Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_menu_collect.h
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1#ifndef D_MENU_D_MENU_COLLECT_H
2#define D_MENU_D_MENU_COLLECT_H
3
4#include "d/d_drawlist.h"
5#include "d/d_kankyo.h"
6
7class CPaneMgr;
8struct CSTControl;
9class STControl;
10class dMsgString_c;
11class dMenu_save_c;
12class dMenu_Option_c;
13class dMenu_Letter_c;
14class dMenu_Fishing_c;
15class dMenu_Skill_c;
16class dMenu_Insect_c;
18
21public:
23 /* 801B77A4 */ virtual void draw();
24 /* 801B7EB8 */ virtual ~dMenu_Collect2DTop_c() {}
25
27};
28
30public:
32 /* 801AFEA4 */ void _create();
33 /* 801B0100 */ void _delete();
34 /* 801B0570 */ void initialize();
35 /* 801B05A8 */ bool isFishIconVisible();
36 /* 801B061C */ bool isSkillIconVisible();
37 /* 801B071C */ bool isInsectIconVisible();
38 /* 801B074C */ void screenSet();
39 /* 801B1C3C */ void animationSet();
40 /* 801B1CE0 */ void btkAnimeLoop0(J2DAnmTextureSRTKey*);
41 /* 801B1EDC */ void setBackAlpha();
42 /* 801B1FAC */ void cursorMove();
43 /* 801B27EC */ void cursorPosSet();
44 /* 801B2A74 */ void changeSword();
45 /* 801B2D00 */ void changeShield();
46 /* 801B2EE4 */ void changeClothe();
47 /* 801B30C8 */ void setArrowMaxNum(u8);
48 /* 801B3340 */ void setWalletMaxNum(u16);
49 /* 801B3524 */ void setSmellType();
50 /* 801B3640 */ void setHeartPiece();
51 /* 801B370C */ void setPohMaxNum(u8);
52 /* 801B39D0 */ void setEquipItemFrameColorSword(int);
53 /* 801B3CF4 */ void setEquipItemFrameColorShield(int);
54 /* 801B3FDC */ void setEquipItemFrameColorClothes(int);
55 /* 801B42D8 */ void setHIO(bool);
56 /* 801B46FC */ u64 getItemTag(int, int, bool);
57 /* 801B473C */ void wait_init();
58 /* 801B48D0 */ void wait_proc();
59 /* 801B4E14 */ void save_open_init();
60 /* 801B4EC0 */ void save_open_proc();
61 /* 801B4F30 */ void save_move_init();
62 /* 801B4F6C */ void save_move_proc();
63 /* 801B4FDC */ void save_close_init();
64 /* 801B5018 */ void save_close_proc();
65 /* 801B5094 */ void option_open_init();
66 /* 801B513C */ void option_open_proc();
67 /* 801B51AC */ void option_move_init();
68 /* 801B51E8 */ void option_move_proc();
69 /* 801B5258 */ void option_close_init();
70 /* 801B5294 */ void option_close_proc();
71 /* 801B5310 */ void letter_open_init();
72 /* 801B53AC */ void letter_open_proc();
73 /* 801B541C */ void letter_move_init();
74 /* 801B5458 */ void letter_move_proc();
75 /* 801B54C8 */ void letter_close_init();
76 /* 801B5504 */ void letter_close_proc();
77 /* 801B5580 */ void fishing_open_init();
78 /* 801B561C */ void fishing_open_proc();
79 /* 801B568C */ void fishing_move_init();
80 /* 801B56C8 */ void fishing_move_proc();
81 /* 801B5738 */ void fishing_close_init();
82 /* 801B5774 */ void fishing_close_proc();
83 /* 801B57F0 */ void skill_open_init();
84 /* 801B588C */ void skill_open_proc();
85 /* 801B58FC */ void skill_move_init();
86 /* 801B5938 */ void skill_move_proc();
87 /* 801B59A8 */ void skill_close_init();
88 /* 801B59E4 */ void skill_close_proc();
89 /* 801B5A60 */ void insect_open_init();
90 /* 801B5B00 */ void insect_open_proc();
91 /* 801B5B70 */ void insect_move_init();
92 /* 801B5BAC */ void insect_move_proc();
93 /* 801B5C1C */ void insect_close_init();
94 /* 801B5C58 */ void insect_close_proc();
95 /* 801B5CD4 */ void _move();
96 /* 801B5D70 */ void _draw();
97 /* 801B5F48 */ void drawTop();
98 /* 801B5F84 */ bool isKeyCheck();
99 /* 801B5FAC */ bool isOutCheck();
100 /* 801B5FB4 */ void setAButtonString(u16);
101 /* 801B60B8 */ void setBButtonString(u16);
102 /* 801B61BC */ void setItemNameString(u8, u8);
103 /* 801B6344 */ void setItemNameStringNull();
104
105 /* 801B7F00 */ virtual void draw() { _draw(); }
106 /* 801AFE34 */ virtual ~dMenu_Collect2D_c();
107
108 u8 getCursorX() { return mCursorX; }
109 u8 getCursorY() { return mCursorY; }
121
122private:
123 /* 0x004 */ JKRExpHeap* mpHeap;
124 /* 0x008 */ JKRExpHeap* mpSubHeap;
125 /* 0x00C */ void* field_0xc;
126 /* 0x010 */ STControl* mpStick;
127 /* 0x014 */ CSTControl* mpCStick;
128 /* 0x018 */ J2DScreen* mpScreen;
131 /* 0x024 */ dMsgString_c* mpString;
132 /* 0x028 */ u8 field_0x28[4];
134 /* 0x030 */ u8 field_0x30[4];
135 /* 0x034 */ f32 field_0x34;
136 /* 0x038 */ f32 mFrame;
137 /* 0x03C */ f32 field_0x3c;
138 /* 0x040 */ u32 mIsWolf;
139 /* 0x044 */ f32 field_0x44[2];
140 /* 0x04C */ f32 field_0x4c[2];
141 /* 0x054 */ f32 mBlueSmokePosX;
142 /* 0x058 */ f32 mBlueSmokePosY;
143 /* 0x05C */ f32 mBlueSmokeScale;
144 /* 0x060 */ f32 mBlueSmokeAlpha;
148 /* 0x070 */ f32 mHeartPiecePosX;
149 /* 0x074 */ f32 mHeartPiecePosY;
153 /* 0x08C */ J2DPicture* mpBlackTex;
160 /* 0x0A8 */ CPaneMgr* mpLinkPm;
161 /* 0x0AC */ CPaneMgr* mpMaskPm;
162 /* 0x0B0 */ CPaneMgr* mpSelPm[7][6];
163 /* 0x158 */ u8 field_0x158[0x8];
164 /* 0x160 */ CPaneMgr* mpModelBg;
166 /* 0x168 */ CPaneMgr* mpHeartPiece;
167 /* 0x16C */ CPaneMgr* mpButtonAB[2];
168 /* 0x174 */ CPaneMgr* mpButtonText[2];
169 /* 0x17C */ u16 mCurrentAString;
170 /* 0x17E */ u16 mCurrentBString;
171 /* 0x180 */ u16 field_0x180;
172 /* 0x182 */ u16 mItemNameString;
173 /* 0x184 */ u16 field_0x184[7][6];
174 /* 0x1D8 */ u16 field_0x1d8[7][6];
175 /* 0x22C */ u8 mProcess;
176 /* 0x22D */ u8 field_0x22d[7][6];
177 /* 0x257 */ u8 mCursorX;
178 /* 0x258 */ u8 mCursorY;
179 /* 0x259 */ u8 field_0x259;
180 /* 0x25A */ u8 field_0x25a;
181 /* 0x25B */ u8 mEquippedSword;
182 /* 0x25C */ u8 mEquippedShield;
183 /* 0x25D */ u8 mEquippedClothes;
185 /* 0x25F */ u8 field_0x25f;
186 /* 0x260 */ u8 field_0x260;
187 /* 0x261 */ u8 field_0x261;
188};
189
191public:
193 /* 801B65A8 */ void _create();
194 /* 801B6694 */ void _delete();
195 /* 801B66C8 */ void _move(u8, u8);
196 /* 801B696C */ void draw();
197 /* 801B6A30 */ void setJ3D(const char*, const char*, const char*);
198 /* 801B6D30 */ void set_mtx();
199 /* 801B6E70 */ void animePlay();
200 /* 801B6FB0 */ void animeEntry();
201 /* 801B7014 */ void createMaskModel();
202 /* 801B71C4 */ void createMirrorModel();
203 /* 801B7434 */ static u8 getCrystalNum();
204 /* 801B749C */ static u8 getMirrorNum();
205 /* 801B7504 */ static u8 getMaskMdlVisible();
206 /* 801B75E8 */ static void setupItem3D(Mtx);
207 /* 801B7660 */ static void toItem3Dpos(f32, f32, f32, cXyz*);
208 /* 801B774C */ static void calcViewMtx(Mtx);
209
210 /* 801B6538 */ virtual ~dMenu_Collect3D_c();
211
213
214private:
215 /* 0x004 */ JKRExpHeap* mpHeap;
218 /* 0x010 */ STControl* mpStick;
219 /* 0x014 */ CSTControl* mpCStick;
220 /* 0x018 */ J3DModel* mpModel;
223 /* 0x024 */ u32 mIsWolf;
225 /* 0x3B0 */ cXyz mMaskMirrorPos;
232 /* 0x3D8 */ s16 mLinkAngle;
233};
234
236public:
237 /* 801B78C0 */ dMenu_Collect_c(JKRExpHeap*, STControl*, CSTControl*);
238 /* 801B7A0C */ void _create();
239 /* 801B7A44 */ void _delete();
240 /* 801B7A7C */ void _move();
241 /* 801B7AC0 */ void draw();
242
243 /* 801B795C */ virtual ~dMenu_Collect_c();
244
246 bool isKeyCheck() { return mpCollect2D->isKeyCheck(); }
247 bool isOutCheck() { return mpCollect2D->isOutCheck(); }
248
249private:
252};
253
254#endif /* D_MENU_D_MENU_COLLECT_H */
T cLib_calcTimer(T *value)
Definition c_lib.h:74
Definition d_pane_class.h:13
Definition J2DAnimation.h:203
Definition J2DPicture.h:55
Definition J2DScreen.h:48
Definition JKRSolidHeap.h:10
Definition d_lib.h:16
Definition d_drawlist.h:31
Definition d_menu_collect.h:20
virtual void draw()
Definition d_menu_collect.cpp:2613
dMenu_Collect2DTop_c(dMenu_Collect2D_c *param_0)
Definition d_menu_collect.h:22
dMenu_Collect2D_c * mpCollect2D
Definition d_menu_collect.h:26
virtual ~dMenu_Collect2DTop_c()
Definition d_menu_collect.h:24
Definition d_menu_collect.h:29
u8 field_0x25a
Definition d_menu_collect.h:180
u8 mSubWindowOpenCheck
Definition d_menu_collect.h:184
dMenu_Letter_c * mpLetterScrn
Definition d_menu_collect.h:156
void letter_close_init()
Definition d_menu_collect.cpp:1844
u8 mEquippedShield
Definition d_menu_collect.h:182
J2DScreen * mpScreen
Definition d_menu_collect.h:128
CPaneMgr * getpLink()
Definition d_menu_collect.h:111
void animationSet()
Definition d_menu_collect.cpp:645
u8 field_0x22d[7][6]
Definition d_menu_collect.h:176
dMenu_Fishing_c * getFishingScreen()
Definition d_menu_collect.h:115
void setWalletMaxNum(u16)
Definition d_menu_collect.cpp:1128
void screenSet()
Definition d_menu_collect.cpp:264
J2DPicture * mpBlackTex
Definition d_menu_collect.h:153
void setPohMaxNum(u8)
Definition d_menu_collect.cpp:1200
CPaneMgr * mpButtonAB[2]
Definition d_menu_collect.h:167
dMenu_Insect_c * getInsectScreen()
Definition d_menu_collect.h:113
bool isOutCheck()
Definition d_menu_collect.cpp:2100
void insect_close_proc()
Definition d_menu_collect.cpp:2033
dMenu_Skill_c * mpSkillScrn
Definition d_menu_collect.h:158
f32 field_0x44[2]
Definition d_menu_collect.h:139
void letter_move_proc()
Definition d_menu_collect.cpp:1832
u8 getSubWindowOpenCheck()
Definition d_menu_collect.h:120
cXyz mLinkGlobalCenterPos
Definition d_menu_collect.h:151
CPaneMgr * mpMaskPm
Definition d_menu_collect.h:161
void insect_close_init()
Definition d_menu_collect.cpp:2027
CPaneMgr * mpLinkPm
Definition d_menu_collect.h:160
f32 field_0x34
Definition d_menu_collect.h:135
u8 field_0x259
Definition d_menu_collect.h:179
f32 mBlueSmokeAlpha
Definition d_menu_collect.h:144
void letter_close_proc()
Definition d_menu_collect.cpp:1850
void cursorPosSet()
Definition d_menu_collect.cpp:946
void wait_init()
Definition d_menu_collect.cpp:1527
void setEquipItemFrameColorSword(int)
Definition d_menu_collect.cpp:1240
void setEquipItemFrameColorShield(int)
Definition d_menu_collect.cpp:1299
void changeClothe()
Definition d_menu_collect.cpp:1069
dMenu_Collect2DTop_c * mpDraw2DTop
Definition d_menu_collect.h:152
void save_close_init()
Definition d_menu_collect.cpp:1721
void _draw()
Definition d_menu_collect.cpp:2060
void setHIO(bool)
Definition d_menu_collect.cpp:1402
void cursorMove()
Definition d_menu_collect.cpp:725
void fishing_move_init()
Definition d_menu_collect.cpp:1887
void save_move_init()
Definition d_menu_collect.cpp:1703
bool isSkillIconVisible()
Definition d_menu_collect.cpp:239
void save_open_init()
Definition d_menu_collect.cpp:1676
void _delete()
Definition d_menu_collect.cpp:139
void initialize()
Definition d_menu_collect.cpp:223
void fishing_close_init()
Definition d_menu_collect.cpp:1905
void fishing_move_proc()
Definition d_menu_collect.cpp:1893
void letter_move_init()
Definition d_menu_collect.cpp:1826
void option_close_proc()
Definition d_menu_collect.cpp:1789
void insect_move_proc()
Definition d_menu_collect.cpp:2015
f32 mBlueSmokePosY
Definition d_menu_collect.h:142
void setBackAlpha()
Definition d_menu_collect.cpp:678
void fishing_open_proc()
Definition d_menu_collect.cpp:1875
J2DPicture * getBlackTex()
Definition d_menu_collect.h:119
u8 getCursorY()
Definition d_menu_collect.h:109
CPaneMgr * getpMask()
Definition d_menu_collect.h:110
JKRExpHeap * mpHeap
Definition d_menu_collect.h:123
u16 mCurrentBString
Definition d_menu_collect.h:170
f32 mHeartVesselPosX
Definition d_menu_collect.h:145
void save_close_proc()
Definition d_menu_collect.cpp:1727
void fishing_open_init()
Definition d_menu_collect.cpp:1863
bool isFishIconVisible()
Definition d_menu_collect.cpp:228
CPaneMgr * mpHeartPiece
Definition d_menu_collect.h:166
void drawTop()
Definition d_menu_collect.cpp:2085
void insect_open_proc()
Definition d_menu_collect.cpp:1997
f32 mHeartPiecePosX
Definition d_menu_collect.h:148
u16 mCurrentAString
Definition d_menu_collect.h:169
void setItemNameStringNull()
Definition d_menu_collect.cpp:2183
u8 field_0x261
Definition d_menu_collect.h:187
f32 field_0x4c[2]
Definition d_menu_collect.h:140
dMenu_save_c * getSaveScreen()
Definition d_menu_collect.h:118
u16 field_0x180
Definition d_menu_collect.h:171
u8 field_0x260
Definition d_menu_collect.h:186
dMsgString_c * mpString
Definition d_menu_collect.h:131
u8 mEquippedSword
Definition d_menu_collect.h:181
void setBButtonString(u16)
Definition d_menu_collect.cpp:2132
void skill_open_proc()
Definition d_menu_collect.cpp:1936
void skill_open_init()
Definition d_menu_collect.cpp:1924
void skill_close_init()
Definition d_menu_collect.cpp:1966
u32 mIsWolf
Definition d_menu_collect.h:138
u8 field_0x28[4]
Definition d_menu_collect.h:132
void _create()
Definition d_menu_collect.cpp:104
u16 mItemNameString
Definition d_menu_collect.h:172
CPaneMgr * mpSelPm[7][6]
Definition d_menu_collect.h:162
CSTControl * mpCStick
Definition d_menu_collect.h:127
void insect_move_init()
Definition d_menu_collect.cpp:2009
J2DScreen * mpScreenIcon
Definition d_menu_collect.h:129
dMenu_save_c * mpSaveScrn
Definition d_menu_collect.h:154
dMenu_Option_c * getOptionScreen()
Definition d_menu_collect.h:117
u16 field_0x184[7][6]
Definition d_menu_collect.h:173
void wait_proc()
Definition d_menu_collect.cpp:1572
void fishing_close_proc()
Definition d_menu_collect.cpp:1911
f32 mHeartVesselPosY
Definition d_menu_collect.h:146
void save_open_proc()
Definition d_menu_collect.cpp:1691
dMenu_Skill_c * getSkillScreen()
Definition d_menu_collect.h:114
void setItemNameString(u8, u8)
Definition d_menu_collect.cpp:2158
u64 getItemTag(int, int, bool)
Definition d_menu_collect.cpp:1493
void option_open_init()
Definition d_menu_collect.cpp:1740
f32 mBlueSmokePosX
Definition d_menu_collect.h:141
f32 mHeartPiecePosY
Definition d_menu_collect.h:149
u8 mCursorX
Definition d_menu_collect.h:177
void skill_move_proc()
Definition d_menu_collect.cpp:1954
void setSmellType()
Definition d_menu_collect.cpp:1150
bool isKeyCheck()
Definition d_menu_collect.cpp:2091
dMenu_Letter_c * getLetterScreen()
Definition d_menu_collect.h:116
dSelect_cursor_c * mpDrawCursor
Definition d_menu_collect.h:130
u8 mCursorY
Definition d_menu_collect.h:178
u8 mProcess
Definition d_menu_collect.h:175
void changeShield()
Definition d_menu_collect.cpp:1032
f32 mHeartVesselScale
Definition d_menu_collect.h:147
f32 mFrame
Definition d_menu_collect.h:136
void letter_open_init()
Definition d_menu_collect.cpp:1802
JKRExpHeap * mpSubHeap
Definition d_menu_collect.h:124
STControl * mpStick
Definition d_menu_collect.h:126
f32 mBlueSmokeScale
Definition d_menu_collect.h:143
CPaneMgr * mpHeartParent
Definition d_menu_collect.h:165
virtual void draw()
Definition d_menu_collect.h:105
f32 mHeartPieceScale
Definition d_menu_collect.h:150
void option_move_proc()
Definition d_menu_collect.cpp:1771
bool isInsectIconVisible()
Definition d_menu_collect.cpp:255
dMenu_Option_c * mpOptionScrn
Definition d_menu_collect.h:155
u8 field_0x158[0x8]
Definition d_menu_collect.h:163
virtual ~dMenu_Collect2D_c()
Definition d_menu_collect.cpp:96
void changeSword()
Definition d_menu_collect.cpp:986
void _move()
Definition d_menu_collect.cpp:2046
void option_close_init()
Definition d_menu_collect.cpp:1783
f32 field_0x3c
Definition d_menu_collect.h:137
void setAButtonString(u16)
Definition d_menu_collect.cpp:2106
void option_open_proc()
Definition d_menu_collect.cpp:1753
void insect_open_init()
Definition d_menu_collect.cpp:1985
J2DScreen * getIconScreen()
Definition d_menu_collect.h:112
void setEquipItemFrameColorClothes(int)
Definition d_menu_collect.cpp:1349
void btkAnimeLoop0(J2DAnmTextureSRTKey *)
Definition d_menu_collect.cpp:658
void option_move_init()
Definition d_menu_collect.cpp:1765
void setHeartPiece()
Definition d_menu_collect.cpp:1182
u8 mEquippedClothes
Definition d_menu_collect.h:183
void letter_open_proc()
Definition d_menu_collect.cpp:1814
void * field_0xc
Definition d_menu_collect.h:125
J2DAnmTextureSRTKey * mpAnmKey
Definition d_menu_collect.h:133
u8 field_0x30[4]
Definition d_menu_collect.h:134
u8 getCursorX()
Definition d_menu_collect.h:108
u16 field_0x1d8[7][6]
Definition d_menu_collect.h:174
u8 field_0x25f
Definition d_menu_collect.h:185
dMenu_Fishing_c * mpFishingScrn
Definition d_menu_collect.h:157
dMenu_Insect_c * mpInsectScrn
Definition d_menu_collect.h:159
void skill_move_init()
Definition d_menu_collect.cpp:1948
CPaneMgr * mpButtonText[2]
Definition d_menu_collect.h:168
CPaneMgr * mpModelBg
Definition d_menu_collect.h:164
void save_move_proc()
Definition d_menu_collect.cpp:1709
void skill_close_proc()
Definition d_menu_collect.cpp:1972
void setArrowMaxNum(u8)
Definition d_menu_collect.cpp:1102
Definition d_menu_collect.h:190
dKy_tevstr_c mTevStr
Definition d_menu_collect.h:224
void animePlay()
Definition d_menu_collect.cpp:2407
void setJ3D(const char *, const char *, const char *)
Definition d_menu_collect.cpp:2344
CSTControl * mpCStick
Definition d_menu_collect.h:219
f32 mMaskMirrorAnmFrameBck
Definition d_menu_collect.h:231
void set_mtx()
Definition d_menu_collect.cpp:2375
mDoExt_bckAnm * mpBckAnm
Definition d_menu_collect.h:221
static void calcViewMtx(Mtx)
Definition d_menu_collect.cpp:2607
static u8 getMaskMdlVisible()
Definition d_menu_collect.cpp:2558
mDoExt_brkAnm * mpBrkAnm
Definition d_menu_collect.h:222
static u8 getCrystalNum()
Definition d_menu_collect.cpp:2533
f32 mMaskMirrorScale
Definition d_menu_collect.h:229
JKRExpHeap * mpHeap
Definition d_menu_collect.h:215
s16 mLinkAngle
Definition d_menu_collect.h:232
void draw()
Definition d_menu_collect.cpp:2328
void animeEntry()
Definition d_menu_collect.cpp:2429
static u8 getMirrorNum()
Definition d_menu_collect.cpp:2546
static void setupItem3D(Mtx)
Definition d_menu_collect.cpp:2576
JKRSolidHeap * mpSolidHeap
Definition d_menu_collect.h:216
void _move(u8, u8)
Definition d_menu_collect.cpp:2262
u32 mIsWolf
Definition d_menu_collect.h:223
void _delete()
Definition d_menu_collect.cpp:2255
csXyz mMaskMirrorAngle
Definition d_menu_collect.h:226
void _create()
Definition d_menu_collect.cpp:2227
f32 mMaskMirrorOffsetY
Definition d_menu_collect.h:228
f32 mMaskMirrorAnmFrameBrk
Definition d_menu_collect.h:230
J3DModel * mpModel
Definition d_menu_collect.h:220
void createMaskModel()
Definition d_menu_collect.cpp:2439
static f32 mViewOffsetY
Definition d_menu_collect.h:212
void createMirrorModel()
Definition d_menu_collect.cpp:2483
virtual ~dMenu_Collect3D_c()
Definition d_menu_collect.cpp:2218
dMenu_Collect2D_c * mpCollect2D
Definition d_menu_collect.h:217
STControl * mpStick
Definition d_menu_collect.h:218
f32 mMaskMirrorOffsetX
Definition d_menu_collect.h:227
static void toItem3Dpos(f32, f32, f32, cXyz *)
Definition d_menu_collect.cpp:2590
cXyz mMaskMirrorPos
Definition d_menu_collect.h:225
Definition d_menu_collect.h:235
bool isOutCheck()
Definition d_menu_collect.h:247
u8 getSubWindowOpenCheck()
Definition d_menu_collect.h:245
dMenu_Collect3D_c * mpCollect3D
Definition d_menu_collect.h:251
void _move()
Definition d_menu_collect.cpp:2675
dMenu_Collect2D_c * mpCollect2D
Definition d_menu_collect.h:250
bool isKeyCheck()
Definition d_menu_collect.h:246
void _delete()
Definition d_menu_collect.cpp:2669
virtual ~dMenu_Collect_c()
Definition d_menu_collect.cpp:2650
void draw()
Definition d_menu_collect.cpp:2681
void _create()
Definition d_menu_collect.cpp:2663
Definition d_menu_fishing.h:13
Definition d_menu_insect.h:17
Definition d_menu_letter.h:15
Definition d_menu_option.h:18
Definition d_menu_skill.h:14
Definition d_menu_save.h:68
Definition d_msg_string.h:9
Definition d_select_cursor.h:26
f32 Mtx[3][4]
Definition mtx.h:15
Definition d_lib.h:73
Definition d_a_ep.cpp:155
Definition d_a_balloon_2D.h:178
Definition d_a_hozelda.cpp:20
Definition d_a_ep.cpp:66
Definition d_a_ep.cpp:49
Definition d_a_hozelda.cpp:56
Definition d_a_obj_sekizoa.cpp:56
unsigned long u32
Definition types.h:10
float f32
Definition types.h:22
signed short s16
Definition types.h:5
unsigned short u16
Definition types.h:9
unsigned long long u64
Definition types.h:11
unsigned char u8
Definition types.h:8