Definition d_bg_s_movebg_actor.h:10
Definition d_bg_s_acch.h:250
Definition d_particle_copoly.h:10
Dominion Rod Statue.
Definition d_a_cstaF.h:16
mDoExt_McaMorfSO * field_0x5b0
Definition d_a_cstaF.h:42
void setAnime()
Definition d_a_cstaF.cpp:660
void initStartBrkBtk()
Definition d_a_cstaF.cpp:712
u8 field_0xb14[4]
Definition d_a_cstaF.h:64
cXyz mBallPos
Definition d_a_cstaF.h:68
s16 field_0xb12
Definition d_a_cstaF.h:63
u8 mIsPlayerRide
Definition d_a_cstaF.h:59
~daCstaF_c()
Definition d_a_cstaF.cpp:516
void posMove()
Definition d_a_cstaF.cpp:619
u32 mShadowKey
Definition d_a_cstaF.h:65
u8 field_0xb0b
Definition d_a_cstaF.h:57
J3DAnmTevRegKey * m_coverBrk
Definition d_a_cstaF.h:45
request_of_phase_process_class mPhase
Definition d_a_cstaF.h:40
void initBrk(u16)
Definition d_a_cstaF.cpp:665
cXyz & getBallPos()
Definition d_a_cstaF.h:34
J3DAnmTextureSRTKey * m_coverBtk
Definition d_a_cstaF.h:44
dCcD_Stts mCcStts
Definition d_a_cstaF.h:50
void initStopBrkBtk()
Definition d_a_cstaF.cpp:680
void checkCoverModel()
Definition d_a_cstaF.cpp:260
u8 field_0xb09
Definition d_a_cstaF.h:55
u8 field_0xb0c
Definition d_a_cstaF.h:58
virtual int Draw()
Definition d_a_cstaF.cpp:735
virtual int Execute(f32(**)[3][4])
Definition d_a_cstaF.cpp:717
mDoExt_brkAnm field_0x5d8
Definition d_a_cstaF.h:47
void setMatrix()
Definition d_a_cstaF.cpp:543
f32 field_0xb1c
Definition d_a_cstaF.h:66
const char * mResName
Definition d_a_cstaF.h:39
virtual int CreateHeap()
Definition d_a_cstaF.cpp:255
u8 mCoverVanishFlg
Definition d_a_cstaF.h:62
s8 mReverb
Definition d_a_cstaF.h:54
dPaPo_c field_0xad0
Definition d_a_cstaF.h:53
u8 field_0xb0e
Definition d_a_cstaF.h:60
dBgS_StatueAcch mAcch
Definition d_a_cstaF.h:49
dCcD_Cyl mCylCc
Definition d_a_cstaF.h:51
void create()
Definition d_a_cstaF.cpp:470
u8 field_0xb0f
Definition d_a_cstaF.h:61
cXyz field_0xb20
Definition d_a_cstaF.h:67
void setRoomInfo()
Definition d_a_cstaF.cpp:531
u8 field_0xb0a
Definition d_a_cstaF.h:56
J3DModel * field_0x5ac
Definition d_a_cstaF.h:41
void setCollision()
Definition d_a_cstaF.cpp:630
dBgS_AcchCir mAcchCir[4]
Definition d_a_cstaF.h:48
mDoExt_btkAnm field_0x5c0
Definition d_a_cstaF.h:46
J3DModel * field_0x5b4
Definition d_a_cstaF.h:43
static u8 const m_bckIdxTable[16]
Definition d_a_cstaF.h:226
Z2Creature mSound
Definition d_a_cstaF.h:52
Definition d_a_obj_sekizoa.cpp:45
Definition d_a_hozelda.cpp:45
Definition d_a_ep.cpp:155
Definition d_a_hozelda.cpp:163
Definition d_a_hozelda.cpp:20
Definition d_a_npc_fguard.cpp:98
Definition d_a_npc_fguard.cpp:86
Definition d_a_npc_fguard.cpp:70
Definition d_a_npc_fguard.cpp:23
Definition d_a_obj_sekizoa.cpp:56
Definition d_a_hozelda.cpp:47
Definition d_a_hozelda.cpp:14
signed char s8
Definition types.h:4
unsigned long u32
Definition types.h:10
float f32
Definition types.h:22
signed short s16
Definition types.h:5
unsigned short u16
Definition types.h:9
unsigned char u8
Definition types.h:8