Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Go to the source code of this file.
Classes | |
struct | Quaternion |
Typedefs | |
typedef struct Quaternion | Quaternion |
typedef f32 | PSQuaternion[4] |
Functions | |
void | PSQUATMultiply (const Quaternion *a, const Quaternion *b, Quaternion *ab) |
void | C_QUATRotAxisRad (Quaternion *q, const Vec *axis, f32 rad) |
void | C_QUATSlerp (const Quaternion *p, const Quaternion *q, Quaternion *r, f32 t) |
void C_QUATRotAxisRad | ( | Quaternion * | q, |
const Vec * | axis, | ||
f32 | rad | ||
) |
void C_QUATSlerp | ( | const Quaternion * | p, |
const Quaternion * | q, | ||
Quaternion * | r, | ||
f32 | t | ||
) |
void PSQUATMultiply | ( | const Quaternion * | a, |
const Quaternion * | b, | ||
Quaternion * | ab | ||
) |