt::res::AnimationInfo
 
struct  nw4hbm::lyt::res::AnimationTarget
 
struct  nw4hbm::lyt::res::AnimationBlock
 
struct  nw4hbm::lyt::res::AnimationContent
 
struct  nw4hbm::lyt::res::Texture
 
struct  nw4hbm::lyt::res::Material
 
struct  nw4hbm::lyt::res::TexMap
 
struct  nw4hbm::lyt::res::Pane
 
struct  nw4hbm::lyt::res::Bounding
 
struct  nw4hbm::lyt::res::Picture
 
struct  nw4hbm::lyt::res::Font
 
struct  nw4hbm::lyt::res::TextBox
 
struct  nw4hbm::lyt::res::WindowFrame
 
struct  nw4hbm::lyt::res::WindowContent
 
struct  nw4hbm::lyt::res::Window
 
struct  nw4hbm::lyt::res::Group
 
struct  nw4hbm::lyt::res::Layout
 
struct  nw4hbm::lyt::res::TextureList
 
struct  nw4hbm::lyt::res::FontList
 
struct  nw4hbm::lyt::res::MaterialList
 
struct  nw4hbm::lyt::ResBlockSet
 

Namespaces

namespace  nw4hbm
 
namespace  nw4hbm::lyt
 
namespace  nw4hbm::lyt::res
 

Typedefs

typedef struct nw4hbm::lyt::InflationLRTB nw4hbm::lyt::InflationLRTB
 
typedef struct nw4hbm::lyt::WindowFrameSize nw4hbm::lyt::WindowFrameSize
 
typedef struct nw4hbm::lyt::res::BinaryFileHeader nw4hbm::lyt::res::BinaryFileHeader
 
typedef struct nw4hbm::lyt::res::DataBlockHeader nw4hbm::lyt::res::DataBlockHeader
 
typedef struct nw4hbm::lyt::res::StepKey nw4hbm::lyt::res::StepKey
 
typedef struct nw4hbm::lyt::res::HermiteKey nw4hbm::lyt::res::HermiteKey
 
typedef struct nw4hbm::lyt::res::AnimationInfo nw4hbm::lyt::res::AnimationInfo
 
typedef struct nw4hbm::lyt::res::AnimationTarget nw4hbm::lyt::res::AnimationTarget
 
typedef struct nw4hbm::lyt::res::AnimationBlock nw4hbm::lyt::res::AnimationBlock
 
typedef struct nw4hbm::lyt::res::AnimationContent nw4hbm::lyt::res::AnimationContent
 
typedef struct nw4hbm::lyt::res::Texture nw4hbm::lyt::res::Texture
 
typedef struct nw4hbm::lyt::res::Material nw4hbm::lyt::res::Material
 
typedef struct nw4hbm::lyt::res::TexMap nw4hbm::lyt::res::TexMap
 
typedef struct nw4hbm::lyt::res::Pane nw4hbm::lyt::res::Pane
 
typedef nw4hbm::lyt::res::Bounding nw4hbm::lyt::res::Bounding
 
typedef nw4hbm::lyt::res::Picture nw4hbm::lyt::res::Picture
 
typedef struct nw4hbm::lyt::res::Font nw4hbm::lyt::res::Font
 
typedef nw4hbm::lyt::res::TextBox nw4hbm::lyt::res::TextBox
 
typedef struct nw4hbm::lyt::res::WindowFrame nw4hbm::lyt::res::WindowFrame
 
typedef struct nw4hbm::lyt::res::WindowContent nw4hbm::lyt::res::WindowContent
 
typedef nw4hbm::lyt::res::Window nw4hbm::lyt::res::Window
 
typedef struct nw4hbm::lyt::res::Group nw4hbm::lyt::res::Group
 
typedef struct nw4hbm::lyt::res::Layout nw4hbm::lyt::res::Layout
 
typedef struct nw4hbm::lyt::res::TextureList nw4hbm::lyt::res::TextureList
 
typedef struct nw4hbm::lyt::res::FontList nw4hbm::lyt::res::FontList
 
typedef struct nw4hbm::lyt::res::MaterialList nw4hbm::lyt::res::MaterialList
 
typedef struct nw4hbm::lyt::ResBlockSet nw4hbm::lyt::ResBlockSet
 

Variables

static const u32 nw4hbm::lyt::res::FILE_HEADER_SIGNATURE_ANIMATION = 'RLAN'
 
static const u32 nw4hbm::lyt::res::FILE_HEADER_SIGNATURE_LAYOUT = 'RLYT'
 
static const u32 nw4hbm::lyt::res::OBJECT_SIGNATURE_LAYOUT = 'lyt1'
 
static const u32 nw4hbm::lyt::res::OBJECT_SIGNATURE_FONT_LIST = 'fnl1'
 
static const u32 nw4hbm::lyt::res::OBJECT_SIGNATURE_MATERIAL_LIST = 'mat1'
 
static const u32 nw4hbm::lyt::res::OBJECT_SIGNATURE_TEXTURE_LIST = 'txl1'
 
static const u32 nw4hbm::lyt::res::OBJECT_SIGNATURE_PANE = 'pan1'
 
static const u32 nw4hbm::lyt::res::OBJECT_SIGNATURE_PANE_CHILD_START = 'pas1'
 
static const u32 nw4hbm::lyt::res::OBJECT_SIGNATURE_PANE_CHILD_END = 'pae1'
 
static const u32 nw4hbm::lyt::res::OBJECT_SIGNATURE_PICTURE = 'pic1'
 
static const u32 nw4hbm::lyt::res::OBJECT_SIGNATURE_BOUNDING = 'bnd1'
 
static const u32 nw4hbm::lyt::res::OBJECT_SIGNATURE_WINDOW = 'wnd1'
 
static const u32 nw4hbm::lyt::res::OBJECT_SIGNATURE_TEXT_BOX = 'txt1'
 
static const u32 nw4hbm::lyt::res::OBJECT_SIGNATURE_GROUP = 'grp1'
 
static const u32 nw4hbm::lyt::res::OBJECT_SIGNATURE_GROUP_CHILD_START = 'grs1'
 
static const u32 nw4hbm::lyt::res::OBJECT_SIGNATURE_GROUP_CHILD_END = 'gre1'
 
static const u32 nw4hbm::lyt::res::OBJECT_SIGNATURE_PANE_ANIM = 'pai1'