1#ifndef D_A_OBJ_LV6LBLOCK_H
2#define D_A_OBJ_LV6LBLOCK_H
Definition d_a_obj_lv6Lblock.h:37
~daLv6Lblock_HIO_c()
Definition d_a_obj_lv6Lblock.cpp:372
daLv6Lblock_HIO_c()
Definition d_a_obj_lv6Lblock.cpp:204
Temple of Time L Block.
Definition d_a_obj_lv6Lblock.h:14
void modeLiftUp()
Definition d_a_obj_lv6Lblock.cpp:325
void Delete()
Definition d_a_obj_lv6Lblock.cpp:345
void moveBlock()
Definition d_a_obj_lv6Lblock.cpp:263
u8 field_0x568[0x5b8 - 0x568]
Definition d_a_obj_lv6Lblock.h:32
void setBaseMtx()
Definition d_a_obj_lv6Lblock.cpp:215
void modeWait()
Definition d_a_obj_lv6Lblock.cpp:273
void init_modeLiftDown()
Definition d_a_obj_lv6Lblock.cpp:330
void create()
Definition d_a_obj_lv6Lblock.cpp:237
void isSwitch()
Definition d_a_obj_lv6Lblock.cpp:242
void Execute(f32(**)[3][4])
Definition d_a_obj_lv6Lblock.cpp:248
void CreateHeap()
Definition d_a_obj_lv6Lblock.cpp:227
void init_modeLiftUp()
Definition d_a_obj_lv6Lblock.cpp:279
void modeLiftDown()
Definition d_a_obj_lv6Lblock.cpp:335
void init_modeWait()
Definition d_a_obj_lv6Lblock.cpp:268
void Draw()
Definition d_a_obj_lv6Lblock.cpp:340
STATIC_ASSERT(sizeof(daLv6Lblock_c)==0x5b8)
float f32
Definition types.h:22
unsigned char u8
Definition types.h:8