1#ifndef D_A_OBJ_WINDOW_H
2#define D_A_OBJ_WINDOW_H
cPhs__Step
Definition c_phase.h:8
Definition d_bg_s_movebg_actor.h:10
Destructable Kakariko Village Window.
Definition d_a_obj_window.h:16
int Draw()
Definition d_a_obj_window.cpp:139
mDoExt_bckAnm * mpBckAnm
Definition d_a_obj_window.h:33
J3DModel * mpModel
Definition d_a_obj_window.h:32
dCcD_Cyl mCyl
Definition d_a_obj_window.h:36
u8 getType()
Definition d_a_obj_window.h:27
void setBaseMtx()
Definition d_a_obj_window.cpp:39
request_of_phase_process_class mPhaseReq
Definition d_a_obj_window.h:31
int Delete()
Definition d_a_obj_window.cpp:153
void initBaseMtx()
Definition d_a_obj_window.cpp:32
int Create()
Definition d_a_obj_window.cpp:51
u8 mType
Definition d_a_obj_window.h:34
int CreateHeap()
Definition d_a_obj_window.cpp:65
cPhs__Step create1st()
Definition d_a_obj_window.cpp:82
u8 getLightInf()
Definition d_a_obj_window.h:28
int Execute(Mtx **)
Definition d_a_obj_window.cpp:99
dCcD_Stts mStts
Definition d_a_obj_window.h:35
STATIC_ASSERT(sizeof(daObjWindow_c)==0x72C)
u32 fopAcM_GetParamBit(void *ac, u8 shift, u8 bit)
Definition f_op_actor_mng.h:228
f32 Mtx[3][4]
Definition mtx.h:15
Definition d_a_ep.cpp:155
Definition d_a_npc_fguard.cpp:86
Definition d_a_npc_fguard.cpp:70
Definition d_a_hozelda.cpp:56
Definition d_a_hozelda.cpp:14
unsigned char u8
Definition types.h:8