1#ifndef D_A_OBJ_H_SAKU_H
2#define D_A_OBJ_H_SAKU_H
H - Fence.
Definition d_a_obj_h_saku.h:14
u8 field_0x568[0x850 - 0x568]
Definition d_a_obj_h_saku.h:28
void Create()
Definition d_a_obj_h_saku.cpp:398
void Delete()
Definition d_a_obj_h_saku.cpp:414
void Action()
Definition d_a_obj_h_saku.cpp:229
void setBaseMtx()
Definition d_a_obj_h_saku.cpp:247
void CreateHeap()
Definition d_a_obj_h_saku.cpp:371
void initBaseMtx()
Definition d_a_obj_h_saku.cpp:234
void Draw()
Definition d_a_obj_h_saku.cpp:409
void BreakSet()
Definition d_a_obj_h_saku.cpp:181
void SpeedSet(cXyz *, cXyz *, f32)
Definition d_a_obj_h_saku.cpp:200
void Execute(f32(**)[3][4])
Definition d_a_obj_h_saku.cpp:404
STATIC_ASSERT(sizeof(daObjH_Saku_c)==0x850)
Definition d_a_hozelda.cpp:20
float f32
Definition types.h:22
unsigned char u8
Definition types.h:8