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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Go to the source code of this file.
Namespaces | |
| namespace | nw4hbm |
| namespace | nw4hbm::db |
| namespace | nw4hbm::db::detail |
Functions | |
| void | nw4hbm::db::DirectPrint_Init () |
| bool | nw4hbm::db::DirectPrint_IsActive () |
| void | nw4hbm::db::DirectPrint_EraseXfb (int posh, int posv, int sizeh, int sizev) |
| void | nw4hbm::db::DirectPrint_ChangeXfb (void *framebuf, u16 width, u16 height) |
| void | nw4hbm::db::DirectPrint_StoreCache (void) |
| void | nw4hbm::db::DirectPrint_DrawString (int posh, int posv, bool turnOver, char const *format,...) |
| void | nw4hbm::db::DirectPrint_SetColor (u8 r, u8 g, u8 b) |
| void | nw4hbm::db::detail::DirectPrint_DrawStringToXfb (int posh, int posv, const char *format, va_list vargs, bool turnOver, bool backErase) |
| void * | nw4hbm::db::detail::DirectPrint_SetupFB (const GXRenderModeObj *rmode) |