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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Go to the source code of this file.
Classes | |
| struct | CLUTHeader |
| struct | TEXHeader |
| struct | TEXDescriptor |
| struct | TEXPalette |
Typedefs | |
| typedef struct CLUTHeader * | CLUTHeaderPtr |
| typedef struct TEXHeader * | TEXHeaderPtr |
| typedef struct TEXDescriptor * | TEXDescriptorPtr |
| typedef struct TEXPalette * | TEXPalettePtr |
Functions | |
| void | TEXGetPalette (TEXPalettePtr *pal, char *name) |
| TEXDescriptorPtr | TEXGet (TEXPalettePtr pal, u32 id) |
| void | TEXReleasePalette (TEXPalettePtr *pal) |
| void | TEXGetGXTexObjFromPalette (TEXPalettePtr pal, GXTexObj *to, u32 id) |
| void | TEXGetGXTexObjFromPaletteCI (TEXPalettePtr pal, GXTexObj *to, GXTlutObj *tlo, GXTlut tluts, u32 id) |
| typedef struct CLUTHeader * CLUTHeaderPtr |
| typedef struct TEXDescriptor * TEXDescriptorPtr |
| typedef struct TEXHeader * TEXHeaderPtr |
| typedef struct TEXPalette * TEXPalettePtr |
| TEXDescriptorPtr TEXGet | ( | TEXPalettePtr | pal, |
| u32 | id ) |
| void TEXGetGXTexObjFromPalette | ( | TEXPalettePtr | pal, |
| GXTexObj * | to, | ||
| u32 | id ) |
| void TEXGetGXTexObjFromPaletteCI | ( | TEXPalettePtr | pal, |
| GXTexObj * | to, | ||
| GXTlutObj * | tlo, | ||
| GXTlut | tluts, | ||
| u32 | id ) |
| void TEXGetPalette | ( | TEXPalettePtr * | pal, |
| char * | name ) |
| void TEXReleasePalette | ( | TEXPalettePtr * | pal | ) |