Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_obj_rotTrap.h
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1#ifndef D_A_OBJ_ROTTRAP_H
2#define D_A_OBJ_ROTTRAP_H
3
5
14class daRotTrap_c : public fopAc_ac_c {
15public:
16 /* 80CBF940 */ void setBaseMtx();
17 /* 80CBF9D8 */ void CreateHeap();
18 /* 80CBFAC8 */ void create();
19 /* 80CBFEC4 */ void Execute(f32 (**)[3][4]);
20 /* 80CBFF1C */ void procMain();
21 /* 80CC00AC */ void init_modeWait();
22 /* 80CC0120 */ void modeWait();
23 /* 80CC0180 */ void init_modeAcc();
24 /* 80CC027C */ void modeAcc();
25 /* 80CC034C */ void init_modeMove();
26 /* 80CC0360 */ void modeMove();
27 /* 80CC0440 */ void seSet();
28 /* 80CC0548 */ void Draw();
29 /* 80CC05EC */ void Delete();
30
31 static u8 const mCcDObjInfo[48];
32 static u8 mCcDCyl[68];
33
34private:
35 /* 0x568 */ u8 field_0x568[0x173c - 0x568];
36};
37
38STATIC_ASSERT(sizeof(daRotTrap_c) == 0x173c);
39
41public:
42 /* 80CBF8AC */ daRotTrap_HIO_c();
43 /* 80CC0728 */ ~daRotTrap_HIO_c();
44};
45
46
47#endif /* D_A_OBJ_ROTTRAP_H */
Definition d_a_obj_rotTrap.h:40
daRotTrap_HIO_c()
Definition d_a_obj_rotTrap.cpp:300
~daRotTrap_HIO_c()
Definition d_a_obj_rotTrap.cpp:511
Rotating Skull Trap.
Definition d_a_obj_rotTrap.h:14
void seSet()
Definition d_a_obj_rotTrap.cpp:468
void Delete()
Definition d_a_obj_rotTrap.cpp:478
void modeMove()
Definition d_a_obj_rotTrap.cpp:463
void modeWait()
Definition d_a_obj_rotTrap.cpp:400
void init_modeWait()
Definition d_a_obj_rotTrap.cpp:395
static u8 mCcDCyl[68]
Definition d_a_obj_rotTrap.h:139
u8 field_0x568[0x173c - 0x568]
Definition d_a_obj_rotTrap.h:35
void CreateHeap()
Definition d_a_obj_rotTrap.cpp:323
void Draw()
Definition d_a_obj_rotTrap.cpp:473
void procMain()
Definition d_a_obj_rotTrap.cpp:390
void init_modeMove()
Definition d_a_obj_rotTrap.cpp:458
void Execute(f32(**)[3][4])
Definition d_a_obj_rotTrap.cpp:363
void modeAcc()
Definition d_a_obj_rotTrap.cpp:453
void create()
Definition d_a_obj_rotTrap.cpp:328
void setBaseMtx()
Definition d_a_obj_rotTrap.cpp:311
void init_modeAcc()
Definition d_a_obj_rotTrap.cpp:443
static u8 const mCcDObjInfo[48]
Definition d_a_obj_rotTrap.h:369
STATIC_ASSERT(sizeof(daRotTrap_c)==0x173c)
Definition d_a_ep.cpp:19
float f32
Definition types.h:22
unsigned char u8
Definition types.h:8