Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_obj_lv6Lblock.h
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1#ifndef D_A_OBJ_LV6LBLOCK_H
2#define D_A_OBJ_LV6LBLOCK_H
3
5
14class daLv6Lblock_c : public fopAc_ac_c {
15public:
16 /* 80C73464 */ void setBaseMtx();
17 /* 80C734EC */ void CreateHeap();
18 /* 80C73558 */ void create();
19 /* 80C736C0 */ void isSwitch();
20 /* 80C7370C */ void Execute(f32 (**)[3][4]);
21 /* 80C7375C */ void moveBlock();
22 /* 80C73850 */ void init_modeWait();
23 /* 80C7385C */ void modeWait();
24 /* 80C73860 */ void init_modeLiftUp();
25 /* 80C7386C */ void modeLiftUp();
26 /* 80C7398C */ void init_modeLiftDown();
27 /* 80C73998 */ void modeLiftDown();
28 /* 80C73AB0 */ void Draw();
29 /* 80C73B54 */ void Delete();
30
31private:
32 /* 0x568 */ u8 field_0x568[0x5b8 - 0x568];
33};
34
35STATIC_ASSERT(sizeof(daLv6Lblock_c) == 0x5b8);
36
38public:
39 /* 80C733EC */ daLv6Lblock_HIO_c();
40 /* 80C73C10 */ ~daLv6Lblock_HIO_c();
41};
42
43
44#endif /* D_A_OBJ_LV6LBLOCK_H */
Definition d_a_obj_lv6Lblock.h:37
~daLv6Lblock_HIO_c()
Definition d_a_obj_lv6Lblock.cpp:372
daLv6Lblock_HIO_c()
Definition d_a_obj_lv6Lblock.cpp:204
Temple of Time L Block.
Definition d_a_obj_lv6Lblock.h:14
void modeLiftUp()
Definition d_a_obj_lv6Lblock.cpp:325
void Delete()
Definition d_a_obj_lv6Lblock.cpp:345
void moveBlock()
Definition d_a_obj_lv6Lblock.cpp:263
u8 field_0x568[0x5b8 - 0x568]
Definition d_a_obj_lv6Lblock.h:32
void setBaseMtx()
Definition d_a_obj_lv6Lblock.cpp:215
void modeWait()
Definition d_a_obj_lv6Lblock.cpp:273
void init_modeLiftDown()
Definition d_a_obj_lv6Lblock.cpp:330
void create()
Definition d_a_obj_lv6Lblock.cpp:237
void isSwitch()
Definition d_a_obj_lv6Lblock.cpp:242
void Execute(f32(**)[3][4])
Definition d_a_obj_lv6Lblock.cpp:248
void CreateHeap()
Definition d_a_obj_lv6Lblock.cpp:227
void init_modeLiftUp()
Definition d_a_obj_lv6Lblock.cpp:279
void modeLiftDown()
Definition d_a_obj_lv6Lblock.cpp:335
void init_modeWait()
Definition d_a_obj_lv6Lblock.cpp:268
void Draw()
Definition d_a_obj_lv6Lblock.cpp:340
STATIC_ASSERT(sizeof(daLv6Lblock_c)==0x5b8)
Definition d_a_ep.cpp:19
float f32
Definition types.h:22
unsigned char u8
Definition types.h:8