1#ifndef D_A_OBJ_TOGETRAP_H
2#define D_A_OBJ_TOGETRAP_H
74 ctx->genLabel(
"--- 速 出現時---", 0);
78 ctx->genSlider(
"最大", &
mMaxSpeed, 0.0f, 10000.0f);
80 ctx->genLabel(
"--- 速度 引っ込み時---", 0);
85 ctx->genSlider(
"範囲", &
mRange, 0.1f, 1000.0f);
91 ctx->genComboBoxItem(
"強さ1", 1);
92 ctx->genComboBoxItem(
"強さ2", 2);
93 ctx->genComboBoxItem(
"強さ3", 3);
94 ctx->genComboBoxItem(
"強さ4", 4);
95 ctx->genComboBoxItem(
"強さ5", 5);
96 ctx->genComboBoxItem(
"強さ6", 6);
97 ctx->genComboBoxItem(
"強さ7", 7);
98 ctx->genComboBoxItem(
"強さ8", 8);
Definition d_bg_s_movebg_actor.h:11
Definition d_a_obj_togeTrap.h:66
f32 mInitialSpeed
Definition d_a_obj_togeTrap.h:104
f32 mMaxDownSpeed
Definition d_a_obj_togeTrap.h:107
u8 mVibration
Definition d_a_obj_togeTrap.h:109
f32 mInitialDownSpeed
Definition d_a_obj_togeTrap.h:106
f32 mRange
Definition d_a_obj_togeTrap.h:103
daTogeTrap_HIO_c()
Definition d_a_obj_togeTrap.cpp:13
f32 mMaxSpeed
Definition d_a_obj_togeTrap.h:105
void genMessage(JORMContext *ctx)
Definition d_a_obj_togeTrap.h:72
f32 mSpinnerSpeed
Definition d_a_obj_togeTrap.h:108
~daTogeTrap_HIO_c()
Definition d_a_obj_togeTrap.h:69
Blade Trap.
Definition d_a_obj_togeTrap.h:16
Mode
Definition d_a_obj_togeTrap.h:20
@ MODE_MOVE_DOWN
Definition d_a_obj_togeTrap.h:23
@ MODE_WAIT
Definition d_a_obj_togeTrap.h:21
@ MODE_BREAK
Definition d_a_obj_togeTrap.h:24
@ MODE_MOVE_UP
Definition d_a_obj_togeTrap.h:22
void modeBreak()
Definition d_a_obj_togeTrap.cpp:247
void moveMain()
Definition d_a_obj_togeTrap.cpp:125
int create()
Definition d_a_obj_togeTrap.cpp:71
request_of_phase_process_class mPhase
Definition d_a_obj_togeTrap.h:53
dCcD_Stts mStts
Definition d_a_obj_togeTrap.h:51
u8 mMode
Definition d_a_obj_togeTrap.h:56
J3DModel * mModel
Definition d_a_obj_togeTrap.h:54
int Delete()
Definition d_a_obj_togeTrap.cpp:270
static dCcD_SrcCyl mCcDCyl
Definition d_a_obj_togeTrap.h:32
int CreateHeap()
Definition d_a_obj_togeTrap.cpp:54
void setBaseMtx()
Definition d_a_obj_togeTrap.cpp:43
void modeMoveDown()
Definition d_a_obj_togeTrap.cpp:227
static dCcD_SrcGObjInf const mCcDObjInfo
Definition d_a_obj_togeTrap.h:25
void modeMoveUp()
Definition d_a_obj_togeTrap.cpp:207
dCcD_Cyl mCyls[4]
Definition d_a_obj_togeTrap.h:52
void init_modeMoveDown()
Definition d_a_obj_togeTrap.cpp:222
u8 mSwBit
Definition d_a_obj_togeTrap.h:58
void init_modeMoveUp()
Definition d_a_obj_togeTrap.cpp:197
static void rideCallBack(dBgW *, fopAc_ac_c *, fopAc_ac_c *)
Definition d_a_obj_togeTrap.cpp:108
BOOL mIsPlayerInArea
Definition d_a_obj_togeTrap.h:60
void modeWait()
Definition d_a_obj_togeTrap.cpp:195
int Draw()
Definition d_a_obj_togeTrap.cpp:258
bool mIsWolfEye
Definition d_a_obj_togeTrap.h:59
int Execute(Mtx **)
Definition d_a_obj_togeTrap.cpp:114
void(daTogeTrap_c::*) modeFunc()
Definition d_a_obj_togeTrap.h:18
J3DModel * mWolfEyeModel
Definition d_a_obj_togeTrap.h:55
void init_modeBreak()
Definition d_a_obj_togeTrap.cpp:238
u8 getSwBit()
Definition d_a_obj_togeTrap.h:45
u8 field_0xadd
Definition d_a_obj_togeTrap.h:57
BOOL playerAreaCheck()
Definition d_a_obj_togeTrap.cpp:177
void init_modeWait()
Definition d_a_obj_togeTrap.cpp:191
Definition f_op_actor.h:271
STATIC_ASSERT(sizeof(daTogeTrap_c)==0xae4)
u32 fopAcM_GetParamBit(void *ac, u8 shift, u8 bit)
Definition f_op_actor_mng.h:176
Definition f_op_actor_mng.h:96