1#ifndef D_A_OBJ_NAGAISU_H
2#define D_A_OBJ_NAGAISU_H
Definition d_a_obj_nagaisu.h:11
void execute()
Definition d_a_obj_nagaisu.cpp:239
void setPos(const cXyz &i_pos)
Definition d_a_obj_nagaisu.h:26
void draw(dMdl_c *)
Definition d_a_obj_nagaisu.cpp:254
virtual ~daObjIsuChild_c()
Definition d_a_obj_nagaisu.cpp:197
void Delete()
Definition d_a_obj_nagaisu.cpp:263
Mtx mBgMtx
Definition d_a_obj_nagaisu.h:37
bool chkHit()
Definition d_a_obj_nagaisu.cpp:271
dMdl_obj_c mMdlObj
Definition d_a_obj_nagaisu.h:34
static const dCcD_SrcCyl s_CcDCyl
Definition d_a_obj_nagaisu.h:53
int createHeap()
Definition d_a_obj_nagaisu.cpp:199
Vec mPos
Definition d_a_obj_nagaisu.h:35
dCcD_Cyl mCcCyl[2]
Definition d_a_obj_nagaisu.h:36
void create(daObjNagaisu_c *, dCcD_Stts *)
Definition d_a_obj_nagaisu.cpp:216
bool mIsDead
Definition d_a_obj_nagaisu.h:39
bool getDeadFlg()
Definition d_a_obj_nagaisu.h:24
void callEmt()
Definition d_a_obj_nagaisu.cpp:281
daObjIsuChild_c()
Definition d_a_obj_nagaisu.cpp:192
dBgW * mpBgW
Definition d_a_obj_nagaisu.h:38
void setDeadFlg(bool i_flg)
Definition d_a_obj_nagaisu.h:23
Couch.
Definition d_a_obj_nagaisu.h:50
int draw()
Definition d_a_obj_nagaisu.cpp:110
int execute()
Definition d_a_obj_nagaisu.cpp:126
daObjNagaisu_c()
Definition d_a_obj_nagaisu.cpp:16
void setIsu()
Definition d_a_obj_nagaisu.cpp:140
int create()
Definition d_a_obj_nagaisu.cpp:69
J3DModel * mpModel
Definition d_a_obj_nagaisu.h:64
virtual ~daObjNagaisu_c()
Definition d_a_obj_nagaisu.cpp:18
static const int REMOVE_ISU_IDX[]
Definition d_a_obj_nagaisu.h:43
void init()
Definition d_a_obj_nagaisu.cpp:136
daObjIsuChild_c mChild[60]
Definition d_a_obj_nagaisu.h:66
int createHeap()
Definition d_a_obj_nagaisu.cpp:22
dCcD_Stts mCcStts
Definition d_a_obj_nagaisu.h:65
int Delete()
Definition d_a_obj_nagaisu.cpp:98
Definition f_op_actor.h:243
STATIC_ASSERT(sizeof(daObjNagaisu_c)==0xb6e4)
f32 Mtx[3][4]
Definition mtx.h:25