Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_obj_burnbox.h
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1#ifndef D_A_OBJ_BURNBOX_H
2#define D_A_OBJ_BURNBOX_H
3
5#include "d/d_cc_d.h"
7
17public:
18 void initBaseMtx();
19 void setBaseMtx();
20 int Create();
21 int CreateHeap();
23 int Execute(Mtx**);
24 int Draw();
25 int Delete();
26
27 static void make_prm_burnBox(u32* param_0, u8 param_1) { *param_0 = param_1 & 0xff; }
28
29 u8 getType() { return fopAcM_GetParamBit(this, 0, 8); }
30
31private:
33 /* 0x5A8 */ J3DModel* mpBoxModel;
34 /* 0x5AC */ dCcD_Stts mStts;
35 /* 0x5E8 */ dCcD_Cyl mCyl;
36 /* 0x724 */ u32 field_0x724;
37 /* 0x728 */ s16 field_0x728;
38 /* 0x72a */ u8 field_0x72a;
39 /* 0x72b */ u8 field_0x72b;
40 /* 0x72c */ JPABaseEmitter* mpEmitters[5];
41};
42
43STATIC_ASSERT(sizeof(daObjBurnBox_c) == 0x740);
44
45#endif /* D_A_OBJ_BURNBOX_H */
cPhs__Step
Definition c_phase.h:8
Definition J3DModel.h:43
Definition JPAEmitter.h:101
Definition d_bg_s_movebg_actor.h:11
Definition d_cc_d.h:461
Definition d_cc_d.h:269
Burn Box.
Definition d_a_obj_burnbox.h:16
u8 field_0x72a
Definition d_a_obj_burnbox.h:38
s16 field_0x728
Definition d_a_obj_burnbox.h:37
int Create()
Definition d_a_obj_burnbox.cpp:49
J3DModel * mpBoxModel
Definition d_a_obj_burnbox.h:33
static void make_prm_burnBox(u32 *param_0, u8 param_1)
Definition d_a_obj_burnbox.h:27
dCcD_Stts mStts
Definition d_a_obj_burnbox.h:34
u32 field_0x724
Definition d_a_obj_burnbox.h:36
cPhs__Step create1st()
Definition d_a_obj_burnbox.cpp:100
int Delete()
Definition d_a_obj_burnbox.cpp:165
int CreateHeap()
Definition d_a_obj_burnbox.cpp:88
void initBaseMtx()
Definition d_a_obj_burnbox.cpp:11
void setBaseMtx()
Definition d_a_obj_burnbox.cpp:16
int Execute(Mtx **)
Definition d_a_obj_burnbox.cpp:120
int Draw()
Definition d_a_obj_burnbox.cpp:142
request_of_phase_process_class mPhaseReq
Definition d_a_obj_burnbox.h:32
u8 field_0x72b
Definition d_a_obj_burnbox.h:39
u8 getType()
Definition d_a_obj_burnbox.h:29
dCcD_Cyl mCyl
Definition d_a_obj_burnbox.h:35
JPABaseEmitter * mpEmitters[5]
Definition d_a_obj_burnbox.h:40
STATIC_ASSERT(sizeof(daObjBurnBox_c)==0x740)
f32 Mtx[3][4]
Definition mtx.h:25
unsigned long u32
Definition types.h:12
signed short int s16
Definition types.h:9
unsigned char u8
Definition types.h:8
u32 fopAcM_GetParamBit(void *ac, u8 shift, u8 bit)
Definition f_op_actor_mng.h:196
Definition c_phase.h:17