Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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f_pc_create_req.h File Reference

Go to the source code of this file.

Classes

struct  create_request_method_class
 
struct  create_request
 

Typedefs

typedef struct base_process_class base_process_class
 
typedef struct layer_class layer_class
 
typedef struct create_request_method_class create_request_method_class
 
typedef struct create_request create_request
 

Functions

bool fpcCtRq_isCreatingByID (create_tag *pTag, fpc_ProcID *pId)
 
BOOL fpcCtRq_IsCreatingByID (fpc_ProcID id)
 
void fpcCtRq_CreateQTo (create_request *pReq)
 
void fpcCtRq_ToCreateQ (create_request *pReq)
 
BOOL fpcCtRq_Delete (create_request *pReq)
 
BOOL fpcCtRq_Cancel (create_request *pReq)
 
s32 fpcCtRq_IsDoing (create_request *pReq)
 
void fpcCtRq_Handler (void)
 
create_requestfpcCtRq_Create (layer_class *pLayer, u32 size, create_request_method_class *pCtRqMtd)
 

Typedef Documentation

◆ base_process_class

◆ create_request

◆ create_request_method_class

◆ layer_class

Function Documentation

◆ fpcCtRq_Cancel()

BOOL fpcCtRq_Cancel ( create_request pReq)

◆ fpcCtRq_Create()

create_request * fpcCtRq_Create ( layer_class pLayer,
u32  size,
create_request_method_class pCtRqMtd 
)

◆ fpcCtRq_CreateQTo()

void fpcCtRq_CreateQTo ( create_request pReq)

◆ fpcCtRq_Delete()

BOOL fpcCtRq_Delete ( create_request pReq)

◆ fpcCtRq_Handler()

void fpcCtRq_Handler ( void  )

◆ fpcCtRq_isCreatingByID()

bool fpcCtRq_isCreatingByID ( create_tag i_createTag,
fpc_ProcID i_procID 
)

f_pc_create_req.cpp Framework - Process Create Request

◆ fpcCtRq_IsCreatingByID()

BOOL fpcCtRq_IsCreatingByID ( fpc_ProcID  id)

◆ fpcCtRq_IsDoing()

s32 fpcCtRq_IsDoing ( create_request pReq)

◆ fpcCtRq_ToCreateQ()

void fpcCtRq_ToCreateQ ( create_request pReq)