Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_npc_kyury.h
Go to the documentation of this file.
1#ifndef D_A_NPC_KYURY_H
2#define D_A_NPC_KYURY_H
3
4#include "d/actor/d_a_npc.h"
5
14class daNpc_Kyury_c : public fopAc_ac_c {
15public:
16 /* 80A600CC */ ~daNpc_Kyury_c();
17 /* 80A60218 */ void create();
18 /* 80A604E4 */ void CreateHeap();
19 /* 80A609A8 */ void Delete();
20 /* 80A609DC */ void Execute();
21 /* 80A609FC */ void Draw();
22 /* 80A60A90 */ void createHeapCallBack(fopAc_ac_c*);
23 /* 80A60AB0 */ void ctrlJointCallBack(J3DJoint*, int);
24 /* 80A60B08 */ void getType();
25 /* 80A60B54 */ void isDelete();
26 /* 80A60B9C */ void reset();
27 /* 80A60CF8 */ void afterJntAnm(int);
28 /* 80A60D84 */ void setParam();
29 /* 80A60EB0 */ void checkChangeEvt();
30 /* 80A60FB0 */ void setAfterTalkMotion();
31 /* 80A61060 */ void srchActors();
32 /* 80A610C4 */ void evtTalk();
33 /* 80A61164 */ void evtCutProc();
34 /* 80A6122C */ void action();
35 /* 80A61324 */ void beforeMove();
36 /* 80A613E8 */ void setAttnPos();
37 /* 80A61730 */ void setCollision();
38 /* 80A618A8 */ bool drawDbgInfo();
39 /* 80A618B0 */ void drawOtherMdl();
40 /* 80A619B8 */ void selectAction();
41 /* 80A61A00 */ void chkAction(int (daNpc_Kyury_c::*)(void*));
42 /* 80A61A2C */ void setAction(int (daNpc_Kyury_c::*)(void*));
43 /* 80A61AD4 */ void cutConversation(int);
44 /* 80A61ED0 */ void wait(void*);
45 /* 80A62370 */ void talk(void*);
49 daNpcT_evtData_c const*, char**);
50 /* 80A63800 */ s32 getEyeballMaterialNo();
51 /* 80A63808 */ s32 getHeadJointNo();
52 /* 80A63810 */ s32 getNeckJointNo();
53 /* 80A63818 */ bool getBackboneJointNo();
54 /* 80A63820 */ void checkChangeJoint(int);
55 /* 80A63830 */ void checkRemoveJoint(int);
56
57 static void* mCutNameList[2];
58 static u8 mCutList[24];
59
60private:
61 /* 0x568 */ u8 field_0x568[0xfdc - 0x568];
62};
63
64STATIC_ASSERT(sizeof(daNpc_Kyury_c) == 0xfdc);
65
67public:
68 /* 80A63840 */ ~daNpc_Kyury_Param_c();
69
70 static u8 const m[140];
71};
72
73
74#endif /* D_A_NPC_KYURY_H */
Definition d_a_npc_kyury.h:66
static u8 const m[140]
Definition d_a_npc_kyury.h:679
~daNpc_Kyury_Param_c()
Definition d_a_npc_kyury.cpp:1443
Pergie.
Definition d_a_npc_kyury.h:14
void getType()
Definition d_a_npc_kyury.cpp:867
void setAction(int(daNpc_Kyury_c::*)(void *))
Definition d_a_npc_kyury.cpp:1050
u8 field_0x568[0xfdc - 0x568]
Definition d_a_npc_kyury.h:61
~daNpc_Kyury_c()
Definition d_a_npc_kyury.cpp:673
void cutConversation(int)
Definition d_a_npc_kyury.cpp:1075
void evtCutProc()
Definition d_a_npc_kyury.cpp:918
void chkAction(int(daNpc_Kyury_c::*)(void *))
Definition d_a_npc_kyury.cpp:1044
void ctrlJointCallBack(J3DJoint *, int)
Definition d_a_npc_kyury.cpp:862
bool drawDbgInfo()
Definition d_a_npc_kyury.cpp:1021
s32 getNeckJointNo()
Definition d_a_npc_kyury.cpp:1421
void action()
Definition d_a_npc_kyury.cpp:923
void drawOtherMdl()
Definition d_a_npc_kyury.cpp:1033
void checkChangeEvt()
Definition d_a_npc_kyury.cpp:893
void create()
Definition d_a_npc_kyury.cpp:728
void Delete()
Definition d_a_npc_kyury.cpp:835
s32 getEyeballMaterialNo()
Definition d_a_npc_kyury.cpp:1409
void createHeapCallBack(fopAc_ac_c *)
Definition d_a_npc_kyury.cpp:856
void setCollision()
Definition d_a_npc_kyury.cpp:1016
void Draw()
Definition d_a_npc_kyury.cpp:850
void setAttnPos()
Definition d_a_npc_kyury.cpp:979
void wait(void *)
Definition d_a_npc_kyury.cpp:1095
static void * mCutNameList[2]
Definition d_a_npc_kyury.h:456
s32 getHeadJointNo()
Definition d_a_npc_kyury.cpp:1415
void checkChangeJoint(int)
Definition d_a_npc_kyury.cpp:1432
void Execute()
Definition d_a_npc_kyury.cpp:840
void beforeMove()
Definition d_a_npc_kyury.cpp:928
void afterJntAnm(int)
Definition d_a_npc_kyury.cpp:882
void selectAction()
Definition d_a_npc_kyury.cpp:1038
static u8 mCutList[24]
Definition d_a_npc_kyury.h:469
void checkRemoveJoint(int)
Definition d_a_npc_kyury.cpp:1438
bool getBackboneJointNo()
Definition d_a_npc_kyury.cpp:1426
void setParam()
Definition d_a_npc_kyury.cpp:887
void setAfterTalkMotion()
Definition d_a_npc_kyury.cpp:903
void talk(void *)
Definition d_a_npc_kyury.cpp:1100
void reset()
Definition d_a_npc_kyury.cpp:877
void evtTalk()
Definition d_a_npc_kyury.cpp:913
void CreateHeap()
Definition d_a_npc_kyury.cpp:770
void isDelete()
Definition d_a_npc_kyury.cpp:872
void srchActors()
Definition d_a_npc_kyury.cpp:908
STATIC_ASSERT(sizeof(daNpc_Kyury_c)==0xfdc)
Definition d_a_hozelda.cpp:239
Definition d_a_obj_sekizoa.cpp:98
Definition d_a_obj_sekizoa.cpp:105
Definition d_a_obj_sekizoa.cpp:95
Definition d_a_obj_sekizoa.cpp:107
Definition d_a_ep.cpp:19
signed long s32
Definition types.h:6
unsigned char u8
Definition types.h:8