Definition J3DAnimation.h:672
Definition J3DAnimation.h:578
Definition Z2Creature.h:7
Definition d_bg_s_acch.h:15
Definition d_bg_s_movebg_actor.h:11
Definition d_bg_s_acch.h:258
Particle effect management class for center-based effects.
Definition d_particle_copoly.h:25
Dominion Rod Statue.
Definition d_a_cstaF.h:16
mDoExt_btkAnm m_btk
Definition d_a_cstaF.h:51
Z2Creature m_sound
Definition d_a_cstaF.h:57
virtual int Execute(Mtx **)
Definition d_a_cstaF.cpp:470
s8 m_reverb
Definition d_a_cstaF.h:59
void setAnime()
Definition d_a_cstaF.cpp:342
f32 m_lastGroundH
Definition d_a_cstaF.h:71
void initStartBrkBtk()
Definition d_a_cstaF.cpp:450
static const BckTbl m_bckIdxTable[]
Definition d_a_cstaF.h:36
u8 m_isStop
Definition d_a_cstaF.h:66
void onCoverVanishFlg()
Definition d_a_cstaF.h:36
u8 m_coverVanishFlg
Definition d_a_cstaF.h:67
~daCstaF_c()
Definition d_a_cstaF.cpp:200
void posMove()
Definition d_a_cstaF.cpp:244
request_of_phase_process_class m_phase
Definition d_a_cstaF.h:45
u32 m_shadowKey
Definition d_a_cstaF.h:70
J3DAnmTevRegKey * m_coverBrk
Definition d_a_cstaF.h:50
cXyz & getBallPos()
Definition d_a_cstaF.h:34
J3DAnmTextureSRTKey * m_coverBtk
Definition d_a_cstaF.h:49
dBgS_StatueAcch m_acch
Definition d_a_cstaF.h:54
u8 unk_0xb14[4]
Definition d_a_cstaF.h:69
BOOL initBrk(u16)
Definition d_a_cstaF.cpp:437
dCcD_Cyl m_cc_cyl
Definition d_a_cstaF.h:56
dBgS_AcchCir m_acchCir[4]
Definition d_a_cstaF.h:53
u8 m_action
Definition d_a_cstaF.h:61
cXyz m_ballPos
Definition d_a_cstaF.h:73
void initStopBrkBtk()
Definition d_a_cstaF.cpp:442
mDoExt_brkAnm m_brk
Definition d_a_cstaF.h:52
virtual int Draw()
Definition d_a_cstaF.cpp:550
u8 m_swbit
Definition d_a_cstaF.h:62
void setMatrix()
Definition d_a_cstaF.cpp:231
virtual int CreateHeap()
Definition d_a_cstaF.cpp:41
u8 m_isStartBrkBtkInit
Definition d_a_cstaF.h:63
J3DModel * mp_coverModel
Definition d_a_cstaF.h:48
u8 m_mapToolID
Definition d_a_cstaF.h:65
int create()
Definition d_a_cstaF.cpp:101
cXyz m_playerPos
Definition d_a_cstaF.h:72
dCcD_Stts m_cc_stts
Definition d_a_cstaF.h:55
u8 m_type
Definition d_a_cstaF.h:60
J3DModel * mp_model
Definition d_a_cstaF.h:46
BOOL checkCoverModel()
Definition d_a_cstaF.cpp:81
void setRoomInfo()
Definition d_a_cstaF.cpp:216
void setCollision()
Definition d_a_cstaF.cpp:322
mDoExt_McaMorfSO * mp_modelMorf
Definition d_a_cstaF.h:47
const char * m_arcName
Definition d_a_cstaF.h:44
dPaPo_c m_poly_eff
Definition d_a_cstaF.h:58
void onPlayerRide()
Definition d_a_cstaF.h:35
s16 m_eventId
Definition d_a_cstaF.h:68
u8 m_isPlayerRide
Definition d_a_cstaF.h:64
Definition m_Do_ext.h:331
f32 Mtx[3][4]
Definition mtx.h:25
int BOOL
Definition types.h:33
signed char s8
Definition types.h:7
unsigned long u32
Definition types.h:12
signed short int s16
Definition types.h:9
float f32
Definition types.h:25
unsigned short int u16
Definition types.h:10
unsigned char u8
Definition types.h:8
Definition d_a_cstaF.h:38
u16 idx[4]
Definition d_a_cstaF.h:39