1#ifndef D_A_OBJ_LV1CANDLE01_H
2#define D_A_OBJ_LV1CANDLE01_H
int cPhs_Step
Definition c_phase.h:8
Definition JORMContext.h:128
Definition Z2SoundObject.h:38
Definition d_bg_s_movebg_actor.h:11
Definition d_a_obj_lv1Candle01.h:51
~daLv1Cdl01_HIO_c()
Definition d_a_obj_lv1Candle01.h:54
u8 field_0x4
Definition d_a_obj_lv1Candle01.h:58
u8 field_0x5
Definition d_a_obj_lv1Candle01.h:59
void genMessage(JORMContext *)
daLv1Cdl01_HIO_c()
Definition d_a_obj_lv1Candle01.cpp:33
Forest Temple Torch 01.
Definition d_a_obj_lv1Candle01.h:17
int Execute(Mtx **)
Definition d_a_obj_lv1Candle01.cpp:126
u8 mTgHit
Definition d_a_obj_lv1Candle01.h:42
int CreateHeap()
Definition d_a_obj_lv1Candle01.cpp:45
LIGHT_INFLUENCE mLight
Definition d_a_obj_lv1Candle01.h:41
static dCcD_SrcGObjInf const mCcDObjInfo
Definition d_a_obj_lv1Candle01.h:13
dCcD_Cyl mCyl
Definition d_a_obj_lv1Candle01.h:34
cPhs_Step create()
Definition d_a_obj_lv1Candle01.cpp:54
void lightInit()
Definition d_a_obj_lv1Candle01.cpp:85
int Draw()
Definition d_a_obj_lv1Candle01.cpp:190
request_of_phase_process_class mPhase
Definition d_a_obj_lv1Candle01.h:31
void cutLight()
Definition d_a_obj_lv1Candle01.cpp:106
J3DModel * mpModel
Definition d_a_obj_lv1Candle01.h:32
u8 mTimer
Definition d_a_obj_lv1Candle01.h:37
cXyz mLightPos
Definition d_a_obj_lv1Candle01.h:38
void pointLightProc()
Definition d_a_obj_lv1Candle01.cpp:112
Z2SoundObjSimple mSound
Definition d_a_obj_lv1Candle01.h:43
int Delete()
Definition d_a_obj_lv1Candle01.cpp:199
f32 mIntensity
Definition d_a_obj_lv1Candle01.h:40
void setLight()
Definition d_a_obj_lv1Candle01.cpp:100
static dCcD_SrcCyl mCcDCyl
Definition d_a_obj_lv1Candle01.h:26
u8 mLightType
Definition d_a_obj_lv1Candle01.h:39
void setBaseMtx()
Definition d_a_obj_lv1Candle01.cpp:38
bool mIsLit
Definition d_a_obj_lv1Candle01.h:36
cXyz mTorchPos
Definition d_a_obj_lv1Candle01.h:35
dCcD_Stts mStts
Definition d_a_obj_lv1Candle01.h:33
Definition m_Do_hostIO.h:26
STATIC_ASSERT(sizeof(daLv1Cdl01_c)==0x78C)
f32 Mtx[3][4]
Definition mtx.h:25
float f32
Definition types.h:25
unsigned char u8
Definition types.h:8