1#ifndef D_A_B_ZANT_MAGIC_H
2#define D_A_B_ZANT_MAGIC_H
Definition d_bg_s_acch.h:15
Definition d_bg_s_acch.h:247
Zant - Magic Attack.
Definition d_a_b_zant_magic.h:16
Mtx field_0x5ac
Definition d_a_b_zant_magic.h:28
int _delete()
Definition d_a_b_zant_magic.cpp:226
cXyz field_0x5dc
Definition d_a_b_zant_magic.h:29
dBgS_AcchCir mAcchCir
Definition d_a_b_zant_magic.h:34
void setMagicHitEffect()
Definition d_a_b_zant_magic.cpp:85
u32 field_0xbfc[4]
Definition d_a_b_zant_magic.h:40
dCcD_Sph field_0x848
Definition d_a_b_zant_magic.h:37
u8 mMode
Definition d_a_b_zant_magic.h:33
int execute()
Definition d_a_b_zant_magic.cpp:199
void setMagicEffect()
Definition d_a_b_zant_magic.cpp:64
u8 mPrm
Definition d_a_b_zant_magic.h:32
int draw()
Definition d_a_b_zant_magic.cpp:15
f32 field_0x5e8
Definition d_a_b_zant_magic.h:30
void cc_set()
Definition d_a_b_zant_magic.cpp:179
dCcD_Stts mCcStts
Definition d_a_b_zant_magic.h:36
void executeSmall()
Definition d_a_b_zant_magic.cpp:101
int create()
Definition d_a_b_zant_magic.cpp:234
int mAliveTimer
Definition d_a_b_zant_magic.h:31
dCcD_Sph mTgCollider
Definition d_a_b_zant_magic.h:38
dCcD_Cps mAtCollider
Definition d_a_b_zant_magic.h:39
dBgS_ObjAcch mAcch
Definition d_a_b_zant_magic.h:35
Definition f_op_actor.h:285
STATIC_ASSERT(sizeof(daB_ZANTM_c)==0xc0c)
f32 Mtx[3][4]
Definition mtx.h:25
unsigned long u32
Definition types.h:12
float f32
Definition types.h:25
unsigned char u8
Definition types.h:8