Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_obj_smallkey.h
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1#ifndef D_A_OBJ_SMALLKEY_H
2#define D_A_OBJ_SMALLKEY_H
3
5
14class daKey_c : public fopAc_ac_c {
15 /* 80CD9F2C */ void initBaseMtx();
16 /* 80CD9F68 */ void setBaseMtx();
17 /* 80CD9FDC */ void Create();
18 /* 80CDA15C */ bool __CreateHeap();
19 /* 80CDA164 */ void create();
20 /* 80CDA680 */ void bg_check();
21 /* 80CDA7E8 */ void actionInitInit();
22 /* 80CDA81C */ void actionInit();
23 /* 80CDA8C8 */ void actionParentWaitInit();
24 /* 80CDA8FC */ void actionParentWait();
25 /* 80CDA9AC */ void actionWaitInit();
26 /* 80CDAA28 */ void actionWait();
27 /* 80CDAB74 */ void initActionOrderGetDemo();
28 /* 80CDAC18 */ void actionOrderGetDemo();
29 /* 80CDAC94 */ void actionGetDemo();
30 /* 80CDAD28 */ void actionInitSwOnWait();
31 /* 80CDADD4 */ void actionSwOnWait();
32 /* 80CDAE54 */ void actionInitBoomerangCarry();
33 /* 80CDAF40 */ void actionBoomerangCarry();
34 /* 80CDAFB4 */ void effectSet();
35 /* 80CDB0D8 */ void effectStop();
36 /* 80CDB128 */ void effectCtrl();
37 /* 80CDB2E0 */ void seStartTwinkle_private(u32);
38 /* 80CDB36C */ void actionInitE_GB();
39 /* 80CDB3D8 */ void actionE_GB();
40 /* 80CDB404 */ void execute();
41 /* 80CDB5D4 */ void draw();
42 /* 80CDB628 */ void _delete();
43private:
44 /* 0x568 */ u8 field_0x568[0x988 - 0x568];
45};
46
47STATIC_ASSERT(sizeof(daKey_c) == 0x988);
48
49
50#endif /* D_A_OBJ_SMALLKEY_H */
Small Key.
Definition d_a_obj_smallkey.h:14
void create()
Definition d_a_obj_smallkey.cpp:559
void execute()
Definition d_a_obj_smallkey.cpp:769
void initActionOrderGetDemo()
Definition d_a_obj_smallkey.cpp:683
void _delete()
Definition d_a_obj_smallkey.cpp:779
bool __CreateHeap()
Definition d_a_obj_smallkey.cpp:547
void seStartTwinkle_private(u32)
Definition d_a_obj_smallkey.cpp:754
void actionInitInit()
Definition d_a_obj_smallkey.cpp:644
void effectSet()
Definition d_a_obj_smallkey.cpp:730
void actionWait()
Definition d_a_obj_smallkey.cpp:677
void actionGetDemo()
Definition d_a_obj_smallkey.cpp:700
void actionInit()
Definition d_a_obj_smallkey.cpp:649
void actionInitSwOnWait()
Definition d_a_obj_smallkey.cpp:705
void actionWaitInit()
Definition d_a_obj_smallkey.cpp:664
void actionSwOnWait()
Definition d_a_obj_smallkey.cpp:710
void Create()
Definition d_a_obj_smallkey.cpp:542
void actionParentWait()
Definition d_a_obj_smallkey.cpp:659
u8 field_0x568[0x988 - 0x568]
Definition d_a_obj_smallkey.h:44
void actionInitE_GB()
Definition d_a_obj_smallkey.cpp:759
void bg_check()
Definition d_a_obj_smallkey.cpp:639
void initBaseMtx()
Definition d_a_obj_smallkey.cpp:506
void effectStop()
Definition d_a_obj_smallkey.cpp:735
void actionE_GB()
Definition d_a_obj_smallkey.cpp:764
void draw()
Definition d_a_obj_smallkey.cpp:774
void effectCtrl()
Definition d_a_obj_smallkey.cpp:748
void actionOrderGetDemo()
Definition d_a_obj_smallkey.cpp:688
void setBaseMtx()
Definition d_a_obj_smallkey.cpp:516
void actionBoomerangCarry()
Definition d_a_obj_smallkey.cpp:725
void actionInitBoomerangCarry()
Definition d_a_obj_smallkey.cpp:720
void actionParentWaitInit()
Definition d_a_obj_smallkey.cpp:654
STATIC_ASSERT(sizeof(daKey_c)==0x988)
Definition d_a_ep.cpp:19
unsigned long u32
Definition types.h:10
unsigned char u8
Definition types.h:8