Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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nw4hbm::db::detail Namespace Reference

Classes

struct  ConsoleHead
 

Functions

void Log (const char *fmt,...)
 
void Panic (const char *file, int line, const char *fmt,...)
 
void Warning (const char *file, int line, const char *msg,...)
 
static void WaitVIRetrace_ ()
 
static void * CreateFB_ (GXRenderModeObj const *rmode)
 
void DirectPrint_DrawStringToXfb (int posh, int posv, const char *format, va_list vargs, bool turnOver, bool backErase)
 
void * DirectPrint_SetupFB (const GXRenderModeObj *rmode)
 

Function Documentation

◆ CreateFB_()

static void * nw4hbm::db::detail::CreateFB_ ( GXRenderModeObj const * rmode)
static

◆ DirectPrint_DrawStringToXfb()

void nw4hbm::db::detail::DirectPrint_DrawStringToXfb ( int posh,
int posv,
const char * format,
va_list vargs,
bool turnOver,
bool backErase )

◆ DirectPrint_SetupFB()

void * nw4hbm::db::detail::DirectPrint_SetupFB ( const GXRenderModeObj * rmode)

◆ Log()

void nw4hbm::db::detail::Log ( const char * fmt,
... )

◆ Panic()

DECL_WEAK void nw4hbm::db::detail::Panic ( const char * file,
int line,
const char * fmt,
... )

◆ WaitVIRetrace_()

static void nw4hbm::db::detail::WaitVIRetrace_ ( void )
static

◆ Warning()

DECL_WEAK void nw4hbm::db::detail::Warning ( const char * file,
int line,
const char * msg,
... )