Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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nw4hbm::lyt::ResourceAccessor Class Referenceabstract

#include <resourceAccessor.h>

+ Inheritance diagram for nw4hbm::lyt::ResourceAccessor:

Public Member Functions

 ResourceAccessor ()
 
virtual ~ResourceAccessor ()
 
virtual void * GetResource (u32 resType, const char *name, u32 *pSize)=0
 
virtual ut::FontGetFont (const char *name)
 

Constructor & Destructor Documentation

◆ ResourceAccessor()

nw4hbm::lyt::ResourceAccessor::ResourceAccessor ( )

◆ ~ResourceAccessor()

nw4hbm::lyt::ResourceAccessor::~ResourceAccessor ( )
virtual

Member Function Documentation

◆ GetFont()

ut::Font * nw4hbm::lyt::ResourceAccessor::GetFont ( const char * name)
virtual

◆ GetResource()

virtual void * nw4hbm::lyt::ResourceAccessor::GetResource ( u32 resType,
const char * name,
u32 * pSize )
pure virtual

The documentation for this class was generated from the following files: