Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Go to the source code of this file.
Classes | |
struct | create_request_method_class |
struct | create_request |
BOOL fpcCtRq_Cancel | ( | create_request * | pReq | ) |
create_request * fpcCtRq_Create | ( | layer_class * | pLayer, |
u32 | size, | ||
create_request_method_class * | pCtRqMtd | ||
) |
void fpcCtRq_CreateQTo | ( | create_request * | pReq | ) |
BOOL fpcCtRq_Delete | ( | create_request * | pReq | ) |
bool fpcCtRq_isCreatingByID | ( | create_tag * | i_createTag, |
fpc_ProcID * | i_procID | ||
) |
f_pc_create_req.cpp Framework - Process Create Request
BOOL fpcCtRq_IsCreatingByID | ( | fpc_ProcID | id | ) |
s32 fpcCtRq_IsDoing | ( | create_request * | pReq | ) |
void fpcCtRq_ToCreateQ | ( | create_request * | pReq | ) |