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| | JAWVolume (int, int) |
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| | JAWWindow (const char *, int, int) |
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| virtual | ~JAWWindow () |
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| virtual void | onDraw (JAWGraphContext *) |
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| virtual BOOL | onInit () |
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| virtual void | frameWork () |
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| virtual void | onPadProc (const JUTGamePad &) |
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| virtual void | onTrigA (const JUTGamePad &) |
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| virtual void | onTrigB (const JUTGamePad &) |
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| virtual void | onTrigX (const JUTGamePad &) |
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| virtual void | onTrigY (const JUTGamePad &) |
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| virtual void | onTrigMenu (const JUTGamePad &) |
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| virtual void | onTrigL (const JUTGamePad &) |
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| virtual void | onTrigZ (const JUTGamePad &) |
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| virtual void | onTrigUp (const JUTGamePad &) |
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| virtual void | onTrigDown (const JUTGamePad &) |
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| virtual void | onTrigLeft (const JUTGamePad &) |
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| virtual void | onTrigRight (const JUTGamePad &) |
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| virtual void | onReleaseA (const JUTGamePad &) |
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| virtual void | onReleaseB (const JUTGamePad &) |
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| virtual void | onReleaseX (const JUTGamePad &) |
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| virtual void | onReleaseY (const JUTGamePad &) |
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| virtual void | onReleaseMenu (const JUTGamePad &) |
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| virtual void | onReleaseL (const JUTGamePad &) |
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| virtual void | onReleaseZ (const JUTGamePad &) |
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| virtual void | onReleaseUp (const JUTGamePad &) |
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| virtual void | onReleaseDown (const JUTGamePad &) |
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| virtual void | onReleaseLeft (const JUTGamePad &) |
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| virtual void | onReleaseRight (const JUTGamePad &) |
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| virtual void | onKeyA (const JUTGamePad &) |
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| virtual void | onKeyB (const JUTGamePad &) |
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| virtual void | onKeyX (const JUTGamePad &) |
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| virtual void | onKeyY (const JUTGamePad &) |
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| virtual void | onKeyMenu (const JUTGamePad &) |
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| virtual void | onKeyL (const JUTGamePad &) |
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| virtual void | onKeyZ (const JUTGamePad &) |
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| virtual void | onKeyUp (const JUTGamePad &) |
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| virtual void | onKeyDown (const JUTGamePad &) |
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| virtual void | onKeyLeft (const JUTGamePad &) |
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| virtual void | onKeyRight (const JUTGamePad &) |
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| BOOL | initIf () |
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| void | setTitleColor (const JUtility::TColor &, const JUtility::TColor &) |
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| void | setWindowColor (const JUtility::TColor &, const JUtility::TColor &, const JUtility::TColor &, const JUtility::TColor &) |
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| void | move (f32, f32) |
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| void | addPosition (f32, f32) |
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| void | addSize (f32, f32) |
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| void | padProc (const JUTGamePad &) |
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| void | setMatrix (Mtx mtx) |
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| void | setAlpha (u8 alpha) |
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| void | draw (int x, int y, const J2DGrafContext *p_grafCtx) |
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