1#ifndef D_A_OBJ_CBLOCK_H
2#define D_A_OBJ_CBLOCK_H
Definition d_bg_s_movebg_actor.h:10
Castle Block?
Definition d_a_obj_cblock.h:18
u8 getArg0()
Definition d_a_obj_cblock.h:47
void modeWait()
Definition d_a_obj_cblock.cpp:176
u8 field_0xc1c
Definition d_a_obj_cblock.h:59
request_of_phase_process_class phase
Definition d_a_obj_cblock.h:52
u8 swNo
Definition d_a_obj_cblock.h:67
s16 walkTimer
Definition d_a_obj_cblock.h:71
void initBaseMtx()
Definition d_a_obj_cblock.cpp:15
int CreateHeap()
Definition d_a_obj_cblock.cpp:105
u8 field_0xc1e
Definition d_a_obj_cblock.h:61
void initWait()
Definition d_a_obj_cblock.cpp:171
void modeWalk()
Definition d_a_obj_cblock.cpp:215
u8 getSwNo()
Definition d_a_obj_cblock.h:48
u8 arg0
Definition d_a_obj_cblock.h:68
J3DModel * model1
Definition d_a_obj_cblock.h:53
u8 getPathID()
Definition d_a_obj_cblock.h:49
void initWalk()
Definition d_a_obj_cblock.cpp:208
u8 field_0xc1f
Definition d_a_obj_cblock.h:62
dPath * roomPath
Definition d_a_obj_cblock.h:66
u8 field_0xca3
Definition d_a_obj_cblock.h:70
int Draw()
Definition d_a_obj_cblock.cpp:446
J3DModel * model2
Definition d_a_obj_cblock.h:54
dCcD_Cyl cyl
Definition d_a_obj_cblock.h:56
u8 field_0xca2
Definition d_a_obj_cblock.h:69
f32 power
Definition d_a_obj_cblock.h:63
int Create()
Definition d_a_obj_cblock.cpp:63
int Execute(f32(**)[3][4])
Definition d_a_obj_cblock.cpp:165
void getChainBasePos(cXyz *)
Definition d_a_obj_cblock.cpp:326
void setPower(f32)
Definition d_a_obj_cblock.cpp:334
u8 field_0xc1d
Definition d_a_obj_cblock.h:60
void(daObjCBlk_c::*) modeFunc()
Definition d_a_obj_cblock.h:20
dCcD_Stts stts
Definition d_a_obj_cblock.h:55
u8 field_0xc78[0xc9c - 0xc78]
Definition d_a_obj_cblock.h:65
dCcD_Cyl cyls[4]
Definition d_a_obj_cblock.h:57
int Delete()
Definition d_a_obj_cblock.cpp:451
cXyz field_0xc24[7]
Definition d_a_obj_cblock.h:64
int create()
Definition d_a_obj_cblock.cpp:151
s16 field_0xca6
Definition d_a_obj_cblock.h:72
BOOL checkWall()
Definition d_a_obj_cblock.cpp:425
chain_s * chains
Definition d_a_obj_cblock.h:58
void setBaseMtx()
Definition d_a_obj_cblock.cpp:21
STATIC_ASSERT(sizeof(daObjCBlk_c)==0xca8)
u32 fopAcM_GetParamBit(void *ac, u8 shift, u8 bit)
Definition f_op_actor_mng.h:186
Definition d_a_hozelda.cpp:146
Definition d_a_hozelda.cpp:20
Definition d_a_npc_fguard.cpp:86
Definition d_a_npc_fguard.cpp:70
Definition d_a_obj_cblock.h:22
cXyz position
Definition d_a_obj_cblock.h:28
chain_s()
Definition d_a_obj_cblock.cpp:140
J3DModel * model
Definition d_a_obj_cblock.h:27
~chain_s()
Definition d_a_obj_cblock.cpp:136
Definition d_a_hozelda.cpp:14
int BOOL
Definition types.h:30
signed short int s16
Definition types.h:6
float f32
Definition types.h:22
unsigned char u8
Definition types.h:5