4#include "JSystem/J3DGraphAnimator/J3DModel.h"
Definition d_a_obj_maki.h:37
s8 field_0x4
Definition d_a_obj_maki.h:42
daObj_Maki_HIO_c()
Definition d_a_obj_maki.cpp:25
virtual ~daObj_Maki_HIO_c()
Definition d_a_obj_maki.h:40
Definition f_op_actor.h:271
Stick Bundle?
Definition d_a_obj_maki.h:19
u8 field_0x57d
Definition d_a_obj_maki.h:26
s16 field_0x57e
Definition d_a_obj_maki.h:27
dCcD_Stts mStts
Definition d_a_obj_maki.h:29
request_of_phase_process_class mPhase
Definition d_a_obj_maki.h:21
LIGHT_INFLUENCE mLightObj
Definition d_a_obj_maki.h:32
u8 field_0x72c
Definition d_a_obj_maki.h:33
s16 field_0x580[2]
Definition d_a_obj_maki.h:28
u8 field_0x57c
Definition d_a_obj_maki.h:25
J3DModel * mModel2
Definition d_a_obj_maki.h:24
mDoExt_brkAnm * mBrk
Definition d_a_obj_maki.h:23
dCcD_Sph mSph
Definition d_a_obj_maki.h:30
u32 field_0x6f8[5]
Definition d_a_obj_maki.h:31
J3DModel * mModel1
Definition d_a_obj_maki.h:22
STATIC_ASSERT(sizeof(obj_maki_class)==0x730)