1#ifndef D_A_OBJ_AMISHUTTER_H
2#define D_A_OBJ_AMISHUTTER_H
Definition d_a_obj_amiShutter.h:43
~daAmiShutter_HIO_c()
Definition d_a_obj_amiShutter.cpp:519
daAmiShutter_HIO_c()
Definition d_a_obj_amiShutter.cpp:272
Drain Gate.
Definition d_a_obj_amiShutter.h:14
void modeWaitEvent()
Definition d_a_obj_amiShutter.cpp:410
void CreateHeap()
Definition d_a_obj_amiShutter.cpp:295
void create()
Definition d_a_obj_amiShutter.cpp:309
void modeCloseEvent()
Definition d_a_obj_amiShutter.cpp:462
void init_modeWait()
Definition d_a_obj_amiShutter.cpp:394
u8 field_0x568[0x5dc - 0x568]
Definition d_a_obj_amiShutter.h:38
~daAmiShutter_c()
Definition d_a_obj_amiShutter.cpp:569
void init_modeClose()
Definition d_a_obj_amiShutter.cpp:430
void modeWait()
Definition d_a_obj_amiShutter.cpp:399
void eventStart()
Definition d_a_obj_amiShutter.cpp:415
void init_modeOpen()
Definition d_a_obj_amiShutter.cpp:478
void init_modeCloseEnd()
Definition d_a_obj_amiShutter.cpp:467
void Draw()
Definition d_a_obj_amiShutter.cpp:488
void Delete()
Definition d_a_obj_amiShutter.cpp:493
void init_modeCloseEvent()
Definition d_a_obj_amiShutter.cpp:448
void modeOpen()
Definition d_a_obj_amiShutter.cpp:483
void setBaseMtx()
Definition d_a_obj_amiShutter.cpp:283
void playerAreaCheck()
Definition d_a_obj_amiShutter.cpp:388
void init_modeWaitEvent()
Definition d_a_obj_amiShutter.cpp:404
void Execute(f32(**)[3][4])
Definition d_a_obj_amiShutter.cpp:315
void modeClose()
Definition d_a_obj_amiShutter.cpp:443
void modeCloseEnd()
Definition d_a_obj_amiShutter.cpp:472
void moveShutter()
Definition d_a_obj_amiShutter.cpp:330
STATIC_ASSERT(sizeof(daAmiShutter_c)==0x5dc)
float f32
Definition types.h:22
unsigned char u8
Definition types.h:8